Search the most comprehensive database of interviews and book signings from Robert Jordan, Brandon Sanderson and the rest of Team Jordan.
2012-04-30: I had the great pleasure of speaking with Harriet McDougal Rigney about her life. She's an amazing talent and person and it will take you less than an hour to agree.
2012-04-24: Some thoughts I had during JordanCon4 and the upcoming conclusion of "The Wheel of Time."
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Brandon Sanderson has been one of the exciting new names in Fantasy fiction over the past eight years—commencing with the successful publication of Elantris in 2005, being asked to complete Robert Jordan's epic Wheel of Time series in 2007, and most recently winning this year's Gemmell "Legend" Award for The Way of Kings. So when Ruby Mitchell of Hachette mentioned the possibility of an interview I was delighted to have the opportunity—and am equally delighted to welcome Brandon today.
Hachette have also provided two copies of The Alloy of Law for giveaway—details are provided below the interview.
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That is a really hard question to answer. Do you emphasize with the fantasy, or not? A really great story is going to be about awesome characters that you fall in love with. Beyond that, it's going to need a really great plot. You can't separate these things from writing a great fantasy, because while I think the worldbuilding needs to be really cool, if you have terrible characters and plot, it doesn't matter how good your worldbuilding is—you're not going to have a good story.
That said, the core of writing great fantasy as opposed to other fiction, assuming that you're already doing the plot and the character right, is to get down to that idea of the sense of wonder. What is wonderful about this place that would make people want to live there, or be fascinated by it? What's going to draw the imagination?
Fantasy is writing books that could not take place in our universe. For me, that's the dividing line. In science fiction there's the speculation: "This could take place here," or "This may be extrapolating science beyond what we know, but it could work." In fantasy we say, "No, this couldn't work in our ruleset, our laws of the universe." Really focusing on it is what makes the genre tick. So you have to do that well.
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It's been a very humbling experience and a great honor. But it's certainly a tremendous responsibility. When I was considering taking on the project, I thought, "Wow, if I screw this up, I'm in serious trouble. People will find me and burn my house down. Wheel of Time fans are hardcore." I struggled with this, and it almost caused me to say no. One writer I know mentioned, or posted somewhere, regarding this: "This is a thankless job. Anything that Sanderson gets right will be attributed to Robert Jordan, and anything he gets wrong will condemn him."
In the end, I felt I could do a good job on this, and that it could be a sendoff I could give one of my favorite authors, someone who deeply influenced me as a writer. And I felt that if I passed on it, someone else would be found and would get to do it. The question that it came down to for me was, "Knowing that someone who is not Robert Jordan is going to do this, can you really pass and let anyone other than you do it?" And the answer was that I couldn't let someone else do it. I had to do it. So I said yes.
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Sure. First off, The Way of Kings is the book of my heart—the book I've been working on for years and years. For example, it has a character in it who originated in the very first novel I tried my hand at as a young teen. Finally having this book come out is extremely fulfilling, and having people enjoy it as much as they have is even more fulfilling.
Specifically with the Gemmell Award, I'd lost the award two years in a row—in fact I'd lost three times in those two years, since I had two books nominated one of the years. Finally winning was extremely gratifying and a really big honor. Plus the actual award itself is a battleaxe. That is the best award ever.
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I've said that what I love about fantasy is that it can do anything any other genre can do, plus have that added sense of wonder. So I've wanted to explore different types of what fantasy can achieve. The steampunk movement is awesome for doing this. I don't actually consider this book to be steampunk, because the Victorian feel and steam technology aren't there, but it certainly is a cousin to what is happening in steampunk.
At its core, really what I've done is write a detective novel. A buddy detective novel set in an early 1900s industrial age equivalent, in a fantasy world where the epic fantasy that I wrote as a trilogy (Mistborn) has become the mythology for this new world. That concept excited me. What made me do it? The idea that I could, and that I hadn't really seen it done before. That's what fantasy is all about.
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I think it's always been part of the mix. Dune, which is one of those hybrid fantasy/science fiction books, is all about this, and is—I would say—the great example of this. It's the foundation for a lot of modern science fiction and fantasy. A fantastic book, and it deals with the idea of how commerce affects a fantasy and science fiction world.
So I don't think it's a new trend, necessarily, but what is a new trend in fantasy is digging into nonstandard (for the genre) types of plots. Moving away from the quest narrative and focusing more on political intrigue, or focusing on the effects of different fantastical elements on a world and its economy. Basically, George R. R. Martin is going this way too, and he's been doing this for 15 years so I can't say that it's a new trend. But it certainly is an exciting direction for the fantasy genre.
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One of the things that you have to remember is that I wrote Elantris back in 2000, so I have a much bigger head start than it looks like. I sold Elantris in 2003, and had all of 2003 up through a big part of 2006 to write the Mistborn trilogy before the first book of that came out. So what you're seeing is my big head start that I had by having that book already done, then launching right into the trilogy.
I don't think I write faster than any other fantasy writers, but I do write a lot. I love to do it; I spend a lot of time doing it, and it's one of my favorite things to do, to tell these stories. So if you want to bottle it, all you really do is spend ten hours a day writing, and boom, you've got it.
But it does look more impressive than it really is, because I have those extra years. A lot of the years where I had two books come out, I had written one much earlier and the other I wrote the year before. My popularity has made my publishers start increasing the publication schedule of some of my books, so you get overlap—a book I wrote long before and then a book I've recently turned in come out at the same time, because when I turn in the new book they want to publish it as soon as I can. So that's why this year, for instance, we only have one book—The Alloy of Law—and it's a very short book. That's because the publication schedule finally caught up to me.
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