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2012-04-30: I had the great pleasure of speaking with Harriet McDougal Rigney about her life. She's an amazing talent and person and it will take you less than an hour to agree.
2012-04-24: Some thoughts I had during JordanCon4 and the upcoming conclusion of "The Wheel of Time."
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First off, Dreadlords was the name given to men and women who could channel and sided with the Shadow in the Trolloc Wars. Yes, the women were called Dreadlords, too. They might have liked to call themselves "the Chosen," like the Forsaken, but feared to. The real Forsaken might not have appreciated it when they returned, as prophecies of the Shadow foretold would happen. Some of the Dreadlords had authority and responsibility equivalent to that of the Forsaken in the War of the Shadow, however. They ran the Shadow's side of the Trolloc Wars, though without the inherent ability to command the Myrddraal that the Forsaken possess, meaning they had to negotiate with them. Overall command at the beginning was in another's hands.
Forsaken was the name given to Aes Sedai who went over to the Shadow in the War of the Shadow at the end of the Age of Legends, though of course, they called themselves the Chosen, and despite the tales of the "current" Age, there were many more than a few of them. Since they occupied all sorts of levels, you might say that many were equivalent to some of the lesser Dreadlords, but it would be incorrect to call them so. At the time, they were all Forsaken—or Chosen—from the greatest to the least.
Some of those Forsaken the Dark One killed were every bit as high-ranking as the thirteen who were remembered, and who you might say constituted a large part of the Dark One's General Staff at the time of the sealing. With the Forsaken, where treachery and backstabbing were an acceptable way of getting ahead, the turnover in the upper ranks was fairly high, though Ishamael, Demandred, Lanfear, Graendal, Semirhage, and later Sammael, were always at the top end of the pyramid. They were very skilled at personal survival, politically and physically.
In large part the thirteen were remembered because they were trapped at Shayol Ghul, and so their names became part of that story, though it turned out that details of them, stories of them, survived wide-spread knowledge of the tale of the actual sealing itself. Just that they had been sealed away. Other Forsaken were left behind, so to speak, free but in a world that was rapidly sliding down the tube. The men eventually went mad and died from the same taint that killed off the other male Aes Sedai. They had no access to the Dark One's protective filters. The women died, too, though from age or in battle or from natural disasters created by insane male Aes Sedai or from diseases that could no longer be controlled because civilization itself had been destroyed and access to those who were skilled in Healing was all but gone. And soon after their deaths, their names were forgotten, except for what might possibly be discovered in some ancient manuscript fragment that survived the Breaking. A bleak story of people who deserved no better, and not worth telling in any detail.
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It's a strong matter of belief. If you believe something like that will happen to you, then it can and does.
[I wonder why Moghedien believed that though, if she one of the best of the (Forsaken) in Tel'aran'rhiod]
Also, what about wounds and pain? Causing pains/wounds though an intermediate source—such as stabbing one with a dagger made in Tel'aran'rhiod—causes lasting pain. Yet if one were to simply cause the other to feel that pain directly, it fades upon reaching the waking world.
No it doesn't. If you feel pain in the World of Dreams, in Tel'aran'rhiod, then you have that pain in the waking world. Tel'aran'rhiod IS real in that respect.
[More along the same, I forget wording. But I wonder why pain would stay, if Egwene's healing didn't? Belief again?]
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For Alys Kinch, the Healing of stilling must be done by the other gender to be fully effective. A woman Healing a woman or a man Healing a man results in less than full restoration. It all ties into that theme I keep harping on. Men and women have to work together to be their most effective. And while the weave used by Flinn for Healing is not exactly that used by Nynaeve, either would use the same weave on a man or a woman.
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First off, guys, I want to thank Lewis Nemes for making a donation to the Mayo Clinic Hematologic Malignancies Program—Amyloidosis Research. Thanks much!
Now. I got some news last week, and I am holding at about a 97% confidence level that it is about as good as it can get for me. A recent blood test looking for lambda light chains (an indication of amyloid production) showed a normal ratio, and if that is right, it means a complete hematologic response, a total stoppage of amyloid production. We won't know for sure until I get tested again at the Mayo Clinic, where they have much more sensitive tests. That will happen in mid-July. If this information is right, though, I just jumped from a median life expectancy of one year to a median expectancy of six years. And that will be terrific news! It will mean that my heart has a chance to begin healing to whatever extent it can. It just doesn't get any better than that. I already have a bottle of bubbly in the icebox awaiting confirmation.
Well, take care, guys. I just wanted to share the (tentative) good news.
Talk to you again soon.
RJ
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Here is his final interview, given to the local newspaper. Notice the date:
Robert Jordan aims to get back on feet
BILL THOMPSON
Thursday, September 13, 2007
Jim Rigney intends to "keep marching to the horizon." Stage One is getting back on his feet.
Known to millions of readers as Robert Jordan, the best-selling author of "The Wheel of Time" fantasy series continues to cross swords with the rare blood disease amyloidosis, a progressive disorder he was first diagnosed with in December 2005 at the Medical University of South Carolina.
Subsequently, the author has been undergoing treatment at the Mayo Clinic in Rochester, Minn.
Rigney reports that with the help of the Mayo Clinic, he is keeping things under control.
ROBERT JORDAN
"My numbers are still good, in the normal range. We will be going back up to the Mayo in about a month and we'll see what the status is. Now I just have to get my foot healed up so I have a chance of getting out of this wheelchair. Strange to think that my foot, of all things, would be giving me the most trouble. It's getting better, but unfortunately the amyloidosis makes healing go very slowly.
"When I get the foot better then I can start on the process of walking again. I hope to do this in another two or three months."
BILL THOMPSON
While there has been no improvement in heart function and no change in his overall prognosis as of June, Rigney says improvement remains possible. And he's determined.
ROBERT JORDAN
"I've got promises to keep."
And he did march, guys. He marched toward that horizon until he crossed it, where we cannot follow yet.
The word now, the only possible word, is Onward.
Go for it. With love.
Consider yourselves hugged.
Harriet
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I have photos of family around me in my office. They are a gentle reminder that we work to have a life, not the other way around. In one of those photos, Jim and I are shoulder-to-shoulder, our heads leaning in and touching at the temples. A private moment captured by my Janet. At the end of a busy day in mid-October, I was heading towards the door, glanced at the photo and thought, "I haven't called him in days. I need to do it on the way home..." Then it hit me. I can't call him. He won't answer. The stages of grieving are something with which I am all too familiar. I knew what to expect: loss, denial, guilt, anger and finally acceptance. Even so, it is a trip we each must take every time we suffer a loss. And there I stood, staring at the photo, weeping for my loss and feeling guilty for forgetting, if just for a moment.
Thank you for your prayers, your well-wishing, your concerns about our family and especially for the mountains of praise you have heaped upon my Brother/Cousin. Thank you for every note. I have read all of them, all. They have offered more comfort than you could ever imagine. We are healing.
Here in this forum, I want to publicly thank Jason. He has been and continues to be a loyal fan and friend. Through his words and pictures you have been allowed a peek into the world that was my Brother/Cousin's. Jason told you he came to Charleston feeling a bit of anxiety. It didn't show. He blended into our family fabric as if he had always been there. Still he was there as your representative. The questions he asked were those you would have asked. The things he wanted to see were what you would have wanted to see. He touched, smelled and tasted life in the Two Rivers. With Jason's words and photos, I pray that you were able to gain a sense of closure.
Plans are well underway to erect a permanent memorial detailing the life and accomplishments of James Oliver Rigney, Jr., aka Robert Jordan. The site could not be more perfect, the library at the Citadel in Charleston. Items that you would easily recognize will be included in the exhibit: his ram's horn cane, his Citadel ring and one of his broad-brimmed black hats to name a few. The exhibit will be dedicated in the spring of 2008.
By now you are all aware of the grand news that Brandon Sanderson will be working closely with Harriet and Jim's staff to write A Memory of Light. Brandon has proven himself in the genre. Harriet, hand picked him for the task. I hope you are as pleased and excited as we that he accepted the challenge. As you will learn in Jason's interview, Brandon has long been a WOT fan. Now he has the privilege of donning the gleeman's cloak and telling us the ending of the tale. I am sure that he will do Jim's epic proud.
Remember my Brother/Cousin in the old familiar way. I miss you Bubba. Now, as Harriet has told us, Onward.
Wilson
Brother/Cousin
4th of 3
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The above MAFO on Souls, Channeling and Talents [this can be found in the MAFO thread stuck at the top of The Gathering Storm Forum].
Beyond the MAFO, I was going to ask for a clarification on this. Firstly I would point out a curiosity—in KoD:23, Call to a Sitting, Tiana notes that many of the women who are strong in Nynaeve's method of Healing used to be village Wise Women. She wonders why that should make any difference, and indeed it does seem to imply that their life experience in some way affected their degree of Talent. How would this work out under the understanding of Talent as a soul-ability? Does life experience change the strength of the Talent, whilst soul-ability decides if you have it? Or should we make a distinction between Talents which are Skills—like Healing, or that Shielding Talent Berowin of the Kin has—and Talents which are Abilities—like Foretelling, Wolfbrothering or Dreaming?
Okay, let's look at this. Why did these women choose to be village Wise Women? Maybe they haven't sparked, but the Talent is there. They may not understand it, but they feel that they should be healing the sick. So, instead of life experience affecting the Talent, I think that it's more that the Talent affects the life experience.
Also, Aes Sedai have been taught that Healing is done one way, and that way is the only proper way. It's sort of like the gesture limitation; if an Aes Sedai learns to make weaves using gestures, she'll have a really hard time making the weave without making the gesture. I think that the former Wise Women are more open to learning the new way, and that gives them another advantage at it.
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(for WSB): The next question is from a Theorylander. Did Ishamael’s healing of Lews Therin back in the prologue of The Eye of the World create the same doctor-patient bond as when Nynaeve healed Egwene?
No, not that I know. I think that I would know, but no.
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Verin makes many statements throughout the books that are suspect now that we know she was not bound by the Oaths. In regards to the ter'angreal dream ring, Verin tells Egwene, "I tried it myself, once, some years ago. Anaiya's Healing did not work as well as it should have. Remember that."
During the time Verin gave Egwene the ring she mentioned going to Anaiya to be healed. She didn't go to a Yellow for Healing—does Verin hold something over Anaiya? Were they pillow friends? Or was this simply a case of asking a friend to do a minor healing because she knew she would keep it quiet?
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I can explain this better in person because I know things that the characters in the book don’t. So, they haven’t worked a lot of this out. All the magic systems in my work are linked because the books all take place in the same universe. In Elantris, magic works by drawing symbols in the air. What actually happens is that when they draw a symbol, energy passes through it from another place (which is my get-out for the laws of thermodynamics) and the effect of that energy is moderated by the symbol. In one case it may become light, in another it may become fire. In Mistborn, the metals have a similar effect. The magic is not coming from the metal (even if some characters think it is). It is being drawn from the same place and moderated by the metal.
In the case of Feruchemy, no energy is being drawn from this other place. So, you spend a week sick and store up the ability to heal. It’s a balanced system, basically obeying the laws of thermodynamics. So, while it’s not real, it’s still rational.
In compounding, when you have the power of both Allomancy and Feruchemy, you draw power from the other place through the metal and it recognizes the power that is already stored—"Oh, this is healing, I know how to do that”—and so you get the power of Feruchemy but boosted by energy from the other place. This is how the Lord Ruler achieved immortality.
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Well, we don't really know no one did. If they did, they didn't share it, sure. You know, not all channelers are Aes Sedai, and even Aes Sedai don't always share things.
Yeah, they keep a lot back.
The Blue Ajah, you know, has all its little secret weaves, and I'm sure all the other Ajahs do as well. And two, there's always the whole thing that, 'the Wheel weaves as the Wheel wills', and sometimes the Wheel weaves out what it needs, and with the Last Battle coming, it needs all the help it can get…so the really talented people, the really ta'veren people, they come out again. That's for most of them. For Healing, maybe there's a different answer. Aes Sedai…they know how to Heal people, and that's the way they do it, and they don't need to know anything better! I mean, it's just Aes Sedai being Aes Sedai. They think they know what they're doing, so they don't look for a better way to do it.
And if they have discovered a better way to do it, they're probably not sharing it with other people, because every Aes Sedai is looking for an advantage over the others.
Right.
Oh, okay. So then that sort of partially answers the next half of my question, which is: How did some of these weaves get lost in the first place?
Oh, my favorite rant. All the Aes Sedai woke up one morning with amnesia. How did I Travel? I can't remember.
Well, part of it…I mean, I was reading, of all things, the Big White Book, and you know, the Breaking lasted a really long time, and things were really breaking. I mean, you might know how to Travel, but you didn't know if where you were trying to go was still there. You know, it might be in the middle of the ocean now, or on top of a mountain, so people probably weren't Traveling as much...and Aes Sedai were being killed right and left. There were all these crazy men, channelers wiping out entire cities, and the Aes Sedai women were trying to stop them, and sometimes they succeeded, and sometimes not…so, things really went to hell in a handbasket. Fast. And, you know, if a woman knew how to channel and she couldn't find anyone else who had the strength to channel, she couldn't really teach anybody to channel.
That's true.
To Travel, is what I meant to say.
Yeah, there was a time of course when the White Tower wasn't there. You know, the White Tower was a recent innovation in the grand scheme of things, and so the Aes Sedai after the Breaking were everywhere, so there wasn't that institutional memory in all things at that point, and things were lost.
So the Hall of the Servants, then, basically was a much looser organization than the somewhat hierarchical White Tower…
Mmhmm.
…than we have now.
Mmhmm.
So we have a sort of central storing place for knowledge, or anything like that.
Right.
Yeah, think of what would happen to us if there was a horrible disaster that wiped out the internet. We would lose all of our knowledge except for, you know, the stuff that we still have in books. But you know, a good portion of our knowledge and communication that is electronic now would be gone.
But this podcast would remain in people's hearts. [laughter]
Well, you got me on that one, Maria, because if my computer was suddenly taken away and there were no others to replace it, I think I would probably have the equivalent of amnesia. It's my plastic brain, and I really need it. [laughter]
I've always thought that the lost talents were related to strength, because the modern Aes Sedai are weaker than the Age of Legends Aes Sedai, and a lot of these rediscovered weaves require a certain level of strength that just doesn't exist in those Aes Sedai.
Right, and also talent, because to do this Healing, you have to have a certain Talent for Healing. To make cuendillar...Janya couldn't make cuendillar worth a darn, and…she didn't have that Talent, so if somebody knew it, but there was nobody they could teach it to, it's gone!
Yeah.
Well, the thing is though…leading up to that comment: remember in—I believe it was Crossroads, but it might have been Knife of Dreams—when Sorilea (soar-ih-LAY-uh)—I have no idea if this is how it's pronounced...
(soar-ih-LEE-uh)
She taught Cadsuane how to Travel, even though she couldn't make the weave work herself. So just because you don't have the strength to make the weave finish doesn't mean you can't form the weave anyway.
That's true, but...okay. We've got our nameless Aes Sedai after the Breaking, and she's found a little crew of people, and none of them are strong enough to Travel. Well, she's going to show them how to do it anyway and hopefully one day they'll find somebody strong enough but, you know, they never do. So we've got the same thing, and you know, sooner or later it's going to…if you can't actually use it for anything, you're going to put it aside and not pay any attention to it, and it will get lost.
Or, by the time that bunch of people finds someone who is [strong enough], it might have gone through several iterations and they might have the weave just a little bit wrong, so that it doesn't work either.
Yeah.
And—correct me if I'm wrong on this—but I don't think it's possible to write down how to do a weave. I think it's something that you have to learn through demonstration. You can't just write it down, and be like, 'Well, I'll put this on the shelf, and some day a hundred years from now someone will come along and pick it up and figure out how to weave...whatever from this. I feel like you have to be shown how to do a weave.
That is...I mean, that's how they do it. You know, the novices don't run around with heavy books; they run around being taught by actual people. It's my belief that writing might could give clues or something, but you have to be able to show it or work it out on your own.
Of course, I was going to say they could just check on YouTube and find out how, but then, would the One Power weaves even show up on video? [laughter] If they even had that...
Oh, that's a good question!
I actually was just wondering about that; I wonder if any these things—I'm sure that the effects would—but I presume that if most non-channelers can't see weaves that probably there's nothing there for a video to pick up, either...but it's an interesting question.
That is.
How to detect channeling: Whip out your camcorder! [laughter]
With a wi-fi finder.
Yeah, okay. I'm going to be good now. That would be too funny. It's a shame Jessi couldn't be with us. She really wanted to be, but she had to work, and couldn't get off. One of her favorite premises is, you know, how drastically the Wheel of Time story would all be changed if they had access to cell phones and texting and the internet and everything.
Oh yeah. There would be no story.
They do though! Elayne has the communication ter'angreal. They have cell phones...ish. They just don't use them! [laughter]
Give 'em time.
I sort of [?] a couple of the guys before one time when we were podcasting and I had to get up in the office; I was working and I had to turn a phone off, and I came back and I said "I just had to disable that callbox ter'angreal." And they said, "Oh, you are such a geek." [laughter]
It's true.
A 'dork' is what actually they said.
No, you are a geek, because dorks have no social status whereas geeks are more knowledgeable in one or two given fields, and since we are all major WoT nerds—we qualify as nerds, not dorks.
Yeah, we got some cred there anyway.
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it seems that The Lord Ruler still needed to store age "normally" but less. Did Miles ever have to store healing?
Yes. He did, but not in the normal way.
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Another big nod of thanks goes out to my thesis committee for their suggestion regarding this chapter. I'm not sure how I missed it, but in the original drafts, Raoden and company never acknowledge the fact that Hrathen had been healed. They never even mentioned it, and they certainly didn't give their thoughts on why it happened.
The fix was an easy one—you can read it in a few paragraphs in this chapter. However, the fact that it hadn't been there before was indeed a problem. Moshe was dumbfounded when I mentioned the oversight to him.
So, thanks Sally, Dennis, and John. You saved me from some embarrassment.
I like the explanation that Raoden gives here for Hrathen's healing. It seems like it would make sense to the Elantrians, and it saves me from having them suspect what was really going on.
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So, Hrathen wasn't really dead. (Ironically, while many of you are probably saying 'yeah, yeah. That was obvious,' I actually didn't have him appear here in the first eight drafts of the book. I'll explain later.)
I think this is my favorite scene of this chapter. Not only is it written a little better than the rest of the book (I added it quite late—just this last summer) but it gives final closure to the Hrathen-Dilaf relationship. It uses Hrathen's time in Dakhor as an ironic twist against Dilaf. In short, it is a pretty good scene. Fulfills character, plot, and theme at the same time—while giving us a nice image to boot. (Though I do hate to do the "Hey look, a guy we thought was dead is really alive" twist.)
The story behind this scene is pretty recent. One of the original rewrites Moshe asked for was a fix of the ending, which he thought was too Deus Ex Machina. (Which, indeed, it was.) I don't think I'll go into the entire original version here—it was quite different. You can read the alternate ending in the deleted scenes section, when I throw it up next month. The short of it, however, is that Ien (Raoden's Seon) showed up to save Raoden and Sarene from Dilaf. I used a mechanic of the magic system that I have since pretty much cut from the novel (since it was only in the book to facilitate this scene) that allowed Ien to complete his Aon, 'healing' Dilaf. Except, since Ien's Aon was broken, it turned Dilaf into an Elantrian instead. (A non-glowing Elantrian. One like Raoden the group used to be—like Dilaf's own wife became after she was improperly healed in Elantris.)
I know that's probably confusing to you. The scene, over all, was just kind of weak. It relied on a barely-explained mechanic mixed with a tangential character showing up at just the right moment. When Moshe asked for the change, I immediately saw that I needed to bring Hrathen back to life for a few more moments. Letting him die on the street just wasn't dignified enough (though originally I wanted him to die this way because it felt more realistic.) I wanted a final confrontation between Hrathen and Dilaf, since it would give most people's favorite character a heroic send-off, and would also let me tie in the aforementioned Dakhor irony.
In the end, I was very pleased with the rewrite. It's good to have an editor.
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What did you find most interesting about working within the Infinity Blade universe?
I was really interested by something that may be surprising to you, and that is the constraints that I had. I find that good creativity commonly comes from having really interesting limitations. I often say this about magic—the best magic comes from what the magic can't do—and the best characters are the ones who have really interesting limitations. In the same way, a lot of times the best stories come when you have some really interesting constraints. You can't have too many—but let me give an example.
I saw that they have healing magic in this world, and it works like standard video game healing—boom, you just drink a potion or cast a spell and you've been healed. If you look at that from a real-life perspective, that is way too easy to be interesting narratively, and it also has all kinds of wacky ramifications for the way society works. So I took this and said, "How can I make this work in the actual framework of a story, in a way that's interesting, different, that people haven't seen before, that does not contradict the video game, and yet also doesn't break the economy of this world?" So I built things so that drinking a potion or using a magic spell heals you but it also accelerates your metabolism and ages you for as long as it would have taken you to heal naturally from that injury. So what we've got here is something that doesn't really affect the video game at all, but if you look at it world-wise, yes we've still changed the world somewhat, but now there's an enormous cost. You don't want to heal every time you get a little cut, because you're taking weeks off your life. Taking the chance to heal yourself is only going to be something you're really going to do if it's life or death for you.
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Um, was there any connection between Mat's luck and the dagger?
Um, not that I know of. Good question, but we can MAFO that one, but you can give the, "not that I know of". I'm still kind of...you know, the Mat's luck being beyond him being ta'veren, is one that's very interesting to me, because everything that I know says that his luck does extend beyond his ta'verenness, but...
Well, it's like his whole plotline seems kinda designed as like this revenge story for Manetheren against Aridhol, you know?
Yeah, uh-huh. Yep.
And, you know, he starts speaking the Old Tongue right before they go into Shadar Logoth; that's the first time he speaks it...
Uh-huh. Yep.
...you know, and then as soon as he wakes up from the Healing, he's got memories, he's got this luck, you know?
Yeah. Mmmhmm.
So...yeah.
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I love how many authors we get on this subreddit, it's amazing. Not sure if you meant this forum or not but it's still cool. I hope I see Brandon Sanderson one of these days, I have a stupid question for him.
Shoot.
I've been terrible about my reddit pms lately. Better to ask here.
About Miles from Alloy of Law and his regenerative powers. If he was bisected down the middle and the halves were separated immediately before the healing process could begin, would the two halves each regrow into a whole Miles?
Good question. In all of the Cosmere's Shard-based magics, the greater portion of a bisected body regrows the lesser portion. If it were done EXACTLY halfway, the soul wold jump to one or the other randomly and that would regrow.
Amusingly, this first came up in 1999, six years before I got published. (I see someone else already mentioned the situation where I had to consider it.)
As little add—on Sanderson has stated that at its core, Shard-based healing is about restoring the person back to themselves. So someone who wears glasses and gets shot and healed, will still need glasses as that is how they (or their soul) sees themself. I assume this would happen in more extreme cases too, some one who had a limb amputated at birth gets healed at another time, the limb will not be restored because they see themself as an amputee, even if it is within the magic's ability to restore limbs to some one who recently lost one.
So... wait a sec, the Lord Ruler got decapitated at one point...
What did he do with the severed head? Mount it on the wall?
:)
He mounted it SIDEWAYS? :P
Actually, this is kind of a sillier followup to a silly question, but could you use Forgery to say 'actually, this half had 51% instead of 49%' and temporarily clone Miles?
Boy. That's a can of worms, right there...
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Are the Infinity Blade iOS games necessary to play in order to read Sanderson's novellas?
Hi, the title pretty much says everything I want to know. I have an Android device, so I can't play the Infinity Blade games in whose world Brandon Sanderson's two IB novellas are based. That being said, I tend to read all things Sanderson, so I was wondering if anyone out there who has either read the novellas but not played the games or done both could give some input as to whether playing the games is necessary for reading the novellas.
The answer is "Kind of."
For the first one, all you really need to know is the basic premise of the game: In it, your nameless hero would go to fight his way through a palace in an attempt to defeat the God King at the end. (Who was deathless, a kind of immortal.) If you died fighting him (which you usually did) your character's son arrived twenty years later to do the same thing. Eventually, when you beat the game, the king's throne unfolded, showing some science-fiction technology.
The fun of writing the story that came after was taking video game tropes (such as generic healing rings and potions) and trying to make a complex and interesting magic system, along with trying to figure out a character and setting that would work with what the game had displayed—yet also have narrative depth.
It was quite a fun exercise, but is of most interest to those who have played the game, because of the reasons mentioned above. That said, the first story can be read with only a small lead-in.
The developers brought me in for the story of the second and third games, however, and so my novella between games two and three is directly linked to the events of the games. It will stand far less well on its own. (Though you can watch all of the cinematic cut-scenes from the second game on Youtube.)
Brandon
That was amazing. At first I thought "This guy is really knowledgeable about this". It only makes me happier to see it's actually you! I want to congratulate you on being awesome as well as taking part in the community that appreciates you. It makes me glad to know you take care of your fans.
My pleasure.
I hope to see more games based off your work. I think Stormlight would lend itself great to an MMO. I could see high level characters getting together once a week to take out a chasmfiend.
I've actually been toying around with the idea of trying to bring a Rithmatist game to life on touch screen devices. Both Rithmatic duels between players or tower defense single player modes could lead to some really fun game play.
One of my main goals in agreeing to jump on board with the Infinity Blade guys was to learn about gaming from the industry side. I've always played, but wanted some real experience before being involved in video games based on my own works.
One thing I found confusing in the first story was mention of some events between killing the God King and when the story started. Taking the Infinity Blade (obviously), and killing some people in a basement? Or some lower level of a building, I think. I guessed that it was from some DLC add-on to the game, but I was never sure if it wasn't something the story added on its own.
DLC, as you guessed
Hm, I have the Infinity Blade 2 game but I haven't gotten around to finishing it yet, should I wait to start the second Novella until I finish the game, or should I just jump in and try to recover from the possible slight confusion? Btw, I really enjoyed the first Infinity Blade Novella, not only did it give a whole new look on the game, it was also just a great story.
Wait. Seriously. There's some plot events that you want to experience from the game.
I try to make it somewhat clear what happened at the end of the second game in the novella, but it might be a little confusing to you anyway. You COULD always watch the cut scenes on youtube, though. They're all up there. Either way, thanks for reading!
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She did not, it was actually Syl. But he was in the process of breaking the bond, and so she was able to get some stormlight to him, but that is what really — Like you can imagine, this bond was really a strain for her to use at that point, so it was her, but doing what she did just about destroyed her, which is why you don't hear from her after that.
Is healing a universal stormlight power then?
Yes, within reason. Some are better at it, but it is a universal power.
With Dalinar, as a bondsmith, what does that mean his power-?
That is a good question! That is going to be an [RAFO card].
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Ah, that's a good question. And, um.. the wound would not be able to heal around the aluminum, but once the aluminum came out, and was gone from the system, they would be okay.
Wait, is that a Bloodmaker, not a Thug?
Oh, you're talking about Thu— Oh, okay. Yeah, ummm... It would work similarly, but it really wouldn't really have a huge effect on them.
Ah, okay. 'Cause Peter was implying that there was some weird aluminum interaction with Thugs.
What was he thinking of... There is some weird interaction but—
< rudely interrrupts > In the wedding scene [in Alloy of Law] Wax thinks that they would have aluminum bullets to deal with Thugs and I was like "oh that's a typo" and Peter was like "oh no it's not..."
No no... That would just be—it's like I said: healing it until the bullet is gone. It's just the same as the Bloodmaker.
< Various pleasantries from me apologizing for all the confusion >
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Without delving too much into specifics, because I'm not sure exactly what's going to end up in the encyclopedia and what's going to end up in the notes, and things like this. Without going too much into specifics, for the Last Battle itself a lot of what Robert Jordan left me are concepts: concepts on this is how I want this to feel, the big crux of the Last Battle comes down to this question, this is where someone's crowning moment is—these sorts of emotions. It was like he was laying down the emotional beats, and the actual how to put it together—a lot of that was left in my hands. He did have some brainstorms on that, but some of those brainstorms were from years ago, before he wrote... For instance, I've mentioned before that there is a brainstorm we have on "here's how Rand is going to do it"—here's a brainstorm that Robert Jordan had left. But he'd written this brainstorm around book 7 or 6 or something, and it involved the Choedan Kal—both of them. And we're like, well he obviously threw that out the window and decided not to go with that. But some of these brainstorms that he'd had, we can say, oh this is the emotional resonance he's going for. Looking at the idea between we want to have the different powers work together, to work in this way from his brainstorm, even though we can't do it in the way that he was thinking of doing it ten years ago, we can still see the sort of thing that he was going for.
And the scene that Terez mentioned at the end mentions Rand's big revelation that needed to happen so that the last moments could occur—he's reflecting on that when he comes out. And so we knew this emotional resonance that Robert Jordan wanted. And we had all these sort of other things where he talks about just the feel he wants and things like this. And so a lot of the specifics—how to put these things together—were things that I pitched to Team Jordan to fit the framework of the notes, and then we tried out and saw if they worked. Which is kinda how you do writing, at least if you're an outliner like me. I pitch ideas at myself, I build an outline out of it, and I try it out and see if it works. And what ended up in the book are the things that did work. What didn't end up in the book are the things that didn't work. For instance, "River of Souls", which was in the (Unfettered) anthology, is one of the things I mentioned—that's the sort of thing that we tried that doesn't work. And the reason a lot of times that these things are being cut is because we are striving for that balance between "let's push the story in new and innovative ways" between "let's make sure we're not straying too far from Robert Jordan's vision". And something like "River of Souls" strayed too far, and also kind of was distracting from the main point of the book—there were two big reasons to cut that sequence. But you see us doing things like that, and so the ones we end up with... A lot of these things about the actual Last Battle are me looking to put together what I feel creates the emotional resonance and the plot structure that Robert Jordan wanted for this ending.
I've said before that the main bulk of the writing we had for this last book involved three main areas: the Epilogue, the scene at the Field of Merrilor where Moiraine shows up and things like this, and the scene at the beginning in the Town, the village in the Waste—what does he call it? Does he call it the Town? The Town is what he calls it. Yeah. And those are three places where we have kind of unchanged Robert Jordan writing. Granted, all through the books, each of the books, you'll find sprinklings where I'm able to use a paragraph or two, or a page, or something from his notes that spawns a chapter, but that's where we have untouched Robert Jordan writing in this last book—I think those are the three main places.
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What's the most surprising thing a reader or reviewer has said about your work?
When you do something like I do, you live in a perpetual state of surprise. You spend years and years admiring the great authors who you've read and loved, and you dream of managing to pull it off yourself someday. When you do pull it off, you have a tendency to think, "Is this me they're talking about? Really?"
It's hard to pick out just one that is the most surprising. I would say that the things that struck me most were in the early days of my career, after I published Elantris. That book is about, in part, people who wounds continue to hurt, and the pain doesn't fade. Their bodies are broken; healing doesn't work on them any longer. I once got a very nice email, a year or so after it was published, from someone who was dealing with cancer, who thanked me for writing this book and said it was a metaphor for what it's like to deal with a chronic illness like cancer. Now, I hadn't gone into this book thinking, "I'm going to write a book about a metaphor for people with cancer," and yet, the poignancy and power of this letter really drove home to me the strength that a story can have for each individual reader, when they adapt it to their own circumstances. I would say that was something that left me in awe of this whole process.
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Yes.
So like if an arm got badly wounded and was bleeding out and needed to be amputated. If you went through it with a shardblade first, would that damage you in other ways?
No it wouldn't. What it does is sever the soul of the arm.
I know like in Mistborn, if you take bits of soul out of people it messes them up.
It does.
if you do it with shardblades...
It leaves a wound...
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Could Miles heal back his Allomancy if it was spiked out of him?
No, he could not. He would no longer be an Allomancer. Also, he'd probably be dead. :)
I'd thought maybe he could just do some super-tapping from his existing Health in his goldminds (since he'd still have his Feruchemy)...
Oh, I see what you're asking. Using Feruchemy to heal the removed portion of soul. That's actually plausible, not so different from healing other kinds of soul-wounds. If he survived, then yes, this actually might work. (That's why I get for reading the questions so quickly.)
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In Elantris the Aon used for healing is Aon Ien, but the definition given in the back of the book says it means "Wisdom". The other Aons have effects and definitions that go together, but "Healing" and "Wisdom" don't seem to match. Is there something there or is it an error?
It's more a cultural thing. When I was naming the Aons I had some of them cross-align like this because I feel that languages, and cultures, are often messy. (Drive on a parkway, park in a driveway kind of issues.) This is the only one that ended up in the glossary that was like this, though, so I probably should have spotted that and changed it.
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Because a lot of the healing in the cosmere works on principles of expectation and how you envision yourself.
So Kaladin has accepted the scars.
And Lopen never accepted the one arm. It's one of these ties when I built the magic systems that I wanted certain threads to run through them, so when I eventually have them being used in the same books, there will be consistency among them, so they won't feel like everything's just thrown together. So, the intention and expectation, for instance, in Warbreaker. What you want to have happen, the expectation, the way you are thinking about things, all that influences what actually happens. Very important for most of the cosmere magics.
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Am I close?
Yeah, you're on the right track.