Search the most comprehensive database of interviews and book signings from Robert Jordan, Brandon Sanderson and the rest of Team Jordan.
2012-04-30: I had the great pleasure of speaking with Harriet McDougal Rigney about her life. She's an amazing talent and person and it will take you less than an hour to agree.
2012-04-24: Some thoughts I had during JordanCon4 and the upcoming conclusion of "The Wheel of Time."
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When Robert Jordan's parents couldn't find a babysitter, they would utilize the services of his redoubtable older brother, who read to his four-year-old sibling from a rich varied repertoire of Mark Twain, Jules Verne, H.G. Wells and the like.
The common thread was a zestful, sometimes wry imagination. And Jordan was an exceedingly quick study.
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"On the one hand, I'm flattered. On the other, I would have to say it's overplayed. On the third hand, Tolkien encompassed so much in The Lord of the Rings and other books that he did for fantasy what Beethoven did for music.
"For a long time, it was believed that no one did anything that did not build on Beethoven. For his part, Tolkien did provide a foundation while himself building on an existing tradition. Although it's difficult now to forge a singular place in this foundation, people like Stephen R. Donaldson are doing it. I hope I am as well."
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In the realm of fantasy writing, Jordan has been less influenced than simply entertained by such works as Donaldson's Thomas Covenant series and the horror writing of Stephen King.
He never reads fantasy when he is in the midst of writing it.
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As regards Randland being the future/part of our world, he made a reference to the game 'Chinese Whispers'. He said that, like in the game, the happenings of our time/age will be changed/twisted [my words] into Randland's myths, and similarly the occurrences in Randland will/have become our myths.
He also mentioned the fact that he tried to 'reverse-engineer' [his word] the current myths that we have into WoT's happenings/history, and our history into WoT's myths.
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He said that he used legends from several sources including Arthurian, Celtic, Indian, North American Indian, Oriental, [and some others which I've forgotten].
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Red Ajah: not all lesbians—just manhaters. RJ knows non-manhating lesbians. Not based at all on Agnes Scott girls. Based on some girls he knew as a child.
All women in Randland—based on his wife. "Does she tug her hair?" "No. Mine."
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Language—It is planned. Based on Russian, Chinese and a bit of Spanish with a lot of Gaelic thrown in.
Cultures of influence—he's real big on Chinese history right now.
Why the swords?—As in Japan, gunpowder is suppressed so martial arts are developed and are based on the sword and on agricultural implements.
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(from the comments)
One other way to think of it is thus: The Wheel will keep on turning, and the Age that we live in (or like unto it) will someday arrive. Legends from what is happening in these books will have survived, and become the Arthur legends during our day. Or, in other cases, stories of other characters have survived in other mythologies. (Look up the Slavic god Perun sometime.)
Perrin is not a god, nor is Gawyn the knight of that story I linked. But perhaps someone who lived long ago, in another Age, gave birth to rumors about a young nobleman who made a mistake, and bore the weight of that sin for the rest of his days. And that gave birth to stories, which in turn inspired a poet to write a tale.
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Overheard early during the signing: the history of the Da'shain Aiel is based on the history of the Cheyenne Indians during their several-generation migration from east of the Great Lakes to the Rocky Mountains—a period in which every man's hand was raised against them.
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We talked a bit about the Aiel culture. Robert constantly referred to the Amer-Indian, Arab, and African cultures. In particular, how come they don't show signs of being malnourished? "Belly dancers live in the desert and yet, have been known to be full bodied. It is the people who have had their fields burned that might be a little malnourished."
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About skill comparisons between main character swordsmen:
"Read the book." About the forms used: I was curious, so I asked if he had studied the sword fighting arts or just researched. It's research, and the forms come from Japanese sword fighting and some European fencing, before the advent of well-designed and well-made guns made swords obsolete. He mentioned one book in particular, but I can't remember the title... :(
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Physics/Math background and how it affected his writing:
—only marginally useful
—structure
—Schrödinger's Cat and other Quantum Physics stuff helps with conceptualization of fantasy structure.
—His editor (also his wife) said that the physics and math was more important than he gave it credit for. ;)
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4. I heard about the hoax. Thanks for the printout of the posting. I suppose whoever posted it thought this book—The Westing Game—had some influence on some part of my writing. I'll have to try finding it; it would help, of course, if I knew whether it was fiction or non-fiction, and who the author is. Or maybe it's part of the hoax, too. The Eddings War? The Grin Thingy War? The Lanfear Trials? Elucidate further, my dear. Sorry to hear of so many falling by the wayside.
A note: Taim, whether you mispronounce it as TAME or pronounce it correctly as tah-EEM, doesn't rhyme with the others. Isn't anyone required to write poetry in school anymore? Of course, that dates me to the Dark Ages by most peoples' view, but I can still knock off a fairly good sonnet, Elizabethan or later.
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5. Re: the Forsaken working together. Do some reading on Hitler's henchmen. Also Stalin's, and Mao's. There are plenty of other examples, but these are probably the easiest to find. In each case you find that the fellows were out for what they could get and just as likely to try pulling down one of their so-called compatriots, or at least undercut him, as to help if that was the route to greater power. Check out Goebbels-Goring-Himmler and Beria-Molotov-Kruschev, for examples, these are much easier to document than that Chinese tangle.
The question of what is evil is always difficult on the one hand and easy on the other. Is the sexual abuse of a child evil? I think that it is; I can see no excuse; I would offer no mercy. An octogenarian friend and I used to discuss the nature of evil, until he died. He would protest when I brought up something such as the Holocaust, say (though he was Jewish), because he wanted to keep it all on a level of purely Platonic ideals. It was always an effort for me to do that. To me, evil is real and palpable. The problem is, and always has been defining it. Harming someone without cause? Hitler had cause, a reason, [a carat and line leading to "however moral it was" in parentheses in blue ink] for murdering millions of people; so did Stalin and Mao. At the other end, how much harm? If you tell a lie that causes two people to argue, you have done harm, but was the act evil, or merely wrong? There are infinite shadings of degree, intent and effect to take into account.
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Dear Bruce et al.,
Your questions are complex, or at least their answers are, and I'm afraid that the time I put into answering letters is time not put into writing, but I will try to answer you. Though I suspect not as fully as you would like. (I have 60 letters to answer today.)
What language is the Old Tongue based on? Gaelic, Russian, Spanish, Chinese, Japanese, Arabic and some additions of my own—bridging material, if you will. Grammar and syntax are a blending of English, German and Chinese, with some influences from a set of African languages, read about long ago and all but the oddities of structure long since forgotten. There are inverted constructions, for example (as in Mordero dagain pas duente cuebiyar!—literally, "Death fear none holds my heart!") and places where the article is omitted, especially where the word is a title or has gained enough importance to now incorporate the article; the absence of article indicates that it is the important or special meaning of the word that is intended. Though even then, it is not a hard and fast rule; the same inconsistencies of English are incorporated here. I am attempting to create a language which has grown, not one which was made.
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Majority rules, my dear? You should know that I am neither Democrat nor Republican; I am a monarchist. For the church for the laws, for the king, for the cause! For Charles, King of England, and Rupart of the Rhine! Ah, for the chance to re-fight Malvern Hill. God send this crumb well down!
Ah, me. To do evil without doing wrong. What about the law of unintended consequences? An example, partly fictive, but possible. We have passed laws protecting harp seals. The result so far, an explosion in the harp seal population, an explosion in the orca population (they feed on harp seals, among others) and a sharp decline in commercial fishing in those waters (orcas and harp seals both like to eat the same fish that people do). Nothing evil so far, just fishermen and cannery workers out of work and some fishing towns in depressions, but here is the fictive yet possible part.
Population explosions frequently result in waves of disease, quite often new and deadlier strains of something that has been around in the population with less effect for some time. As witness AIDS, Ebola, Zaire and the Devil's own litany of others, these things can be devastating. So, postulate that the explosion in harp seal population results in the appearance of a virus among the seals—call it Seal Ebola—and the next thing you know there aren't any harp seals left at all. (Some of these things do seem to come close to 100% lethality, and if you only have 90%, which is the rate among humans with Zaire, I think, you are left with 10% of the population weakened and in no shape to escape orcas or sharks and with systems weakened to where they would be easy prey for other illnesses that they usually shake off.)
Worst case. Seal Ebola does not only infect harp seals. After all, most diseases that affect one part of a species will affect the rest. So seals vanish. All of them. Or maybe it's the orca explosion, and all the whales and dolphins that are wasted. The ecology of the oceans is thrown into a tailspin from which it might never recover. Now, will future generations record what we did as evil? If they use out present manner of viewing history—holding everyone in history to the standards of our time, usually more tightly than we hold most of our own populations, holding them to account as if they had our knowledge and lived in a world with our moral views, and condemning those ancestors who fail to measure up—if thy use that method, they certainly will. Would what we did be evil? I don't know. An act taken with the purest of intentions that resulted in the death of an entire species. The result could not be called other than evil, but does that make the cause evil? Now more than ever, I regret that Robert Marks, an old friend, died some years ago. This is the kind of question that would make him want to open a bottle of good brandy and discuss it for hours.
"No man is an island, but every one a part of the main. Therefore, send not to ask for whom the bell tolls. It tolls for thee." John Donne.
Don't worry about grinning over the fate of the poor string bean. I have heard people express the belief from the heart. Not from the brain, though; I think that they lacked that particular organ. Then there is the group of rather vocal people who believe that human beings have no more rights than any other animal ("a boy is a cat is a dog is a rat"), though they generally express it by saying that animals should have the same rights as people. To vote, perhaps? To hold elective office? We already see enough jackasses in public office.
Don't worry too greatly about how much of what you said there that you actually believe. The purpose of the sort of discourse you engaged in is not so much to express belief as to explore ideas and possibilities. you say, if this, then maybe that, and if both things, then this other should follow. None of that is saying that you necessarily believe in any of the points, though it can lead to belief in various things. It is a good way to reason out what you do believe in. Much better than simply taking someone else's word for it. That is fine for 1 + 1 = 2, but not so good on points of morality, ethics, philosophy, or whether monarchist feudalism would function better than the mish-mosh of corruption, self-interest and idiocy we are saddled with at present.
In the end, I believe that we ourselves define what is good or evil. Several hundred years ago, slavery was seen as good and right. I don't mean just black slavery; there were white slaves in Europe—and slaves in Asia, Africa and just about everywhere else—for thousands of years before the first black slave was brought to America. Helping a slave escape was theft of property at best and an abomination in the eyes of God—or the gods—at worst. Time passes, and our views alter significantly.
If an Avatar of Pure Good appeared and told us that in order for Good and Light to triumph over Evil and Darkness, the human race must be extinguished, I think we would decide that old Av was sliding us the long con. And I think we would be right to. Not only as a matter of species survival—any species that is ready to slit its collective throats for whatever cause should go ahead and do it now; it isn't up to survival in a universe that, if not malignant (I do not believe that), is certainly neither benign, compassionate nor caring—but also because I would seriously doubt the Good- and Light-hood of whoever/whatever made such a pronouncement. The Devil can quote scripture, and all that.
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Jordan's books have been called a combination of Robin Hood and Stephen King. He manages to create characters that seem real, perhaps because he uses many of his own personal experiences in the telling of these epic stories. Do you ever use your experiences in Vietnam in your stories?
Yes, indirectly. I know what it's like to have somebody trying to kill you. I know what it's like to try to kill somebody. And I know what it's like to actually kill somebody. These things I think help with writing about people being in danger, [or] especially if it's in danger of violence ... which happens occasionally in my books.
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The reason Robert Jordan chose to write fantasy was its opportunities to build cultures and experiment with them, in a way and with a freedom to comment that is unachievable with a "realistic", domestically based world.
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The Nine Rings Inn in The Great Hunt he readily confessed was a homage to our favorite professor—J.R.R. Tolkien.
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Well, it's not all that hard in my head because I grew up in Charleston, which one writer once said makes Byzantium look simple. But I couldn't do it in a computer. I don't have the time to invest in that much effort on the computer simply to keep track of it.
There are a lot of layers—everything is an onion. And we're talking almost a four-dimensional onion here. Any particular point that you look at—almost any particular point—has layers to it. It's one of the interesting things to me, is how much can I layer things without making it too complicated. It's quite possible for somebody to read these books as pure adventure, and I actually have twelve-year-old fans who do that. I was surprised to find that I had twelve-year-old fans, but I do and they read it just like that. Other people spend quite a lot of time discussing the layering, and it's fun for me to do.
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It's not only an ancient structure like that. It's in places like, oh, say a country that has a tradition of the common man born in the log cabin and rising to the White House. You know, anybody can be President. And in recent years, anybody has been.
It's an old tradition, and it's not just American. I've seen it in Japanese and Chinese mythology and African mythology. In Asia and Africa, more often the fellow who's the commoner who aspires to greatness gets punished for it by the gods. It is more—I should say, not exclusively—but more of a European and Middle-eastern tradition that the common man can challenge the gods, the entrenched powers, and conquer, or at least work out some sort of rapprochement.
And yeah, I work with that. I've tried to mine myths from every country and every continent. And reverse engineer them, of course. The Arthur myths, the Arthur legends, are easily recognizable in the books. I tried to hide them to some extent, but frankly Arthur is, I believe, the most recognizable legend in the United States. More people know about King Arthur than know about Paul Bunyan or Davey Crockett or anything that we have out of our own culture. But the others—myths from Africa and the Middle East, Norse mythology, Chinese mythologies—those things I could bury more deeply, more easily, because they're not very much recognized here.
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Well, more often they're trying to work out details of what I'm intending to do, and what I have meant by things that I've already written. I've been sent in some cases sheets of Frequently Asked Questions and the answers that have been deduced. The only thing is, they're right between 20 percent, and oh, 33 percent of the time. They're almost right maybe another 20 percent of the time, 25 percent. And the rest of the time, they've gotten off into an incredibly wild tangent that makes me wonder if I ought to re-read the books to figure out how they came up with this.
I do look at what they have said. And by that, I mean I look at it when somebody sends me a print-out. I'm not on the 'nets, normally. But sometimes people will send me a print-out of a couple of days of discussion, or a Frequently Asked Questions list, as I said. And I'll look at that, and it does give me some feedback.
There are things in the books that I have tried to bury very deeply. And if, from the discussion or from the questions, I can see that they're beginning to get close to something I want to keep buried, I know that I have to be more subtle from now on, that I haven't been subtle enough. Or, on the other hand, there are some times when I realize that they're spending a lot of time discussing something that I was certainly not trying to make obscure that I thought was perfectly obvious. Then it becomes plain to me that I've gone the opposite way. I didn't say enough about it for them to understand. So then I have to maybe reiterate a little bit.
But I certainly—I don't change the plots or anything like that. I'm certainly not going to alter the fates of major characters or anything of that sort, whether someone has figured out what that's going to be or not. I must say, they've not figured out very much of that accurately, but it's fun to see.
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Actually, all that really helped me with is that I know what it's like to have somebody trying to kill you. I know what it's like to have a lot of people trying to kill you. And I also know what's it like to kill somebody. These things come through, so I've been told by people who are veterans of whether Vietnam, or of Korea, or combat anywhere—Desert Storm; I had a lot of fan letters from guys who were there.
As far as the Machiavellian part, as I said I grew up in a family of Byzantine complexity, in a city where there has always been a great deal of Byzantine plotting. The court of Byzantium never had anything on Charleston for either plotting or blood feuds. It came as mother's milk to me.
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There are a number of characters reflected, mythological characters, reflected in each of the books. Because of the basic theme, if you will, of the books, that information becomes distorted over distance or time, you cannot know the truth of an event the further you get from it. These people are supposed to be the source of a great many of our legends or myths, but what they actually did bears little resemblance to the myth. That is the conceit, that time has shifted these actions to other people, perhaps compressing two people into one or dividing one into three as far as their actions go.
So Rand has bits of Arthur and bits of Thor and bits of other characters. And so does Mat and so does Nynaeve, and so do others. And yes Mat does have some bits of Odin, but not exclusively. He has bits of Loki and bits of Coyote and of the Monkey King.
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Also, there's another (non-FAQ-related) note concerning the pre-Bore Age of Legends...
RJ had mentioned (in response to another question) that what the characters believe does not make it so (Moiraine's statements were used as an example), so I asked whether the pre-Bore Age of Legends was the Utopia that the characters believed it to be. His reply is paraphrased below:
Compared to their current world, it certainly would be a utopia. However, that doesn't mean that it wasn't perfect. Of course, outbreaks of diseases were kept to a minimum, but it and other disasters of that ilk still occurred. Evil still existed, as well.
The Forsaken, for example, weren't exactly a stellar bunch to begin with. Semirhage, for example, was a sadist. (I'll skip his description of what a sadist is.) She went into her profession (the equivalent of a surgeon) because it provided an outlet for her sadism. (He then cited some studies that showed that there were more people with sadist tendencies in the medical profession, and surgeons in particular, to support his point.) Aginor (whom he said after some prompting had several elements of the classic mad scientist type) was a biological scientist who never considered the consequences of his actions. Aginor would say, "I wonder what would happen if I took the ebola virus and altered it to be an airborne virus." He'd go ahead and do just that, all without realizing he'd be creating a potentially unstoppable plague. All Aginor would reply to that was, "Hmm. Interesting." (Jordan then mentioned Aginor's creation of the Trollocs, their defects, "It was strong, big, tough to kill, and...... stupid," and that it was the birth of the first Myrddraal that saved the Trollocs from being a complete failure.)
Even back in the Age of Legends, regular, ordinary folks could do some pretty nasty things. He then cited a study about a small town of ordinary Germans in WWII who did some pretty horrific things (I believe he was referring to the book "Hitler's Willing Executioners").
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Vietnam/Rand's "No Kill Woman" Thing
RJ vividly described an experience he had in Vietnam where he killed a female Viet Cong. He said he simply spotted a figure holding a weapon and fired on it, then "acquired the next target." He then realized that he had killed a woman—the first (and I believe only) time he's done that. This provides an obvious basis for Rand's "Achilles' Heel." (I thought he should have offed both the Tower Aes Sedai in the beginning of A Crown of Swords and Lanfear earlier, but I'm rude like that.)
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The descriptions come from years of reading history, sociology, cultural anthropology, almost anything I can put my hands on in any and every subject that caught my eye. Including religion and mythology, of course, necessities for a fantasy writer, though I went at them first simply because I wanted to. It all tumbles together in my head, and out comes what I write. I don't try to copy cultures or times, only to make cultures that are believable. I can't explain it any better than that.
I don't base characters on real people. With one exception, at least. Every major female character and some of the minor have at least a touch of my wife, Harriet. I won't tell her which bits in which women, though. After all, what if she didn't like it? She knows where I sleep.
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What if you were tapped on the shoulder and told you had to save the world?
What are the sources of myths? "Reverse-engineered" legends.
The game of "telephone". (He calls it "whisper").
Proud of the little things that slip up on you, like Callandor being "the Sword in the Stone."
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When China Ruled the Seas
Evidently, China was a real behemoth in the Middle Ages, right on the track to world domination, until they decided they didn't really want to rule the world. The following is a summary from hastily scribbled notes on a subject about which I am relatively ignorant; if I fuck up, it means I can't read my notes.
1484
In the time before Columbus...
China had a huge fleet of ships (3000 of them, half-million crew), printing presses, generally huge technological advantage over everywhere else. The fleet is commanded by a name that translates as "Three-Jeweled Eunuch" (although he was evidently not a eunuch??). The fleet had superior logistics (well, something about logistics right about here) and had reached Madagascar. They were planning to round the Cape of Good Hope and see what they found.
1490
The year they would have reached Europe...and overwhelmed it.
Unfortunately, bad things happened. The current Emperor died and was succeeded by his son, who was young and had self-confidence problems. The palace eunuchs (evidently a powerful political force) grew concerned over the changes caused by outside influences, believing them to be corrupting Chinese culture. They convinced the Emperor to shut China off from the rest of the world by burning seafaring boats (including that huge fleet!), restricting foreigners to certain cities and killing them if they were caught outside, and killing Chinese who left to see the world and then returned.
It seems the Japanese also did this—twice, in fact.
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Where did the idea of the Wheel of Time come from?
If you mean simply the concept of time as a wheel, that comes from the Hindu religion, though many cultures have or had a cyclical view of the nature of time. If you mean the books, then the idea came from many things. From wondering what it really would be like to be tapped on the shoulder and told, "You were born to save mankind. And, by the way, you’re supposed to die in the end, it seems." I wondered what a world might be like where the feminist movement was never necessary simply because no one is surprised to see a woman as a judge or ruler, a wagon driver or a dock hand. There’s still some surprise at a woman as a soldier—a matter of upper body strength, and weapons that need upper body strength—but by and large, the question of a woman not being able to do a job just doesn’t arise. I wondered what it wold be like if the "wise outsider" arrived in a village and said, "You must follow me on a great quest," and the people there reacted the way people really react when a stranger shows up and offers to sell them beachfront property at incredibly low prices. I wondered about the source of legends, about how events are distorted by distance—either spatial or temporal—about how any real events that might have led to legends would probably be completely unrecognizable to us. This is getting entirely too involved, so let’s just say that the books grew out of forty-odd years of reading everything I could get my hands on in any and every subject that caught my interest.
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Have any writers influenced you?
Yes, I think so. I believe that the major influences on my writing are Jane Austen, John D. MacDonald, Mark Twain, Louis L'Amour and Charles Dickens.
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Do the events of the outside world (i.e. current affairs, politics and the like) affect what you write in your books?
They must filter in, to varying degrees. I follow the world news assiduously, and I can’t see how I could keep events in the world from affecting events in the books. But it happens when and as I choose. Refugees in Kosovo, ethnic cleansing, famine in Africa, civil wars, upheavals, floods, whatever—you might say I use those events to give authenticity to similar events in the books. I don’t like preaching, but I always hope my readers will think a little beyond the story, and I think that acquired authenticity helps.
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Oh, Lord. Almost anything. Half the books I read are nonfiction and it can be about anything under the sun. I'm just finishing up a book called Strange Victory, which is about the German defeat of France in 1940. What's fascinating about that is why it happened, because as the author points out, any time computers are allowed to run that scenario—the German invasion, the French defense—the French always win. The French had more tanks and the tanks were just as good. They had more men and the men were just as well trained. They had as many airplanes. Their airplanes were as good.
But what happened was, the French did a couple of things that were very wrong. One, they had a high dependence on advanced technology and the arrogance, if you will, that comes from that, that says that technology will win for us.
They relied on that, and the second thing that happened was that because they had suffered tremendous casualties in World War I, they were very reluctant to suffer casualties again. The politicians were and the country was. And the third thing was that because of the reluctance to suffer casualties, they made all of the decisions be reviewed in Paris. So they had a slow decision-making cycle. If you put those together, does it give you an image of anybody else in the world right now, maybe?
Anyway, the next book up is called The Code Book, and it's about development of codes and ciphers throughout history. As I said, I read about anything and everything... Whatever catches my eye.
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Not one-to-one. Not for any given cultures. Well, the Aiel for instance, there are bits of Berber and Bedouin cultures. Zulu. Some things from the Japanese historical cultures. From the Apache Indians. Also from the Cheyenne. I put these things together and added in some things that I also wanted to be true about the culture beyond these real cultures.
Then I began to figure out if these things were true, what else had to be true and what things could not be true. That can be very simple. If you have a culture living in a land where water is scarce, well, obviously they value water. It's necessary for human survival. On the other hand, if they live in the middle of a waterless waste, dealing with crossing rivers or lakes is going to be difficult for them. They don't know how.
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No, the cat is not either way; it is both. It is 100% alive, and 100% that the cat is dead, and both things are true. And must be acceptable as true. If you cannot accept this as true, then you are not ready for quantum...for the most basic quantum physics, much less getting into anything beyond.
But the thing is that if you can wrap your mind around Schrödinger's cat, you can also wrap your mind around fantasy. As a matter of fact, the thing that I find very interesting is that...I don't really follow theoretical physics to any degree now, and haven't for more than twenty years. But when I find myself talking to a theoretical physicist, I sometimes get stuck on panels with theoretical physicists. I'm always afraid that I'm going to be left way behind because I haven't kept up in the area, but I find that I can keep up quite nicely. As long as...while they're discussing theoretical physics, I discuss theology. And ah, I find myself able to keep up quite nicely, talking about the same thing.
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(And then the first half of my tape was gone, and I decided to save most of the rest for the audience questions.)
Jordan mentioned all the different cultures and myths he used in WoT. That he'd mined everything from Europe and Asia and Africa etc...
[first sentence paraphrased...only started taping again halfway through this] I don't know how it is in other places, but the best known legend for the American audience, that I had in mind ... when I wrote this for ... that legend is King Arthur. I would imagine that more people know the complete story of King Arthur and Guenever and the round table and the whole nine yards than know any other myth or legend, or perhaps more than know all the other myths put together. Now there are Arthurian elements in these books, but I had to try to bury them, for that reason, make them not so readily apparent. And while I had a particular part of the Arthurian legend mentioned from the first book, it was not until the third book that people began to realize what it was. In fact my editor, who is my wife, and who is a very very sharp woman, uhm, had edited the book and was writing the first version of the flap copy for the book, when she suddenly shouted down the stairs to me (if you're young, forgive me):
[loud] You son of a bitch, you've done it it to me again! [laughter]
Because she had suddenly spotted, not until reaching this... not until reaching the cover flap, she suddenly spotted by a... chance connection of words, this one particular Arthurian thing. [Jordan never mentioned what this was, but the logical option is of course Callandor.] And that you see, to me it's very obvious that the Arthur legend and all of the others are in there. If you spend time on the net, you find sites where they discuss these legends. [People sitting around me knowingly chuckle] I have to tell you that if you visit any of these FAQs... I haven't seen one in a couple of years, but the last time I was sent copies, I've read the printout of the FAQ, and when I was through it. And about a third of the answers in there were correct.
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Nynaeve is the name of the nymph who in some versions of the Arthur Legend, imprisoned Merlin. Amyrlin is of course a play on Merlin, as is Thom Merrilin, a play on Merlin, and Rand al'Thor is a play on Arthur, as well as on Thor, but then so is Arthur Hawkwing a play on Arthur, because as I said before it's not a retelling of the myths... As things are done by in the myth, in the legend, if things were done by one man, were actually in both done by several perhaps and had become inflated in time.
But the names come from everywhere. I read the ... in the New York Times, or the London Times, or something mis-seen on the street, I see, I catch a sign from the corner of my eye, and I misread a word on the sign because I only see it out of the corner of my eyes. And I jot it down, because it sounded like a good name.
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Amongst others. Any group that believes to know the Truth with a capital T and want you to believe the same. Mostly it's based on groups like the Teutonic Knights, however, since they don't hide behind anything. The Church in the early Christian days, like the Taliban now, are people who know the Truth, and they will kill you if you don't believe the truth.
He did not pick up bits and pieces of groups like the Ku Klux Klan, but the Whitecloaks are simply that, a group of people who know the truth, Veritas.
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Do current events and world politics, such as the tragedy on September 11th, ever end up influencing the events within the books? If so, what are some examples?
Only by accident. Any writing is always filtered through the writer, and whatever the writer lives through always changes the filters, but I don't consciously set out to mirror current events in any way.
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There are a lot of battles, wars, and great conflicts in your books. Did your military experiences influence that part of your writing?
To some extent, but mainly the thing that comes out of my experiences in the military is that I know what it's like when someone is trying to kill you. And I know that being in a battle is confusion. You know what you can see; you don't know what is happening beyond your sight. That's what comes from the military. To tell you the truth, the battles aren't nearly as interesting as the people. I like the interactions of the people—the character development, the way people play off one another.
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Are there particular historical eras that influence your stories?
Well, to give you an example of the way these things work... the Aiel. They have some bits of Japanese in them. Also some bits of the Zulu, the Berbers, the Bedouin, the Northern Cheyenne, the Apache, and some things that I added in myself. They are in no way a copy of any of these cultures, because what I do is say, "If A is true, what else has to be true about this culture? If B is true, what else has to be true?" And so forth.
In this way I begin to construct a logic tree, and I begin to get out of this first set of maybe 10, maybe 30 things that I want to be true about this culture. I begin to get around an image of this culture, out of just this set of things, because these other things have to be true. Then you reach the interesting part, because this thing right here has to be true, because of these things up here. But, this thing right here has to be false, because of those things up there. Now, which way does it go, and why? You've just gotten one of the interesting things about the culture, one of the really interesting little quirks.
To me, that in itself is a fascinating thing—the design of a culture. So that's how the Aiel came about. There are no cultures that are a simple lift of Renaissance Italy or 9th-century Persia or anything else. All of them are constructs.
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Are there any characters in the books that are based on historical figures?
No. The groups are sometimes in ways based on historical organizations. The Whitecloaks have a lot of, say, Teutonic Knights. The Aes Sedai organization comes from the way convents were organized between A.D. 1000 and 1800, a time when there was real political power behind convents.
There is one real-life individual who has contributed a lot. My wife has given me, involuntarily, at least one major character trait for all of the major female characters in the books. I'm very mean to her, I won't tell her which character traits I have taken.
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The women characters in your books are really interesting, not at all the cardboard cutouts that appear so often in fantasy. Did you do that consciously?
In part. In this world, given the history that divides this world, women had to have real political power. But on the other hand, I simply consider women to be more interesting if there's more about them to be interesting. A real live Barbie might be a lot of fun for a weekend if you're 22, but after that there's not much to it. Empty calories.
They are complex women, strong women, the sort of women I've always found interesting. As my grandfather said, "Boy, would you rather hunt rabbits or leopards?" No choice there.
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I don't really think that any of the major characters are very much like me, although there's some bits in Mat that remind me of me when I was younger.
Followed by the regular "I think of myself as Lan; my wife says I'm Loial."
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The Seanchan also are the melting of things that have come from many different human cultures to make their culture. There have been many rigid stratified, rigidly hierarchical cultures. It's a very human thing. The concept of being able to climb above your station is a relatively new one in human culture. You were born where you were born for a reason, and that is the place you will stay, that has been the norm for human culture, for most of history.
I mean, even the groups...the Whitecloaks are the people who know the truth. Not just truth, they know Truth, they know Veritas, they know Truth with a capital T, they're the Taliban, the Ku Klux Klan, they're the people who know the truth and you must believe their truth or they will kill you. but they're not the Taliban, they're not the Teutonic Knights, they're not the Ku Klux Klan. They are simply that concept.
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And the circus happened to have a lot of acts that... (were) from Asia. I don't know why they seemed to have such a disproportionate number of acts from Asia. They were much different than most European circus acts and American circus acts, which are very similar to European circus acts. And when I went to my desk the next morning, I realized I knew exactly how Elayne and Nynaeve were going to travel. With Valan Luca's show.
I have read for close on to fifty years, everything I could get my hands on. Various bits and pieces have been stuck in my head. And I use them. And sometimes...and if I see anything that's interesting, and a lot of things interest me, cultural anthropology, development of cities, how a windmill works, how does a waterwheel work? these things interest me, as much as how a modern day skyscraper is built, or how do you go about building a base on the moon?, or how do you go about building an industrial facility in an L5-point? Sometimes I do research and then... Well, I know nothing about blacksmithing really...[followed by that story you've heard before] No matter what you know, if you're an expert blacksmith, I want you to read right past that blacksmith scene, and believe it. And of course very few people will be expert blacksmiths, but that's fine. Because no matter what the scene is, I want you to believe it. No matter what your own knowledge is.
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We get close up in line and I can start hearing things, but nothing of importance. A lady—clearly a fan—in front of me must have asked him about the female characters in his books:
His reply is that his whole family is filled with very strong women...
"All of the men in my family are strong, because the women in my family would kill and eat the weak ones."
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Um, if you consider King Arthur to be a Jesus figure—the king who must die. [more, indistinct]
[I'm not positive on the exact wording of that question. It's indistinct.]
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Who do you base your female characters on?
I take some of the characteristics from my wife, and I distribute them through all of the female characters. I am, however, being very mean and I won't tell her which characteristics those are.
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How do you create the names for the characters?
(He said a really long answer, and I will summarize it. He basically takes names from legends and twists them, mainly King Arthur. The two characters that are based after King Arthur are Artur Hawkwing, obviously, and Rand. For example, the "sword in the stone." He says that the Wheel of Time could kind of be known as the basis of where all of the legends and myths come from. He said he tried to bury King Arthur very deeply, because if people thought that The Eye of the World was just another King Arthur book, nobody would buy it.)
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Yes, it seems to me that the SF you like, as do I, so often the "ta-pocketa-pocketa" if you remember the old Walter Mitty movie, the ta-pocketa-pocketa takes over and the characters are just there to see that it happens at the right time. The best SF goes much beyond that and there certainly a lot of flaws in a lot of Fantasy as well, but perhaps that's the reason I decided to go with Fantasy instead of SF.
Also, SF has absorbed something from mainstream literature, and that is something I think of as a moral ambivalence, which is the erroneous application of situational ethics. There really isn't anything that's right or wrong, there is no good or evil, it all depends on the circumstances.
And the technology is very often much more important than the issues, it seems to me.
I say this as someone who likes Neil Stephenson. I like Greg Bear. I reread Heinlein periodically...I love Science Fiction.
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No, I don't believe in magic, which is one of the reasons I structured the One Power very much as if it is a science. In fact, the technology of the preceding age was based on the use of the One Power.
As for how much of my spirituality is in my books, I leave it to anybody else to say whether I have any spirituality. I think I'm pretty grounded.
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No, the women in my books are not obnoxious. The women in my books are strong. I grew up in a family where all of the men were strong, and the reason is the women in my family killed and ate the weak ones.
When I was a boy, just old enough to be starting to date in a fumbling way, I complained something about girls. And my father said to me, "Would you rather hunt leopards or would you rather hunt rabbits? Which is going to be more fun?" And I decided I'd rather hunt leopards.
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According to RJ, "Jak o' the Shadows" should be sung to the Garryowen, which is the official march of the US 7th Cavalry.
Here are the lyrics:
Jak o' the Shadows (Band of the Red Hand version)
We'll drink the wine till the cup is dry, and kiss the girls so they'll not cry, and toss the dice until we fly to dance with Jak o' the Shadows.
We'll dance all night while the moon runs free, and dandle the lasses upon our knee, and then you'll ride along with me, to dance with Jak o' the Shadows.
We'll sing all night, and drink all day, and on the girls we'll spend our pay, and when it's gone, then we'll away, to dance with Jak o' the Shadows.
There're some delight in ale and wine, and some in girls with ankles fine but my delight, yes, always mine, is to dance with Jak o' the Shadows.
We'll toss the dice however they fall, and snuggle the girls be they short or tall, then follow young Mat whenever he calls, to dance with Jak o' the Shadows.
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His answer was a description of his bookshelf at home, which begins at the left side with the Christian Bible, continues into more Judeo-Christian texts, then picks up with the Quran, with books on Hindusim (I got the sense he was referring to the Bhagavad-Gita, but would need to check with him to be sure), Buddhist texts, and then what he called various "discourses" on world religion and spiritual philosophy.
In short—RJ is a student of world relgion, which explains much of the religious diversity of his work, not just in terms of the many cultures of his world but in terms of the underlying metaphysical structure of his universe.
By the way, Robert Jordan also sent me an email recently further describing his book collection.
The bookshelf I spoke of is one bookcase that holds my books on religion. There are a couple of others for mythology, and a great many covering nonfiction and fiction. At present, the total collection is around thirteen thousand volumes in my study. That's the carriage house behind what is colloquially called "the big house" in Charleston, the main dwelling, whether it is all that big or not; books in the big house aren't part of this total since most of them are Harriet's, and she doesn't catalog her books. I'm trying to pare that number down because I don't have enough room. Unfortunately, as fast as I can give books away, I buy more. Oh, well.
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During the course of the meal, we eventually got on the topic of his time in Vietnam. What he revealed to us was deeply personal, disturbing, and moving. Although I will not comment on the specifics (it's his story to tell, not mine), I can say that it was the first time ever that I truly saw and felt the very essence of his books before me. In the days to come Melissa and Brad and I would talk about how it was during these stories that we saw Perrin, and Mat, and Rand in his eyes. We understood where their sad reluctance for war comes from. Their sense of duty.
A few years ago, Robert Jordan talked about some of these same topics in an interview that he did with Dragonmount and Wotmania. Go here to read it. The part about Vietnam is about halfway down. It's one thing to read it and a whole other thing to hear him tell it. I think war in general is like that. I wouldn't know, because I have never served time in the military. But I have the deepest respect for those who do.
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Character names—they come from all sorts of places. Some come from historical and mythological references, e.g., Rand al'Thor comes partly from Arthur and Thor. Artur Hawkwing is also from Arthur. Nynaeve is also a direct mythological name if you know the right version of the right myth. Other names are tweaks of foreign names he's seen that piqued his interest.
Cool moment from the book signing. An artist brought in a drawing of a Maiden of the Spear and asked RJ to name her! He thought for a few moments, then wrote "Ahrmin" on the print.
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Lan and Rand's swords are loosely based on the katana, and another style of sword I had never heard of before (sooba? something like that anyway. SilverWarder might know) and that others were based on medieval European styles. He said that blademasters don't follow one particular historical style of fighting, but that different blademasters have different styles depending on their culture of origin.
At this point he went off on a little tangent about Miyamoto Musashi, a reknowned Japanese swordsman that developed a two-sword style of fighting that was revolutionary at the time. He related that Musashi developed his fighting style after fighting in the Philippines against fighters (Dutch? Portuguese? I didn't write their nationality down, but somebody here might know) that were using swords and dirks in a two-handed fighting style. In any case, I think his point was to demonstrate how fighting styles, like other knowledge, disseminates from culture to culture, but is changed and adapted into something unique in each locale.
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Of course, RJ denied that, and said that after he had handed in The Eye of the World, he was asked to provide a map. "Why do you need a map?" RJ asked, and he was told, "Tom Doherty likes maps." So, RJ slapped a couple pieces of paper together and drew in the mountains, then scattered the countries around, added some cities rivers and other geographical features and sent it off to Tor. Tor revised it a number of times until Elise Mitchell produced the version that became part of The Eye of the World. RJ also stated that if you look at a map of southwestern Saudi Arabia you'll see two mountain ranges that intersect at right angles.
When asked how aware of geography he was while writing, RJ said that he created the city maps whole, but only roughed out the larger ones. The bigger ones were then polished by the people at Tor before being printed in the books. I took it to mean that he wasn't all that concerned with larger geographic features, which might explain some of the geographic discrepencies in the story.
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Largely it was to make things realistic, as realistic as I can. Background in physics and engineering; I also tried to structure channeling as if it were a science or technology. No eye of newt, hair of dog. There are real limits, there are rules, there are technological structures to channeling which I think are fairly obvious to anyone who looks at it. That was the major influence.
Plus making sure that I see that everything is real. Well if I bring about a blacksmith, well I don't know anything about blacksmithing, but I was able to get some nineteenth century books on blacksmithing, and once I had written the scenes I sent them to a woman I met that was a blacksmith and farrier, and she said you need to do this and you need to do that, but otherwise it is okay.
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Um, when I was much younger, before I met Harriet, I had two girlfriends simultaneously, who arranged my dating schedule between them, who was going to date me on which night. They chipped in together to buy me birthday presents and Christmas presents. You know, they just sort of shared me between them, you know. And they had been friends before, and I am not quite sure whether or not they made the decision they were both going to date me or not, on their own, before they first met me, it just came about. But I figured if I could manage two, surely Rand could manage three. Besides there are mythological reasons to have these three women involved with him.
As far as my view on this, with Harriet, I have many more than three women, there are so many facets to her personality she quite often makes me dizzy, I am quite satisfied there. About how she feels about this, I suspect you want her answer, I seem to remember her saying to me, you do remember this is fantasy right? And I think it was an accident she was holding a carving knife to my throat, just coincidence, but I am not sure.
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I see a number of posts about that, and I find them a little surprising. Anybody out there ever read about the internal workings of the Third Reich or the reasons why the Nazis made some of their major, and often disastrous decisions? It was a zoo. A madhouse! Just for an example, even in the last days, they were sidelining trains carrying desperately needed supplies to the front in order to use the engines to transport more people to the death camps! And yet they came within a whisker or two of winning. There are hundreds of counterfactuals—the historian's name for alternate histories—showing how the Nazis could have won outright as late as Normandy, at least to the extent of hanging onto Germany and quite possibly France, or pulled out a tie as late as the Battle of the Bulge. The internal workings of the Soviet Union under Lenin, Stalin (even more so) and most of their successors often made the Nazis look almost sensible, yet Stalin did manage to defeat the Nazis, though largely with the inadvertent help of the Nazis themselves. And his successors, frequently making decisions in nearly buffoon-like fashion, came very close to pulling out a victory over the Western democracies. Henry Kissinger actually saw his position as negotiating the best second-place position he could for the United States vis-a-vis the Soviet Union and the inevitable triumph of communism. True fact. You can look it up. Both Kissinger's feelings and the view of many intelligent people on this side of the Iron Curtain that we were fighting a losing battle are a matter of record. I lived through a lot of that, took part in some of the skirmishing, and I'll tell you, it was a damned close run thing.
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The Forsaken are a group of power hungry people who don't like one another and vie with one another for power as much as they vie with the forces of the Light. Much like the internal politicking in Nazi Germany and the Soviet Union. But look at the situation in the world as it actually stands, from the White Tower divided to crop failures caused by a too-long winter and a too-long summer and people fleeing their farms because the Dragon Reborn has broken all bonds, meaning still less food, and that spoiling at a fearsome rate, from chaos in Arad Doman to a large part of the Borderland armies out of position, from the arrival of the Seanchan focusing too many eyes on them instead of the Shadow to the strongest single nation, Andor, riven by civil war in all but name and Tear split by open warfare, from.... Well, take your pick. There are lots more to chose from. Take a step back and look at what the forces of the Shadow have wrought. The world and the forces of the Light are in bad shape. At this point, boys and girls, the Shadow is winning. There are glimmers of hope, but only glimmers, and they MUST pay off for the Light to win. All the Shadow needs for victory is for matters to keep on as they have been going thus far and one or two of those glimmers to fade or be extinguished. The forces of the Light are on the ropes, and they don't even know everything the Dark One has up his sleeve.
Think of it this way. The bell is about to ring for the fifteenth round, and the Light is so far behind on points the only way to win is a knockout. Our boy is game, but he's wobbly on his legs and bleeding from cuts over his eyes. Now he has three minutes to pull out his best stuff and deliver the punch of his life. The Dark One has taken a few shots, but nothing that has really damaged him. He's still dancing on his toes and talking trash. His head shots can fracture a skull, and his body punches can break ribs. And now he's ready to unveil his surprises. You didn't think all it would take is for Rand to show up at the Last Battle, did you? According to the Prophecies, the Light has no chance without him, but his presence doesn't ensure victory, just that the Light has a chance. Gotta stiffen your legs and blink the blood out of your eyes. Gotta suck it up and find that punch. Three minutes to go, and you gotta find that knockout. That's your only chance.
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For Rohit and Mand680, Robert Jordan doesn't come out of Hemingway. In fact, when I first made the connection, I had already written three books under the name. My pen names have all been chosen from three lists of names using my real initials. It has been a matter of one from column A and one from column B, or maybe column C. One pen name actually managed to contain all three initials in a first name and a surname.
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For Children of the Light, the Whitecloaks were inspired by the Inquisition, the SS, the Teutonic Knights and others. In fact, they were inspired by all those groups who say, "We know the truth. It is the only truth. You will believe it, or we will kill you."
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For Child of Lir, until I recently learned that there is a fern called leatherleaf, I thought that I had made the name up out of thin air. In any case, mine is a tree. Several of the trees I have named have been, I thought, my inventions. I am surprised that that they actually exist.
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Also for Mr Mashadar, I think, my favorite fantasy novel is The Lord of the Rings, hands down. The largest effect that it had on my writing was a desire to be the flip side of the coin, to take the comfortable old tropes and put a different spin on them. Also, the creation of paradox is one source of balefire's danger. Remember that in the War of the Shadow, even the forces of the Shadow gave up using it because of the fear that reality itself might unravel.
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For Paetram, the game of Stones is very much like Go. No, I don't play go myself, only go-moku. It is remarkably hard to learn the game when you have no one to play against. I would love to find a computer game to practice against, but I haven't been able to find one. I probably haven't looked hard enough. There must be one out there.
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For Child of Lir, peaches being poisonous in the world of tWoT is one of the things I did to make the world different. Though peach pits do contain small amounts of cyanide, which was once manufactured through processing peach pits. Several other fruits with pits, such as apricots, also have trace amounts of cyanide in the pits. And almonds may be the first genetically engineered plant since humans bred the deadly, to humans, cyanide levels out them to make them edible for people.
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One was evidence of discovery of steel, the first manufacturer of steel, which was discovered—we found countless places where the first smith discovered how to make steel, or at least a smith discovered how to make steel, and by all the evidence, no one else in that area had known how to make steel before him—but of course when he could make steel, his weapons were much better than anybody else's. He had provided steel swords to use against bronze, or iron, and...wow, he had sort of a magic sword here, didn't he? And he sure as hell didn't teach anybody else how to do it, so from the time that men began discovering steel, and the secret began dying with them, to the time when steel began to be manufactured semi-widely, was about a thousand years.
The first time that gunpowder—that we can find evidence of gunpowder being used as a weapon—was in China, when the inhabitants of a besieged city made huge fireworks and dropped them over the wall onto soldiers trying to climb ladders, siege ladders up over the walls of the Chinese city. It's not a very efficient way to use gunpowder, but what's interesting is that it was something over a thousand years after gunpowder, by the evidence, had been discovered in China, and for all of that time, it had been used for nothing more than making fireworks, firecrackers, just...that was it. That was the whole use. So, we have a world where there are no guns because nobody knows how to make gunpowder, except for this guild, and they're not going to put the secret around.
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For Anonymous-George, long ago I saw one of the first, I believe, novels about a young woman who wasn't allowed to use magic or whatever because she was a woman, and the thought occurred to me as to how it might go if men were the ones who were denied the right to do magic. Or whatever. I hate using the word magic. From that long ago thought grew the One Power divided into saidin and saidar with the male half tainted and the reasons for and results of it being tainted. Now in most of these societies—Far Madding is the obvious exception—I did not and do not view them as matriarchal. I attempted to design societies that were as near gender balanced as to rights, responsibilities and power as I could manage. It doesn't all work perfectly. People have bellybuttons. If you want to see someone who always behaves logically, never tells small lies or conceals the truth in order to put the best face for themselves on events, and never, ever tries to take advantage of any situation whatsoever, then look for somebody without a bellybutton. The real surprise to me was that while I was designing these gender balanced societies, people were seeing matriarchies.
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"The spoken word is the basis for all storytelling," he told us from his 1797 home in the historic district of Charleston, South Carolina. "My father and my uncles were storytellers. When we went fishing or hunting, there was always storytelling at night. I grew up with that oral tradition. I've always thought that my writing lends itself to being read aloud for that very reason."
We asked him about the advantages of listening to a book as opposed to reading it.
"When reading an actual book," he answered, "it's possible to skip over things. You make connections in your head, and you find you're not registering every word. But when it's read to you, there's a difference. You hear every word."
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For a fan of rolan_dcs, no characters in my books are based on any real people, living or dead. With the possible exception of myself, anyway. And the bits I took from Harriet for various female characters.
By the by, I've seen a lot of comment, apparently from men, that my female characters are unrealistic. That's because women are, for the most part, consummate actresses who allow men to see exactly what they intend men to see. Get behind the veil sometimes, boys, and your hair will turn white. I've been there, and mine went white and didn't stop there; a great deal of it actually turned dark again, the shock to my system was so great. Believe me, I mild it down so as not to scare any males into mental breakdowns.
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I did know it was going to be a series. When I was writing Mistborn, it came because—well, I had sold Elantris, and my editor came to me and said, "What do you want to do next? Do you want to do an Elantris sequel?" And I said, well, I really like Elantris being a stand-alone. But I had this unique opportunity where the next book didn't have to be in for about two years. Sold Elantris in 2003; it was coming out in 2005. That meant my next book had to be turned in in 2005. Two years' time, I thought if I write really hard, I can finish an entire trilogy before the first one has to be turned in, which would let me write a whole series, and have it all work together and be internally consistent and all of these things. And so I did know it was a series from the beginning.
The ideas are varied, they came from all over the place. One of the ideas was the desire to tell a story about a world where the dark lord had won. I love the classic fantasy stories, but I think that it's been done really well, and doesn't need to be done any more. I think Robert Jordan nailed it. I think, even if you look—you've got Tad Williams, you've got Raymond Feist, you've got David Eddings, you've got Terry Brooks—all doing this hero's archetype journey. It's been done, it's been covered, what else can I do? And so, the story where the hero went on a quest, and then failed and the dark lord took over, that was a fascinating idea.
Another idea was my love of the heist genre, where you get a gang of specialists who each have a different power. I had never seen a fantasy book do that in the way I wanted to. There are some that do it, and do it well. But you know, where everyone had a different magic system, every person a different magic power, got together and did something. One of my favorite movies is the movie Sneakers—something like that, but with magic.
And those two ideas rammed together with an idea for a magic system that I'd been working on, and an idea for a character I'm working on, Vin's character. Those were all developed independently. All started to ram together. I explained, ideas are sometimes like atoms and when they ram into each other, you get a chemical reaction and they form molecules. Cool different things happen when ideas ram into each other, and that's where those came from.
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Brandon, how do you feel your identity and upbringing as a Mormon has affected your work?
Elantris, for instance, centers around a magic system that has essentially been broken because something in the world has changed—a "new revelation" if you will. And then Mistborn has at its core a set of holy writings that have been altered by an evil force.
These things seem decidely Mormon to me, or at least informed from a Mormon perspective. Do you feel that is the case?
I don't set out to put anything specifically Mormon into my books, but who I am definitely influences what I write and how I write it. I'm always curious at the things people dig out of my writing—neither of the two points you mention above are things that I was conscious of, though they certainly do make interesting points now that you look at them.
My goal in storytelling is first and foremost to be true to the characters—their passions, beliefs, and goals. No matter what those are. I'm not trying to make a point consciously ever in my writing—though I do think that good stories should raise questions and make readers think.
Who I am as a person heavily influences what I write, and I draw from everything I can find—whether it be LDS, Buddhist, Islamic, or Atheist. It's all jumbled up there in that head of mine, and comes out in different characters who are seeking different things.
In other words, I'm not setting out to be like C.S. Lewis and write parables of belief. I'm trying more what Tolkien did (not, of course, meaning to compare myself favorably with the master) in that I tell story and setting first, and let theme and meaning take care of itself.
Fiction doesn't really exist—certainly doesn't have power—until it is read. You create the story in your head when you read it, and so your interpretations (and your pronunciations on the names) are completely valid in your telling of the story. The things you come up with may be things I noticed and did intentionally, they may be subconscious additions on my part, or they may simply be a result of your interaction with the text. But all three are valid.
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Brandon, with you being a writer specialized in cool and unique magic systems, how was it to use and write with the magic system in Wheel of Time? Hard or easy? Did you have to come up with new weaves, or did Jordan already have unmentioned weaves written down somewhere? And how did it work for you to write channeling battles?
Well, the Wheel of Time magic system was one of those that inspired me to make magic systems the way I do. I've long loved the magic in Mr. Jordan's books, and think he does a very good job of walking the line between having it feel scientific and still feel wondrous. He does tend to go a little bit further toward wonder—as opposed to science—but that has a great number of advantages for his story.
In answer, I've come up with just a few new weaves, but mostly I wanted to use his weaves in new ways. I think there's a lot of room to explore the use of weaves and how people interact with the magic. Don't expect a LOT of this though. The focus is on the characters and the Last Battle at this point, but there were a few places where (mostly in throw-away, background moments) I was able to explore the magic a tad. I actually found it one of the easier things in the book, though I DID have to keep looking up how specific weaves were created. It gets confusing, particularly since men and women often do the weaves differently.
As for channeling battles...well, I can't really tell you if there are any of those in the book without giving anything away, now can I? So we'll have to RAFO that. ;)
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One common theme in magic systems across fantasy is the use of artifacts to focus, increase or do something specific with the magic. Inclusion of artifacts is something you have avoided in your magic systems (although I will say I haven't missed them). Is there a reason for this? How has your writing changed with the 'forced' introduction of artifacts (i.e. finishing the Wheel of Time)? Do you plan on using artifacts in your own works after you finish the Wheel of Time?
I've not done artifacts for the same reason I've not yet done a lot of things—not because I don't want to, but because I like to keep the focus in a given book or books. There wasn't room for yet another extrapolation in that direction when writing the Mistborn books, and the magic system didn't really allow for it.
However, I think there is a lot of room to explore magic artifacts. I've long been wanting to do something that refines magic and uses technology based on it, in kind of a magic-punk sort of way. Kings, for instance, does use artifacts and magical items—very specific kinds, mind you, that are built into the framework of the magic system. But they're there. One of the big elements of this world will be the existence of Shardplate (magically enhanced, powered plate armor) and Shardblades (large, summonable swords designed to cut through steel and stone.)
This isn't really because of the WoT—I wrote the original draft of this book long before I was published, let alone working on the WoT—but I have always lilked the use of artifacts in the WoT world, and it has been fun to use some of them in that setting.
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Is there any information about Way of Kings that you can give us at this time?
I've wanted to do a long epic for a while. I guess that's what comes from reading Jordan and the others while growing up. And so, way back in the late 90's—when I was experimenting with my style—I started working on ideas for a longer form series. I knew the real trick for me would be to do it in a way that it didn't feel stale after just a few books; there needed to be enough to the world, the magic, and the plot arcs that I (and hopefully readers) would keep interested in the series for such a long time.
What it gives me (the thing that I want in doing a longer epic) is the chance to grow characters across a larger number of books. Dig into their pasts, explore what makes them think the way they do, in ways that even a trilogy cannot. In Kings, I don't want to do a longer 'saga' style series, with each book having a new set of characters. I want this to be one overarching story.
One of the things that has itched at me for long time in my fantasy reading is the sense of loss that so many fantasy series have. I'm not complaining, mind you—I love these books. But it seems like a theme in a large number of fantasy books is the disappearance of magic and wonder from the world. In Tolkien, the Elves are leaving. In Jordan, technology is growing and perhaps beginning an age where it will overshadow magic. It's very present in Brooks, where the fantasy world is becoming our world. Even Eddings seemed to have it, with a sense that sorcerers are less common, and with things like the only Dragons dying, the gods leaving.
I've wanted to do a series, then, where the magic isn't going away—it's coming back. Where the world is becoming a more wondrous place. Where new races aren't vanishing, they're being discovered.
Obviously, I'm not the first to approach a fantasy this way. Maybe I'm reading too much into the other books, seeing something that isn't there. But the return of magic is one of the main concepts that is driving me.
Well, that and enormous swords and magical power armor.
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How difficult was it to come up with new magic systems considering the wealth of fantasy out there with already established magic systems(that seems to just get re-used in different formats by various other authors)? Do you have more systems to be used in future novels? If so how do you go about envisioning them and creating the rules in the first place?
I've got a few very nifty ones reserved for the future. Don't worry; I'm not nearly out of ideas yet. And I'm constantly having new ones I don't have time to use.
There IS a lot of fantasy out there. And yet, I think there's a great deal of room left for exploration in magic. The frontiers of imagination are still rough-and-tumble, unexplored places, particularly in this genre. It seems that a lot of fantasy sticks very close to the same kinds of magic systems.
One of the things I've come to believe is that limitations are more important than powers in many cases. By not limiting themselves in what their characters can do, authors often don't have to really explore the extent of the powers they've created. If you are always handing your characters new powers, then they'll use the new and best—kind of like giving your teen a new car every year, rather than forcing them to test the limits of what that old junker will do. Often, those old cars will surprise you. Same thing for the magic. When you're constrained, as a writer, by the limits of the magic, it forces you to be more creative. And that can lead to better storytelling and a more fleshed out magic.
Now, don't take this as a condemnation of other books. As writers, we all choose different things to focus on in our stories, and we all try different things. Jordan's ability to use viewpoint, Martin's use of character, Pratchett's use of wit—these are things that far outshine anything I've been able to manage in my works so far.
But I do think that there is a great deal of unexplored ground still left to map out in some of these areas. (Specifically magic and setting.) A great magic system for me is one that has good limitations that force the characters to be creative, uses good visuals to make the scenes more engaging while written, and has ties to the culture of the world and the motivations of the viewpoint characters.
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Are you going to write more about the Mistborn? There's still those mysterious metals, and it's a brand new world out there now so many possibilities you could do with that!
I will, someday, write a follow-up trilogy to Mistborn. It will be set several hundred years after the events of the first trilogy, after technology has caught up to where it should be. Essentially, these will be urban fantasy stories set in the same world. Guns, cars, skyscrapers—and Allomancers.
That's still pretty far off, though. The other metals are being revealed on the poster I'm releasing of the Allomantic table. Should be for sale on my website sometime soon, though someone here can probably link to the image I posted of it, which has the other metals explained. (I can't remember where exactly that link is right now.)
Hero of the new trilogy would be a nicrosil Misting.
Vin has been hard for me to pin down, inspiration wise. I tried so many different variations on her character (even writing her character as a boy) that it's hard to pinpoint when I got it right. There was no one single inspiration for her. (Unlike Sarene, who was based on a friend of mine.) She's a mix of my sisters, a good writer friend of mine, and a dozen different other little bits of people.
The time when I got her character RIGHT was when I wrote the scene that became her first in Mistborn, where she's watching the ash blow in the street, and envies it for its freedom. That, mixed with Kelsier's observation that she isn't a bad person—she just thinks everyone else is—were the big points where her character took form.
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About research: What, if any, research for your novels have you done, and how did you do it?
The calling of a fiction writer, particularly a fantasy writer, is to know a little bit about a lot of things—just enough to be dangerous, so to speak. I tend to read survey books that talk about history—things that give overviews, such as the history of warfare, or the history of the sword, or navigation. That kind of thing. I would say I do a fair amount of research, but mostly it's an attempt to dump as much into my brain as possible for spawning stories and writing about things intelligently. For Mistborn, I researched canals, eunuchs, and London during the mid 1800's.
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One thing that strikes me is people's perception of the Wheel of Time. The Wheel of Time is just a structural device: it has seven spokes which represent the seven Ages. The Wheel turns; people forget about the previous Age and a new Age is entered. It goes around seven times and it starts again from square one. Very similar patterns of events occur in each Age, but they are changed, just as two people can have very similar personalities but still be very different people in many other respects. The same way with the different Ages.
So the Wheel does not have a specific purpose. It does not have a motivation. It is not a conscious being. The Wheel is just there, operating as an organizing principle of the world. Jim played down the religious aspects of all this. There is a creator, but there is not even a notion that the creator is God. The creator, of course, is God, but it is the creator. And the creator is not given much of a personality in these books. The creator is a stand-back kind of entity, less so than the Dark One, which opposes the creator and everything the creator has created, which is mankind.
And so, that's all I'm saying: don't read too much into the Wheel of Time. I think the Wheel of Time is also drawn in part from the Buddhist concept of the Wheel of Life. The Wheel of Life is something that we are on. In creation, we are created in who knows what form, evolve through many, many lifetimes, until we no longer have to be on the wheel. We have reached our goal, which in Eastern Thought is being one with God, part of the infinite ocean. In Jim's world, it is not so cut and dried. As far as we know, individuals stay on the Wheel of Time forever.
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Peach PITS are poisonous here and now. They're full of—strychnine? Arsenic? I've forgotten which, but they really are bad. The flesh is not. You could look it up. But after one encounter with peach pits, a person would decide the whole thing was poison. This is on a par with the eighteenth century belief that tomatoes were poisonous—some people have an allergic reaction to them.
And in some locations, six-toed cats are common.
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The Southwest, particularly. My visits to places like Arches National Park, relatively close to where I live right now, certainly influenced me. More than that—and I've said this in numerous interviews before—I'm a fantasy reader foremost. Before I was a writer I was a reader, and I'm still a reader. As a reader, I grew a little bit annoyed with the generic setting that seemed to recur a lot in fantasy. I won't speak poorly of writers who used it very well—there are certain writers who used it extremely well—and yet a lot of other writers seemed to just take for granted that that's what you did. Which is not the way that I feel it should be done. I think that the genre could go many places it hasn't been before.
When I approached writing the Stormlight Archive—when I approached creating Roshar—I very consciously said, "I want to create something that feels new to me." I'm not the only one who does this, and I'm certainly not the one who does it best, but I wanted a world that was not medieval Europe. At all. I wanted a world that was its own thing. I started with the highstorms and went from there. To a person of our world, Roshar probably does look barren like a wasteland. But to the people living there, it's not a barren wasteland. This is a lush world full of life. It's just that what we equate with lush and full of life is not how that world defines it. In Roshar, a rock wall can be a lush, vibrant, and fertile place. It may look like a wasteland to us, but we're seeing through the eyes of someone who's used to Earth's flora and fauna. I've also said before in interviews that science fiction is very good at giving us new things. I don't see why fantasy shouldn't be as good at doing the same. Perhaps even better. So that's what was driving me to do what I did.
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THIS APPLIES TO FANTASY
Before postmodern literature can start appearing in a genre (and therefore, before deconstructionists can start pointing out the irony inherent in that postmodern literature) you need to have a body of work with dominant themes and concepts. You need an audience familiar enough with those themes to recognize when they are being molded, changed, and built upon.
Fantasy (and the epic in particular) hit a postmodern stage with remarkable speed. Tolkien was so remarkably dominant, so genre-changing, that reactions to him began immediately. And, since so much of the audience was familiar with his tropes (to the point that they quickly became expected parts of the genre), it was easy to build upon his work and change it. You could also argue that the Campbellian monomyth (awareness of which was injected into the veins of pop culture by George Lucas) was so strong in sf/f that we were well prepared for our postmodern era to hit. Indeed, by the late '70s, the first major postmodern Tolkienesque fantasy epic had already begun. (In the form of The Chronicles of Thomas Covenant, the Unbeliever.)
During my early years writing, I mixed a lot with other aspiring fantasy novelists. A great number of us had grown up reading the Tolkien-reaction books. Brooks, Eddings, Williams, Jordan. You might call us of the rising generation Tolkien's grandchildren. (Some of you may have heard me call him, affectionately, "Grandpa Tolkien" when I talk about him, which is an affectation I think I got from a David Eddings interview I once read.) A lot of my generation of writers, then, were ready for the next stage of fantasy epics. The "new wave," so to speak.
During those years, I read and heard a lot of talk about "taking the next step" in fantasy. Or, "making the genre our own." It seems that everyone I talked to had their own spin on how they were going to revolutionize the genre with their brilliant twist on the fantasy epic. Unfortunately, a lot of us were a little unambitious in our twists. ("My elves are short, rather than tall!" or "I'm going to make orcs a noble warrior culture, not just a group of evil, thoughtless monsters!") Our hearts were good; our methods were problematic. I remember growing dissatisfied with this (specifically with my own writing, which was going through some of the same not-so-original originality problems), though I couldn't ever define quite why.
I think I have a better read on it now. It has to do with a particular explanation one writer gave when talking about his story. It went something like this: "Well, it starts out like every other 'farmboy saves the world' fantasy novel. You know, the plucky sidekick rogue, the gang of unlikely woodsmen who go on a quest to find the magic sword. But it's not going to end like that. I'm going to twist it about, make it my own! At the three-quarter mark, the book becomes something else entirely, and I'll play off all those expectations! The reader will realize it's not just another Tolkienesque fantasy. It's something new and original."
There's a problem in there. Can you spot it?
Here's the way I see it. That book is going to disappoint almost everyone. The crowd who is searching for something more innovative will pick up the book, read the beginning, and grow bored because of how familiar the book seems. They'll never get to the part where you're new and original because of how strongly the book is relying upon the thing it is (supposedly) denying. And yet, the people who pick up your book and like it for its resonant, classical feel have a strong probability of growing upset with the novel when it breaks so solidly out of its mold at the end. In a way, that breaks the promise of the first three-quarters of the book.
In short, you're either going to bore people with the bulk of the book or you're going to make them hate your ending.
That's a tough pill to swallow. I could be completely wrong about it; I frequently am. After all, I've often said that good writing defies expectations. (Or, more accurately, breaks your expectations while fulfilling them in ways you didn't know you wanted. You have to replace what they thought they wanted with something so much more awesome that they are surprised and thrilled at the same time.) But I think that the above scenario exposes one of the big problems with postmodern literature. Just as Jewel's music video is likely to turn off—because of the sexual imagery—people who might have agreed with its message, the above story seems likely to turn away the very people who would have appreciated it most.
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THE WAY OF KINGS
The Mistborn books were successful. Many readers liked the idea of a world where the Dark Lord won, where prophecy and the hero were not what we expected them to be.
Because of how well it worked, however, I fell into something of a trap. When it came time to rewrite The Way of Kings, I floundered. I knew the story I wanted to tell, but I felt I needed to insert a major twist on the fantasy genre, along the lines of what I'd done in Mistborn. What would be my twist? What would be the postmodern aspect of this book? It literally kept me up nights. (Not hard to do, since I'm an insomniac, but still.)
Over time, I wrestled with this because a larger piece of me resisted doing the postmodern thing in Mistborn again. That piece of me began to ask some difficult questions. Did I want to be known as "The guy who writes postmodern fantasies"? There would be worse monikers to have. However, one of the major purposes of deconstructionism, is to point out the problem with self-referential material. There was a gimmick to the Mistborn books. It was a very useful one, since it allowed me to pitch the book in one sentence. "The hero failed; this is a thousand years later."
There are a lot of very good postmodern stories out there, and I love the Mistborn books. But my heart wasn't in doing that again. In order to write Mistborn the way I did, I also had to rely on the archetypes. My characters, for example, were very archetypal: The street urchin. The clever rogue who robs to do good. The idealistic young nobleman who wants to change the world. My plots were very archetypal as well: a heist story for the first book, a siege narrative for the second. I believe that a good book can use archetypes in new ways without being clichéd. (The Name of the Wind is an excellent example.)
In fact, it's probably impossible not to reflect archetypes in storytelling. I'm sure they're there in The Way of Kings. But I found in working on it that I didn't want to intentionally build a story where I relied upon reader expectations. Instead, I wanted to look for themes and character concepts that I haven't approached before, and that I haven't seen approached as often in the genre.
There's a distinction to be found. It's much like the difference in humor between parody and satire. (As I define them.) In the first, you are funny only if your audience understands what you are parodying. In the second, you are funny because you are innately funny. Early Pratchett is parody. Mid and late Pratchett is satire. (Not to mention brilliant.)
And this is why, in the end, I decided that I would not write The Way of Kings as a postmodern epic. (Not intentionally, at least.) Mistborn felt, in part, like a reflection. There were many original parts, but at its core it was a study of the genre, and—to succeed at its fullest—it needed an audience who understood the tropes I was twisting about. Instead of making its own lasting impression and improvement on the genre, it rested upon the work done by others.
In short, I feel that using that same process again would make it a crutch to me. There is nothing at all wrong with what Mistborn did. I'm very proud of it, and I think it took some important steps. But it's not what I want to be known for, not solely. I don't just want to reflect and study; I want to create. I want to write something that says, "Here is my addition, my tiny step forward, in the genre that I love."
To couch it in the terms of the Jewel video that started the essay, instead of creating a piece of art that screams, "Hey, look at those other pieces of art and hear my take on them," I wanted to create something that says, "Look at this piece of art. This is what I think art should be in this genre now." Part of me thinks that a video that was beautiful for its own sake, that didn't rely upon the follies of others, would do more toward undermining those follies than would a video that pointed them all out.
And so, I tossed aside my desire to confine The Way of Kings into a single, pithy sentence explaining the slant I was taking on the fantasy genre. I just wrote it as what it was.
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He spoke about magic system creation and that he had a science background that inspired him in creating Allomancy which has a scientific basis, and elements of chemistry, biology and physics. He also mentioned a podcast he is a part of, Writing Excuses, and that one episode was about creating magic systems.
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I really enjoy your books, and I can only think of one question at the moment, perhaps I'll come back with more.
I suppose my question is about how you name your characters. I've been reading WoT and notice some similarities, for example Cenn, and Sarene, and Shalon (different spelling, but they probably sound the same). Is it purely by accident that you have characters with similar names, or is it a homage to a recent master of the fantasy genre? Or is it just that with RJ's 2000+ names, it's impossible to escape some overlap? :) So I guess I'm curious about how you name your characters in general (and even places. Urithiru is an awesome name.)
Thanks for your time, and your books!
I ended up with a lot of unconscious similarities in Kings as I was working on it for such an extended period of time. Cenn wasn't actually intentional. (At least, I don't think so; sometimes, it's hard to remember back to which names pop out intentionally and which do not.) The eyebrows of the Thaylens were, however, an intentional homage, as is the name of the mountains by where Szeth's people live.
There is going to be some overlap. Sarene is a great example of this; I'm pretty sure that one is just coincidence, though I'd lay odds on Cenn being an unconscious influence.
Some of the names in the book were constructed quite intentionally to fit linguistic paradigms of the setting. Urithiru, for example, is a palindrome—which are holy in the Alethi and Veden tongues. Some names, like Shallan, are intentionally one letter off of a holy word—as to not sound too arrogant. (Shallash would be the holy word; nobility will often change one letter to create a child's name to evoke the holy term, but not be blasphemous.)
With many, I just go for the right feel. I've worked these names over for years and years at this point. Dalinar's name has been set in place for a good ten years or so, but Kaladin used to be named Merin and Szeth used to be named Jek. (The first changed because I didn't like it; the second changed because the linguistics of the Shin people changed and I needed a name that better fit.)
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My friend and I read Mistborn when we first heard you were going to take over on The Wheel of Time. We've been hooked ever since and you are definitely one of our top authors now.
The friend I spoke of grew up in a Mormon household, as did my wife, and both of them say that a lot of your work seems to borrow or at least use ideas from the Mormon idea of an afterlife as building blocks. Are those just similarities or is your world building influenced heavily by those ideas?
Most of what people are noticing isn't so much intentional as inevitable. Just like people see WWII influences in Tolkien (though he denied that there were such parallels) there are going to be LDS parallels in my books.
I don't seek to expunge them; they are part of who I am. If I'm reaching into mythology and history for my foundations, I'm going to dip into LDS sources more often than others. So tell your friend and wife that they're seeing real things, most likely—though it's not intentional allegory.
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Oh boy. This is something I have talked about quite a bit from time to time. I wrote a whole essay on it here: http://www.brandonsanderson.com/article/22/
Recently, the New York Times had a review of Martin's A Dance with Dragons which declared that it was far better than the Lord of the Rings and that Tolkien was dead. Tolkien is the measuring stick that everyone uses. In some ways he shouldn't be, because the fantasy genre has so much potential beyond just being like what Tolkien did. And in other ways, fantasy as we know it today would not exist without Tolkien. He is a giant, and we all stand on his shoulders. In that respect, comparing everyone to Tolkien is not really fair.
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He worries about repeating himself in writing and tries to vary his writing.
As research for his writing he has variously: bungee jumped to feel what like to fall off a building; gone to self-defense class; watched sword-fighting at Cons and of course read broadly.
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I began writing the Wheel of Time because a great many notions had been bouncing around inside my head and they started to coalesce. I wondered what it was really like to be tapped on the shoulder and told you were born to be the savior of mankind. I didn't think it would be very much the way it is in so many books where someone pops up and says, "Hi, I was born to be the savior of mankind, and here's the prophecy," and everybody says, "Oh well, let's go then." I thought self interest would play a big part, on other peoples' parts.
And I was also wondering about the source of legends and myths. They can't all be anthropomorphizations of natural events. Some of them have to be distortions of things that actually happened, distortions by being passed down over generations. And that led into the inevitable distortion of information over distance, whether that's temporal distance or spatial distance. The further you are in time or space from the actual event, the less likely you are to know what really happened.
And then finally there was the thought about something that happens in Tolkien and a lot of other places. The wise old wizard, or whatever—the wise old fellow shows up in a small country village, and says, "You must follow me to save the world." And the villagers say, "Right then, guv, off we go!" And well, I did a lot of growing up in the country, and I've always thought that what those country folk would say is, "Oh, is that so? Look here, have another beer. Have two, on me. I'll be right back. I will, really." And then slip out the back door.
There were a lot of things that came together, and even once I started, of course, a lot of things built in, and added in, and changed.
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Hi, This is Laura Wilson of Audio Renaissance, and I'm speaking with Robert Jordan. How did you decide to start writing the Wheel of Time series?
I began writing the Wheel of Time because a great many notions had been bouncing around inside my head and they started to coalesce. I wondered what it was really like to be tapped on the shoulder and told you were born to be the savior of mankind. I didn't think it would be very much the way it is in so many books where someone pops up and says, "Hi, I was born to be the savior of mankind, and here's the prophecy," and everybody says, "Oh well, let's go then." I thought self interest would play a big part.
And, I was also wondering about the source of legends and myths. They can't all be anthropomorphizations of natural events. Some of them have to be distortions of things that actually happened, distortions by being passed down over generations. And that led into the distortion of information over distance, whether that's temporal distance or spatial distance. The further you are in time or space from the actual event, the less likely you are to know what really happened.
And then finally there was the thought about something that happens in Tolkien and a lot of other places. The wise old wizard shows up in a country village and says, "You must follow me to save the world." And the villagers say, "Right then, guv, off we go!" Well, I did a lot of growing up in the country, and I've always thought that what those country folk would say is, "Oh, is that so? Look here, have another beer. Have two, on me. I'll be right back. I will, really." And then slip out the back door.
There were a lot of things that came together, and even once I started, of course, a lot of things built in, and added in, and changed.
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What about this notion of time as a wheel? Is that your idea?
No. It's not mine. It is from Hindu mythology that time is a wheel. But actually, most eastern cultures believed that time was circular. The Greeks gave us the great gift of believing that time was linear. And that's a great gift because if time is circular, if everything repeats in cycles, then change is impossible. No matter what you do, it's always going to come back to what is here. But if time is linear, then change is possible. But I wanted the circularity because I wanted, again, to go into the changes by distance. So, the myths and legends and a few of the stories that these people tell, well, some of them are based on our own current events, on the present. What they are doing is based on our myths and legends. So they are the source of our myths and legends, and we are the source of theirs.
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So what religions or mythological traditions are your stories based on?
Different religions, different mythologies. I felt that because America is a melting pot, I had at least some right to mine the mythologies of any nation that is represented in the United States, and also religion. So there are elements that come out of religious books, and there are elements that come out of mythologies, as well. Not done in a mythological way. I try to present these things so that you feel you are in a place that is quite real, and this could actually happen.
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It's really hard to say. There's all sorts of things that come about before you start writing a series. You don't have "an idea" that becomes a short story, or a book. A short story is maybe hundreds of ideas that have come together, a novel is thousands of ideas that have come together. But The Wheel of Time—I was thinking at one point about what it'd really be like to be tapped on the shoulder and told "You were born to be the savior of mankind. And oh yes—you're probably going to die in the end and no, you can't resign—it's your job, you're stuck with it".
Then I had been thinking about the source of myths, the source of legends. About whether some of them might not have been personifications of natural events, the way we say some of them are supposed to be. What if some of them were things that people had done, and had simply been told and told until it became a myth and legend?
At the same time, I was thinking about the degradation of information over distance. The further you are from an event in either space or time, the less reliable your knowledge of the event. Information inevitably degrades over distance, whether it's spatial or temporal.
I was thinking about lots of other things too, and it began to coalesce. It was the beginnings of what would become the Wheel of Time. I let it mull over for four or five years, then I thought I was ready to sit down and write. But it took four years to write The Eye of the World because I discovered there were a lot of other things I had to think and sort out.
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No.
This surprised me, there has been a thread around here in which was stated that Dragon, Caro-Kann and the Coramorant (I'm not sure of the last one) are chess openings. If he had answered with a yes then I would have asked why because they're all variants played by black and rather defensive but I needn't.
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In many ways, yes, I listen to every sort of music. Classical, Rock, Jazz, Country, Western, Ethnic music from various countries... I do not write to Jazz, or Rock. I like all country western, I like to listen to it, or blues, but I can’t write to it. I write, or at least maybe I can write to some Jazz, I mainly write to classical music, and some jazz. I usually have music playing when I write.
If a well-known composer would like to compose a musical score for your entire books, what would your opinion about that be? Would you like it?
I’d be very interested to see what he or she would do! [smiles]
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Charles Dickens, John D. MacDonald, Louis L'Amour and Mark Twain.
I've learned different things from different ones.
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Yes, yes. One thing you have to remember about Jim is he never did a single reference in any of his descriptions, whether it's a military uniform, a city, a character—everything seemed to draw from multiple sources. So yes, Cairhien was most likely in part based on London, but you look at the map of it, and you can see it's very different as well. It's laid out in a very rigid grid fashion. You could say in that case, well, maybe it's based on New York City in part as well, and it has a palace up on the highest hill within the bounds of the city. That's not true of London, but it's true of other places. And London wasn't the only city burned by attack; there were many others. But yeah, I mean Jim had a huge number of books in his reference library, and he traveled a lot as well, so he saw many of these places, and in typical Jim fashion...you know, I wouldn't be surprised if he had eight or ten or twelve influences in the creation of Cairhien.
That's great, because what actually caught my notice—because, even the Great Fire of 1666 probably would have passed me by in connection to the Wheel of Time world, except for the fact that, then I looked at the semi-Puritanical dress that the nobles in the city were taken to wearing, and then we were…I actually on the day I thought of this question was sitting there looking at a screen with the picture of Oliver Cromwell, the Lord Protector, and I was just like, "You know, that's like, almost what I kind of envisioned the Cairhienin nobility to kind of look like."
Well, one thing we've never seen in any of the Wheel of Time history that I can recall—and London, just talking about it brought it to mind—is, we've never seen a large-scale plague in history, like with the Great Plague of the year…I've forgotten now.
Mmhmm.
Yeah.
Well, of course, so many of the rats have been eliminated, but they're back now.
They're back! Maybe your plague is coming, like they need more trouble. [laughter]
The Last… (cross-talk)
No, go ahead…
The Last Battle is…
It's funny that you brought up London as an influence, because most people when they're talking about influences on Cairhien, they really pick up on the court of the Sun King and Marie Antoinette because the style is very, you know, 1700s, late-1700s and Marie Antoinette, and there's also a lot of Japanese influence, and that tends to be what people pick up on. So this is the first time I've had somebody say, "You know, I think there's a London in Cairhien," so that's kind of interesting.
I guess everybody brings something different to the books, and interprets them in their own way.
Oh yeah, definitely.
Yeah, another interesting point: anyone remember what the name Cairhien means in the Old Tongue?
Hill of the Golden Dawn.
Hill of the Golden Dawn. The Order of the Golden Dawn was an occult society in London back before the beginning of the 20th Century.
Yeah, that's right. I'd forgotten that.
Which I just bring out as, you know, yet another thing that Jim latched on to and threw into the mix.
Most people think 'the hill of the golden dawn' is like, 'Oh, the land of the rising sun!' which would be Japan, because there's a heavy Japanese influence in just the style of the buildings and things like that seem very Japanese.
Sure. And the Sun King of France.
Yeah. It's kind of like he just pulled everything that was related to the sun and just kind of melded it together to make Cairhien.
Yeah.
He liked mixing things up.
And it works really well. That's the surprising thing to me is that he was able to pull from so many different sources and make things seem very coherent and logical for the cultures.
Yeah, I like the fact that everything that you read as you're going along, all these things sort of tug at the back of your mind and you're thinking, 'Oh, this reminds me of this, and this reminds me of that', and it makes you really think that it adds a depth to the thing that you can come back later and explore it again.
Okay, I've got a game for you. Go to Wikipedia. Put in something like 'golden dawn', let's say…or just anything. Pull anything from the Wheel of Time books that's distinctive. Put it into Wikipedia until you find a hit. I almost guarantee, within that article, you're going to find yet another reference from the Wheel of Time. Track that. See how many hits you can go before you run out.
I'll have to try that.
I did that the other day, and I wound up spending an hour and a half of just going from one thing to another. It was really amazing.
Yeah, I can see myself losing an afternoon doing that.
Oh yeah, easily.
Very easily.
I've lost too many hours to Wiki-walking already.
I guess that's why it bothers me so much about that library ter'angreal…if I had that, I'd never be able to put it down, and I guess I just don't understand how somebody could…if they can't deal with it, then delegate, but this is me. It's the equivalent of having a computer hooked up to the internet; I could not walk away from it. It would be a Mindtrap for me. [laughter]
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Oh, you're spot on. Spot on.
Yay Andrew!
Sweet!
Jim actually spoke pretty extensively in public about the Old Tongue, and I even pulled up a letter that he had written about it in which he says, "The Old Tongue is based on, for example, the languages: Gaelic, Russian, Spanish, Chinese, Japanese, Arabic, and some additions of my own—bridging material if you will. Grammar and syntax are a blending of English, German, and Chinese with some influence from a set of African languages read about long ago, and all but the oddities of structure long since forgotten." He has converted constructions…the thing about the Old Tongue, the way that it's constructed…it is a very loose language, like Latin I guess; it can be presented in almost any order and be intelligible to someone who knows it, and there are several conventions involved in it which could be explained for a longer podcast, but those are the basics. He really did pull them from a lot of different areas, and he started by constructing the language—as I recall there is a list of 850 or 880 common words that you need to know to be able to speak in English, and I don't know who created these, but he had that. We have file, and he modified that, kicking out some words like 'electricity' and so forth that wouldn't be useful in this, and adding some others, and putting definitions to them in Old Tongue. I never added it up, but he said we had a file of about a thousand words, and this dictionary will be published at a later time.
Great.
That is awesome.
And that will be part of the encyclopedia, actually.
That'll be great.
I can't wait. That sort of leads me into my next question which is something that, two years ago when Brandon was out on the Mistborn tour—the last Mistborn book tour—during an interview, I asked him if he could please come up with some way for us to say phrases having to do with the Light, such as 'Walk in the Light,' or 'May the Light illumine you' in the Old Tongue, and he said he would do his best, and I think he just forgot. But we do have the audio; he kind of sort of promised us. We're hoping that maybe you can bail him out on this one. [laughter]
Well, I think all will be revealed in the encyclopedia.
Aww, I can't wait that long!
Except what isn't revealed.
How far is the encyclopedia coming? People ask me about it occasionally, and I'm like, 'I dunno; they're working on it.'
Well, it's been back-burner recently because we're doing Towers of Midnight, but that's my next project to get back into, doing basically the skeleton for it, and after A Memory of Light we will go full bore on it.
Oh, excellent. I remember Harriet saying that it was due one year after the final book, whenever the final book is out.
Right.
And we're working on it in between when we get time, when we're not doing podcasts and so forth. [laughter]
Oh, now you're making us feel guilty. [laughter] But not very.
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I think it's always been part of the mix. Dune, which is one of those hybrid fantasy/science fiction books, is all about this, and is—I would say—the great example of this. It's the foundation for a lot of modern science fiction and fantasy. A fantastic book, and it deals with the idea of how commerce affects a fantasy and science fiction world.
So I don't think it's a new trend, necessarily, but what is a new trend in fantasy is digging into nonstandard (for the genre) types of plots. Moving away from the quest narrative and focusing more on political intrigue, or focusing on the effects of different fantastical elements on a world and its economy. Basically, George R. R. Martin is going this way too, and he's been doing this for 15 years so I can't say that it's a new trend. But it certainly is an exciting direction for the fantasy genre.
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Oh, yes. I used Arthurian legends, Chinese and Japanese mythology, Indian mythology, traditions from Latin America and Africa. Some myths from Europe, but not much of Celtic because it’s been done so much.
This means you’ve read about all of these subjects?
I read about everything. My knowledge is this wide and much less deep. I truly like to read about a lot of things.
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I do in my writing style, not in the stories I tell. I believe six writers to have influenced the way I write: Jane Austen, Mark Twain, Charles Dickens, Louis L'Amour, Robert Heinlein and John D. McDonald. I know it’s a very wide range group of writer….
Well, it certainly tells a lot of the wide range of your readings.
(Laughs) Jane Austen gave me an insight in the relationship between characters and in what we might call “social relationship”.
Mark Twain did something that was unheard of, in his time: he had people speak the way people really spoke. I think it was revolutionary. Twain was the first to use the common language of the day, he taught me to use language the way I wanted. Dickens did some of the same, but later.
L'Amour, John D. McDonald and Heinlein all gave me something about the use of language, mainly a certain freedom in using words, a lack of rigidity.
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During the era when I was trying to find my voice and find out what I was going to do as a writer, I felt that Robert Jordan had really captured the story of the hero's journey, the monomyth type epic fantasy, and done it about as well as it could be done. And so I started to look for things that I could add. This was very good for me to be doing, to be spending this time thinking about, not just retreading what had gone before, but really doing what some of the greats in the past had done.
One of the reasons I love the Wheel of Time is because I felt that when it came out, it best blended what was familiar about fantasy with a lot of new concepts. A lot of the books that were coming out were using the old familiar tropes: elves, even if they called them a different name, and dwarves, and even dragons, and these sorts of things. And then you came along to the Wheel of Time, which didn't use any of those things, or if it did, it twisted them completely on their head. No one knew what a dragon was, and a dragon was a person. And you know, the magic system having a logical approach to it rather than just being something that happened. And he really took the genre in a different direction. And I said, I have to do something like this. Not that I ever wanted to, or intend to, or think that I could be revolutionary in the genre in the way he was, but I wanted to add something. I wanted to take a step forward rather than taking the same steps that people had taken.
And so I began to ask myself what hadn't been done. And so you end up with me, Brandon, who...sometimes I look at myself as a postmodern fantasy writer. If you read the Mistborn trilogy, it's very much a postmodern fantasy epic. It's the fantasy epic for someone who's read all these great fantasy epics. And the story's kind of aware of all of those. It's the story of what happens if the dark lord wins? What happens if the prophecies are lies? What happens if all the things we assume about the standard fantasy epic all go horribly wrong?
I don't want to simply be someone. . . to be postmodern, you have to be a little bit deconstructionalist, which means you're relying on the very things that you're tearing apart. I think there's a level beyond that, which is actually adding something new, not just giving commentary on what's come before. But I do love the whole postmodern aspect. I love delving into that. It's something that I think can be unique to my generation because we've grown up reading all these epics, where the generation before us didn't.
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I go into books trying to present characters who are real. That said, some things in the real world that have influenced me are these questions of, what are you willing to sacrifice in the way of freedom in order to have security? I think that's a big theme recently in the Wheel of Time that Robert Jordan was dealing with, and that The Gathering Storm deals with a lot.
I was most fascinated with Egwene's progress as a leader through the entire series. And the things I was allowed to do because of what Jordan had done in Knife of Dreams and the set up in previous books, and then what was in the notes, was really exciting to me because she was able to come to encapsulate what a leader really is, I think. There are some great scenes in Gathering Storm that I got to be part of, where, you know, we've had Aes Sedai acting kind of as bullies, some of them. And we've had various people through various factions acting as bullies. And there has been this sense in the Wheel of Time that people believe that might makes right. And yet it doesn't, and the books imply that it doesn't. And Egwene is the first chance we've really got to see of someone with no might making an even better right.
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I really loved the character Lightsong, he was my favorite and probably one of the most interesting characters I've ever read about. Did you have anyone in particular in mind when you came up with him? How did go about developing him as a character?
Rupert Everett was sitting in the back of my mind.
Actually, in order to develop Lightsong's character well, I didn't want to imitate any one voice. That's something we always stay away from. But I had been wanting to work on writing humor in a different way from what I'd previously used. I spent a lot of time watching and analyzing the movie The Thin Man, the old comedy/mystery/crime film with an emphasis on very witty characters making wisecracks as they investigate a murder. If you haven't seen it, it's delightful. Along with An Ideal Husband and The Importance of Being Earnest, those were my three sources of inspiration. I was trying for a blend of those two styles—and then of course added my own sense of humor.
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What's it feel like to finally have your baby released to the public? It's probably a very different feeling from any of your other book launches.
Yeah.
Are you more nervous than usual or have the positive ARC compliments made you feel fairly confident?
I'm more nervous than normal. It has been my baby for a long time, and I got Tor to invest so much into it, what with the cover, the interior art, the end pages, the really nice printing, and the sheer length of it. Tor would really rather not publish books of this length. The rest of the series will be shorter; I promised that to them. I do want to warn readers that the 400,000 word length is not going to be the standard for the series. They're probably going to be more like 300,000 words, which is what this one should have been, but I just couldn't get it down. It was right for the book for it to be this length.
I'm worried about it for a couple of reasons. Number one, it is a departure for me in a couple of ways. I've been planning a big massive epic for a long time but I only wanted to have one or two big massive epics. My Adonalsium mythos couldn't support multiples of something this long and so a lot of my other books are much more fast-paced and I do wonder what readers are going to think of a much larger more epic story, because it is going to have a different feel. It's happened every time I've released a book though; Warbreaker felt very different from Mistborn, which felt very different from Elantris. Way of Kings feels very different from all of those as well so I'm worried that there are a lot of readers who are not going to like it as much. I hope that there are a lot of readers who are going to like it more, but we'll have to just see what people think of it.346
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Please explain the arches and symbols that are seen at the beginning of each chapter and why you decided to do them.
The arches and symbols are a series of arches and symbols at the beginnings of chapters.
(laughter)
There's an explanation for you. They rotate and change for every chapter. What they mean should be intuitively obvious to the casual observer, as Robert Jordan used to say.
(laughter)
I decided to use them because I wanted to have interesting things at the start of each chapter. These were done by Isaac. I originally sat down with Isaac and said, "I want to be able to build symbols at the beginning of my chapters. Something like in The Wheel of Time, which I really like, but I don't want to imitate them, I want to go somewhere different. I want to have different pieces that interlock together that form some stonework symbol that's at the beginning of every chapter." I also told him what I wanted the symbols to mean (among other things) and he actually transmogrified all that into an archway. I had originally been planning it to be some sort of inscribed rock stamp or something like a little relief at the beginning of each chapter, but he persuaded me that an archway with a different kind of symbol in the center [would be better]. So, they became arches through Isaac's working with the art and changing things and deciding what would look good visually.
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Someone asked if it were hard to write Jasnah, an atheist character, for a devout Christian.
Brandon said he read a lot of atheist message boards for inspiration. Also, it sounded like he'd had the character in his head for a while, but hadn't found the right book to put it in—e.g. he said it would make no sense to put an atheist in a world where gods walk around (i.e. Warbreaker).
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I made a comment about the role mythology plays in WoT, and if Brandon was planning on using any real world mythological parallels for the Stormlight Archive.
No, he said that while they play a huge role in WoT, that if he were to include mythological parallels in Stormlight, that they would be parallels of Roshar's own mythology. (So perhaps were going to see Kaladin/Dalinar paralleling the Heralds?)
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As I read the book (The Alloy of Law) I started to get a very strong vibe of western combined with a Sherlock Holmes rip-off. Then I realized I was being a whinging baby and decided that such a thing was awesome. (And not a rip-off really, and probably intended.) Did you have moments like that yourself or is that part of the normal creative process for a writer anyway?
When I write a book on a whim like this one, my influences (such as the ones you mention) tend to be more overt. I don't have the time to refine the influences and distill out the essence of the story and really, REALLY put my stamp on it. I didn't mind it here, since my goal was to just write a fun story, even more of a pulp type story.
I wanted to do something along the lines of what Lucas and Spielberg originally did with Indiana Jones--that is look at some of their powerful influences, then write an action-adventure story that played off what had come before. This was a dangerous road, since Mistborn had been about subverting tropes before. I wanted Mistborn to be more than that, however. I wanted to simplify for this series while expanding its scope, if that makes any sense.
What you talk about was actually my biggest worry for the book. I tried to prepare people, and tell them that this was more pulp, more fun than anything else. Part of my desire to do this was to let myself blow off some steam from other books, TWoK and the WoT, which are more serious and solemn. I worry a little about fantasy (particularly epic fantasy) becoming too self-important. Sometimes, it should be okay to just have a fun adventure story.
Anyway, in answer to your question, yes I thought about it and I do have moments like that. Often, they worry me, and so I set about refining out the influences. In this case, I didn't let myself worry as much.
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What would it take for me to successfully bribe you into writing a sequel to Alloy? I think you may have answered this one before, but where do you come up with your names for all your characters? Thank you! I really love your work.
I will probably do one anyway.
It depends on the series. For Mistborn, I build a 'feel for certain regions and develop names using the linguistic rules of that region. The Central Dominance (and Elendel in this book) had a slightly French feel to the linguistics, and many of the names came from that paradigm.
However, unique to the Mistborn world was the need to give people simple nicknames in a thieving crew sort of way. Wax, Clubs, Breeze, Mr. Suit, all of these are along those lines.
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Ruin and Preservation were not the only Shards of Adonalsium, though they are the only ones on Scadrial at the moment. Sazed's ability to be both at once is actually something I drew from Eastern mythology, where it is believed that the ability to contain two opposing forces at the same time represents ultimate harmony. The Buddha, for instance, was said to have performed the miracle of producing both fair and ice from his hands at the same time.
Is "Scadrial" the proper name to refer to the Mistborn world?
Scadrial is indeed the name of the planet.
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Brandon, I just wanted to confirm that you did have a couple of cameos as Slowswift? Or was that mean to be someone else?
I'm pretty sure Slowswift is Hoid. The Ars Arcanum says he "bears a striking resemblance to a storyteller", which I take to mean Hoid.
Slowswift is an homage to Grandpa Tolkien. A study of his personality will reveal why that name was chosen for him.
Hoid appears in that same chapter, but Vin doesn't meet him. Something he does spooks her. She's just too darn observant for her own good.
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I'm glad you say that, because again, you know, I'm an aging flower child, so that ought to tell you a lot. And you know, Tolkien—that was where it was at—Lord of the Rings. A now a lot of people—a new generation, after the movie came out—have gone back to read that. And you know, it was a different time, obviously. And I'm glad you brought up Tolkien because many talk about this as the new Tolkien—kind of like if you liked Tolkien, you're going to love Robert Jordan and Brandon Sanderson. How do you feel about that?
You're going to love the Wheel of Time. I've read a lot of fantasy, a lot of fantasy. I've read a lot of things – I like to read widely now that I'm older. I think it's important to read widely and to be sampling lots of different stuff, particularly viewpoints you don't agree with so you can see what people are saying and listen to them. I think that's really what has to happen. But anyway, I love fantasy, I've read a lot of it. And no one got it right like Robert Jordan got it right. Meaning, Tolkien did something amazing. He blew our minds, is really what happened. There hadn't been anything like Tolkien. There'd been fantasy, but never epic fantasy, with the real world that just feels like it's got a history and a lore and everything together – never been anything like that before. And a lot of people tried to imitate Tolkien, and what they did is they copied him. They copied the tropes. They used the same types of races, the same type of story, and yet they didn't get the core of it right, in my opinion. Not until Robert Jordan, where he did the lore and the mythology, and it was all his own. He wasn't copying Tolkien, and yet he was using the process that Tolkien did.
I mean, a part of the genius of these books, the Wheel of Time, is this idea of the circular nature of time. The idea is that the world of the Wheel of Time is actually our world in the future and in the deep past, because ages come and pass. And so, in the Wheel of Time books, you'll find references to things like a man who flew to the moon in the belly of an eagle, which is a reference to Buzz Aldrin, and things like this. Our history has become their mythology. And yet the things they're living through are the foundation for some of our mythology. There's a character who's—you can see, if you really research it—Robert Jordan is using Odin and Loki as mythology that this person is starting, as in when our time comes around again this person was the foundation of what became the Odin and Loki mythology. And so, it's fascinating how he's interweaving our world becoming their world, which is becoming our world—just wonderful sort of philosophical use of mythology. But of course, the real core is the characters. It's not about philosophy, it's about characters that you love and you care about as they live through all of this.
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Melissa Craib, this year's JordanCon master of ceremonies, asked the Team Jordan members which parts of the story they had been surprised about.
Harriet told about an incident she has described before from when she was writing the blurb for the dust jacket of The Dragon Reborn and finally realized that RJ intended Callandor to be an analog of the sword in the stone. She yelled down to RJ, "You son of a ****, you've done it to me again!"
Maria said that she was surprised... well, actually I've forgotten what Maria was surprised about. Maybe somebody else remembers...was it from Knife of Dreams when Semirhage blows Rand's hand off? That's what comes to mind, but I don't remember any details about why that surprised her, really, so maybe that's not it. :s
Alan at first said that he wasn't surprised by anything; he had figured it all out, of course. Then he owned up to being a little surprised about the scene in Crossroads of Twilight in which Perrin chops off the hand of one of the captured Shaido, because it showed the depths to which a person could go when pushed to the brink.
Peter said he was surprised when it was revealed that Demandred was... (yeah, he was messing with us).
Nalesean at Theoryland pointed out that Maria said that she was surprised by the death of Rolan during the battle of Malden.
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Moiraine's blue stone is a dig at Marion Zimmer Bradley.
When RJ was working on the first Conan book, he got the movie script and was told to stick as close to it as possible (though he did alter some things and later got approached with "man, I HATE what they did to your book"). After the book was published and the movie out, he one day got a letter from Marion Zimmer Bradley threatening to sue RJ for copyright infringement because one of his characters had a (blue) stone hanging on her forehead. RJ then sent a letter back referring her to the studios and the original script in which the stone appeared. The lawsuit never happened and Moiraine has a blue stone on her forehead.
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The last battle strategy and body count were in RJ's notes, the specifics not. So he did specify who'd die but not how. Help was gotten from Bernard Cornwell. (woohoo!)
RJ set up the whole layout of the battle, who would be where and who would not make it out but he kept insisting that he'd write the Last Battle on the fly, so to speak. Apparently Bernard Cornwell lives kind of close to their place so one day Harriet asked him over for coffee and he had a few good pointers for the battle (which I personally think is great because his battle-style has a very similar immediacy in scale as RJ displayed in Dumai's Wells and while I also think that BS writes good battles, he's better at the one-on-one type things and not so good with the massive event that the Last Battle would be).
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Does Rianna's white streak come from you, or is it the other way around?
I have no idea!
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So my question is, you're planning the Stormlight Archives as this big long ten book series and I think that obviously look at your work with the Wheel of Time the other big long epic series one of the issues that at least some fans perceive is that these series are at least perceived to sag or at least slow down at some point in the middle, people start to get very bogged down and it takes years for the next one to come out, is that something you're considering for your structuring of the Stormlight archives and what are you trying to do to address that?
Excellent question, it is actually something that I've very consciously thought about when designing this story. One of the reasons that I didn't release the Way of Kings when I wrote it back in 2002 is that I hadn't figured out this problem yet, and it's one of the reasons that I shelved the book and re-wrote it from scratch back a couple of years ago.
I really was conscious of it because I have an advantage over authors like George Martin and Robert Jordan, who have had these kinds of accusations levelled at them, in that I've read them! I've read Robert Jordan, and I can see he's kind of pushed his way in the snow for some of us to fall behind and see some of the things that he did even after he said "Boy, I think I might have done that differently." We can learn from that.
What I'm trying to do is -first off the Stormlight archive is divided in my head into 2 five book series, it is a 10 booker but it is divided into two big five book sequences. I do think that will give me more of a vision of a beginning, middle, and end for each of the sequences.
The other thing I'm doing is I consciously did some little thing in the books. One of the reasons we end up with sprawl in epic fantasy series is I think writers start writing side characters and getting really interested in them. The side characters are awesome, they let you see the breadth of the world and dabble in different places, so what I did is I let myself have the interludes in the Way of Kings (I will continue to do those in the future books) and I told myself I can write those interludes but those characters can't become main characters, those characters have to be just glimpses.
The other main thing that I'm doing is that each book in the Stormlight Archives is focused on a character that character gets flashbacks and we get into the back-story and that gives me a beginning middle and end and a thematic way to tie that story together, specifically to that character, which i hope will make each chara- each book feel more individual.
That's another part of the problem with the big long series; they start to blend. If the author starts to view some of them as blending then you stop having big climaxes at the ends of some of them and view them too blended together. This isn't a problem when the series is finished, I think that when the Wheel of Time can be read beginning to end straight through, a lot of this worry about middle-meandering is going to go away because you can see it as a whole. But certainly while you're releasing it, you get just these little glimpses that feel so short.
I feel that if I can take each book and apply it to one character give a deep flashback for each one and thematically tie it to them, each book will have its own identity and hopefully will avoid some of that. That's my goal, who knows if I'll be able to pull it off but it is my intention.
You seem to be pulling it off so far Brandon
Well I only have one book yet! I mean none of these, none of these series- they all started with great first books, in fact I feel that a lot of them are great all the way through but the sprawl issue doesn't usually start to hit til around book four is really where the, where the problems show up.
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"I loved the character reversal that took place with Vivian and Siri..." and actually I'm enjoying that at the moment "...did you come up with that idea- was that an early idea in your planning or did it emerge as a result of the story writing itself?"
That's a good question, for most of those they were early ideas, my- I had two main themes for myself when writing Warbreaker, one was character reversals I wanted to play with the idea of reversed roles, you see it from the very beginning when the two sisters are forced to reverse roles and also the role reversal between Vasher and Denth.
The other big thing was I wanted to work on my humor and try and approach new ways of being, of having humor in a book and seeing what different types of character humor I could use. It was really me delving into a lot of Shakespeare at the time and seeing the way he pulled reversals and the way he used multiple levels of humor and I wanted to play with that concept in fantasy novels, so a lot of those were planned. Some of them were not, some of them came spontaneously, as you're writing the book, you always come up with great ideas for books while you're working on them so you kind of see the evolution of a few of them.
Warbreaker is posted for free on my website, the complete draft of it and I actually posted the first draft all the way through to the last draft and so you can actually take and compare the first draft to the very last draft and even the chapters as I wrote them you can see how some things were evolving and coming to be and I was realizing certain things while I was doing it and other things were, were very well foreshadowed from the beginning.
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In reading the Way of Kings a very Ben Hur vibe can be felt from Kaladin., was this intentional and what other genres were your inspiration?
I wouldn’t say that I was specifically shooting for that vibe, certainly I am influenced by all the things around me, I was just looking to tell a really great story, and this is the story that came out. It was Kaladin's story in specific, it was - the genesis of the story was actually the Shattered Plains themselves, the area. I write fantasy and one of the reasons that I write fantasy is I want to tell stories about places that don’t exist, that maybe couldn’t exist in our world and so the geography of the shattered plains is sort of what appealed to me. I’d actually been planning this for many years and extrapolated from there, how would warfare be like in this place and then I extrapolated from there, what are they going to need, what types of troops. And Kaladin as a person was growing separately, and I just wanted the best place to put in- the place of most conflict and it ended up being that.
Plot-wise to be perfectly honest I was looking more at- when I was building this plot- underdog sports narratives. To be perfectly honest, I like to, when I look for inspiration in plotting sequences I like to look far afield to try and take things and pull them into my books so that we aren’t getting some of the same repeated dealings over and over again. But certainly historical works like the ones you mentioned are a big part of my make up as well.
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Are the symbols going to be further explained throughout the series?
Yeah, you want me to- let me open this up *opens WoK* what she’s talking about are the symbols right here, this does relate to the magic and to the Knights Radiant. I will eventually explain what it is but for right now it’s just there to be interesting and to look at. It should be telling that one of them ended up on the front of the book, this is actually the same symbol as one of these, just done in a slightly different style. This is what we call in the books the glyphs, the writing system, they actually can be read phonetically, but they are also partially art.
The inspiration for these that I gave to the artist was the Arabic writing, where people actually, often take words and will do them as designs and these beautiful works of art, changing the words, and that’s what happened with the-you probably can’t see that very well- the embossing on this but that’s what happens with the writing system on this world and so the glyphs will usually will write them in the shape of something and that’s one of the glyphs written in the shape of a sword. So that will be explained eventually, it is something for the entire series, every book will have the same end pages like this so slowly over time you will understand that and I haven’t said anything at all about the one in the back, and I don’t intend to for quite a while.
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Tell me about Mistborn
The Mistborn trilogy was the series I released following Elantris. I knew I wanted to follow up with something a little bit longer. Elantris was a standalone, and I wanted to try my hand at a series. I had made a name for myself, with Elantris, for being someone who does something different with fantasy: doesn’t do the same sort of things. Still, I want my books to feel like fantasy, I want them to give you that same feeling of epic wonder that you get in a good fantasy series. I just don’t want to do the same stories that have been done a lot.
And so with this, the inspiration really came from two places. I love the fantasy genre, I read a lot of fantasy books, I love the classics—Tolkien—I love the Harry Potter and the Robert Jordan books. These books all kind of share one similar plot element, which is kind of about the young hero, who goes on a quest to defeat the Dark Lord, which a lot of my classic favorites in fantasy deal with. I thought “Is there something different I can add to this?” I was actually watching one of the Lord of the Rings movies, watching Frodo go on his quest to fight Sauron and defeat the Dark Lord, and I thought about Harry Potter with Voldemort and all of these and I thought “You know, these Dark Lords always get taken down by these peasant kids. What happens if the Dark Lord wins? What happens if the peasant hero loses?”
That idea kicked around in my head for a long time, and I began to think of this story where there had been this young hero, who’d gathered an unlikely band of followers, and they’d gone traipsing off on a quest to defeat the great evil, and they lost: the Dark Lord took over the world, and began to rule. That’s kind of a depressing story: I didn’t to start, I didn’t want that to be the whole story, but that was a beginning.
The other seed for this story was my love for the Heist genre. I love the old Mission Impossible TV show, where you’ve got a gang of specialists who can each do something really unique, and they get together and try and pull off something impossible. I have often wondered: why don’t I see more of this in fantasy? It would be a great way to apply the genre—each person in our team could have a different magical power.
These two ideas rammed together, and I began to conceive this story of a world where the hero had lost, and now, a thousand years later, we’ve got this gang of thieves who say “okay the Peasant Hero, he didn't save us. the Prophecies, they were all bunk. We're now ruled by this terrible dark emperor—let’s do this our way. Let's rob the guy silly, bribe his armies away from him, and overthrow the empire. “And so it’s kind of a different take on the same story, and that’s what I did, and it turned out to be kind of a mix between Lord of the Rings and Ocean’s Eleven and a kung-fu epic and a little bit of My Fair Lady thrown in there for good measure. It’s kind of its own unique thing.
Well Mistborn, the series is a trilogy, and the progression from Book 1 to Book 2 is interesting in that, when I was originally conceiving this trilogy, this series, one of the things I wanted to do is tell the story of what happens once the heroes have already won. I wanted to start where the story usually ends because one of the things I like to do is try and turn the genre on its head, do new things with the genre. When I was planning the series, I decided that the story of the heroes winning is a great story, and that’s one that I wanted to tell. So I actually backed up by a book and started with Book 1, telling the story of the fight against the evil empire by a gang of thieves, trying to rip off the Dark Lord himself. But Book 2 then starts where my original concept had been. What now? I won’t tell you how Book 1 ends, but we’ve got the heroes having done something pretty spectacular, it’s where most books usually end, most series usually end. Book 2 takes up there and says “What now? What do you do now that you’ve pulled off this great accomplishment?" It leads me to some really interesting places, I think, in the series, because I get to tackle things that most people haven’t covered. Most series are done by now. It lets me forge some new ground in the fantasy genre.
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How did Vin and Elend change during the course of the story?
This story, the series is about them, it’s about progression. I talk about the plot for books, for instance, the Mistborn series is about a group of thieves taking out a Dark Lord, but books, for me, are about character. Action is only as interesting as it happens to people you care about, in my opinion, and a setting is only as fascinating as characters’ ability to interact with it. The progression, who characters become, is really where I think fiction can shine. In a different medium, you just don’t have the time to do what we do, and we can show across a span of years how someone starts as a street urchin and ends up as a queen. You can show this and you can show the internal changes, and the struggles inside of them that leads to this.
The story, about, for Vin and Elend is the story of them coming to accept each other’s different worlds. Vin starts as a street urchin, and she understands that life. Elend starts off as a nobleman, and he understands that life. As they start to interact and begin to have romantic interest in one another, their two worlds sort of collide and start sucking each other into each other’s worlds. Vin’s progress is learning that there is a part of her that can survive in this world of nobility, and of balls, and of political intrigue. But Elend, just as much, needs to understand that there’s a need to be able to survive “on the street,” a need to be able to take care of yourself rather than being pampered. It’s a role-reversal for the two of them, how it works as the series progresses.
Hero of Ages is the third and final book of the Mistborn Trilogy. One of the things I love about this book is that it is the ending. I like to end things. I don’t want to leave people hanging. I like my stories to come to a conclusion. I promised people at the beginning, when I was writing this series, that it would be three books: and I would give them a dramatic, powerful ending. Endings are my favorite part, honestly, of novels. In a given novel, I love telling you the ending, and Book 3 is kind of a book that is an ending itself. The entire book is an ending. It’s a big climax: it’s exciting, and it’s powerful, and it fulfills things that have been building in the series for three books now. I was able to write the trilogy straight through when I was preparing, and so I had Book 3 drafted before Book 1 even went to press, which allowed me to really make these three novels cohesive. I have seeds in the very first few paragraphs of Book 1 to things that become climactic powerful moments in the end of book 3. Book 3 is just an overload of action and excitement and character climaxes and just an amazing, just, romp through this series. I’m really excited about people being able to finally read it because I’ve been waiting for quite a while to make good on the promises I made at the beginning.
The great thing about Book 3 is that I'm introducing a completely new magic system. Each book has had its own. We'll start talking about Hemalurgy, and Steel Inquisitors, and where they come from. A lot of the origins of things that people have been wondering about since Book 1. The last 200 pages are just some of my favorite writing that I’ve ever been able to write because I was able to bring things to a head and to a close. I hope you enjoy it.
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I'm a very sequential writer. When I write a book, I usually start with the prologue and write straight through until I hit the epilogue. Though I can't remember for certain, I'm pretty sure that this prologue was the first thing I ever wrote for Elantris.
Back in those days, I didn't outline as much as I do now. When I first put fingers to keyboard, I really didn't know where this book was going to go. I had some vague idea of what I wanted it to be, but I didn't know how I was going to get there. However, this prologue really helped solidify things for me.
I love how it works in the story. It's quick, descriptive, and gives a marvelous outline of the magical setting of the book. It's also one of the most heavily-edited sections of the book. Moshe didn't like my original draft of it because he thought it was over-written. The original first line of the book was 'Whispered are the days when Elantris was beautiful.' I kind of still like this line better, but it may just be nostalgia. The line kind of has a faint. . .flowing quality to it. An etherealness.
Regardless, 'Elantris was beautiful, once' made for a nice compromise. I'll probably post the entire, first-draft version of the prologue in the 'deleted scenes' section of the website, if you want to compare.
Despite my preference for the old first line, I like the other changes we made to the prologue. Over all, it became more descriptive and easier to understand. It's a nice springboard to the story, and we've used it several places as a kind of quick teaser to get people to read the book.
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Another interesting thing about this book, however, is that the setting includes a mixture of magical wonder itself—kind of as a balancing factor to the fact that we don't get to see the Aons doing anything. I think the problems associated with being an Elantrian, mixed with the interesting setting inside of the city, create an interesting magical ambiance for the book, one that Seons serve to heighten.
This chapter, which Raoden and Galladon crouching atop the rooftop and watching for newcomers, reminds me of the early days of conceiving this novel. The seed for ELANTRIS actually came several years before I got around to writing the book. I knew that I wanted to tell the story of a brutal city filled with people who has some sickness that kept them from dying.
One of the initial scenes that came to my mind was that of the main character crouching atop a low building, watching the gates to the city. The gates open, and a newcomer is thrown in. At the same time, one of the wretches inside the city snaps—finally giving into his pain, and going mad. This man madly rushes toward the gates, trying to escape. The city guards—who don't have the disease—throw massive spears at the man rushing the gates. One of the spears hits him, piercing him all the way through.
However, it's quickly explained that the spear wasn't meant to kill, for the man continues to struggle weakly, despite being impaled. However, the spear is so big and bulky that the poor creature can't move any more—obviously, the weapons are intended to slow and immobilize, not kill. After all, the inhabitants of this city can't be killed. The man gives up struggling, and lays their limply, whimpering with the massive spear stuck through his chest.
At the same time, another sick one approaches the main character. "—Insert name— went mad last night," he whispers to the main character. "You are now the eldest." Meaning, of course, that the main character is now the person who's been in the city the longest without having gone mad.
You should be able to see the evolution of this scene in the story that I eventually told. Many of the concepts are the same, though I changed the viewpoint character from a person who had been in the city for a long time to a newcomer who still had his optimism. I also shifted much of the focus of the novel to what was happening outside the city, adding the two other viewpoint characters. However, this scene still remains in my mind—it's actually the only real scene I can remember from the very early days of planning ELANTRIS. As an homage to it, I left in the large, bulky spears carried by the Elantris City Guards. Hrathen mentions them in the previous chapter. Though the guards no longer carry them for the same purpose—indeed, the guard probably wouldn't even know what to do with them in case of an attack—I thought this little inside reference to be an interesting one.372
The scene where the children talk about art is one I nearly cut from the book on a couple of different occasions. I worry that this is one of the scenes that contributes overly-much to the 'Kiin's family is out of place' feeling that people occasionally get. In addition, I worry that I made Kaise TOO intelligent here. Three things make me retain the scene. First, I think it's kind of amusing. The second is a spoiler, so I won't say much on it—just let it suffice that I wanted to give Kaise and Daorn some good characterization. -
For you spolier readers, those two would be the main characters of any sequel I wrote to ELANTRIS. I'd set the book about ten years after the ending of this one.
The third reason for retaining the scene is because I put it in, in the first place, quite intentionally. Kaise, and to a lesser extent Daorn, are a small reaction against ENDER'S GAME. When I read that book, and some of Scott's other works (which, by the way, I think are all brilliant) I got to wondering if children who were as smart as his really would act the way they do in his books. Not to disagree with one of the greatest sf minds of our time, but I wanted to take a different spin on the 'clever child' idea. So, I presented these children as being extremely intelligent, but also extremely immature with that intelligence. I'm not convinced that IQ brings maturity with it, and think there's only so much 'adult' you can have in a kid. So, I put in Kaise and Daorn to let me play with this idea a little bit in ELANTRIS.
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Are the Elantrians zombies? I've been asked this question before. The answer is a little bit yes, a little bit no. I very intentionally don't make any references in the story to them being zombie-like, and I certainly don't call them 'undead.' Both words bring a lot of baggage with them.
No, the Elantrians aren't 'zombies.' However, they certainly would fit the standard fantasy definition of being 'undead.' After all, their bodies aren't really alive, but they can think. Still, I resist comparisons to established fantasy traditions. I wanted the Elantrians to be their own genre of creatures. In the world I have created, they are simply 'Elantrians.' They are people who don't need to eat, whose bodies only function on a marginal level, and whose pains never go away. For the function they fill in the world and the story, I'd rather that they be compared to lepers.
That said, I always have wanted to do a story with a zombie as a main character.
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I certainly didn't want this book to turn into a political statement about female-empowerment. I think that sort of thing has been overdone in fantasy—the woman in an oppressive masculine world seeking to prove that she can be just as cool as they are. However, I did have to deal with some cultural issues in ELANTRIS. There's no getting around the fact that Sarene is a strong female character, and I think it would be unrealistic not to address some of this issues this creates with the men around her.
I actually used several women I know as a model for Sarene. I've often heard women say that they feel like men find an assertive, intelligent woman threatening. I suspect that there some strong foundations for feelings like this, though I would hope the men in question form a small percentage of the population. Still, I do think that it is an issue.
In my own culture, people tend to get married early. This is partially due to the LDS Church's focus on families and marriage, and partially because I've lived mostly in the west and mid-west—where I think that the general attitude is more traditional than it is in big cities. Because of this, I've seen a number of people—many of them women—complain about how they feel excluded from society because they're still single. Sarene's own insecurity is related to the real emotions I've seen in some of my friends.
However, I do have to point out that some of the reactions Sarene gets aren't because she's female—they're just because she's bull-headed. She tends to give too much stock to the fact that she's a woman, assuming that the resistance she receives is simply based on gender. I think a man with her personality, however, would encounter many of the same problems. The way she pushes Roial into a corner in this chapter is a good example. In my mind, she handled things in the kitchen quite well—but not perfectly. She still has some things to learn, some maturing to do.
You'll notice the quick mention of the Widow's Trial in this chapter. This sub-plot was actually added later in the drafting process, and I had to come back and write these comments into this scene. It will become apparent why later on.
Though, you spoilers already know how it is used. I needed to get Sarene into Elantris somehow, and I wasn't certain how I was going to do it. Somewhere along the way I devised the idea of the Widow's Trial. In the end, it worked quite well, as it provided the means for Raoden to create New Elantris.
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Sarene's visit to the chapel is probably the strongest scene in the book dealing with the Korathi religion. I felt this scene was important for the sake of contrast. Hrathen, and therefore Shu-Dereth, gets quite a bit of screen time. Unfortunately, Sarene and Raoden just aren't as religious as Hrathen is. I consider them both to be believers—Sarene the more devout of the two. Religion, however, isn't as much a part of their lives as it is for Hrathen.
I've actually seen this kind of aggressive religion/passive religion dynamic before. (Referring to the dynamic between the peaceful Korathi believers and the aggressive Derethi believers.) In Korea, where I served as a full-time LDS missionary, Buddhism and Christianity are both fairly well represented. Buddhism is having problems, however, because it doesn't preach as aggressively as most Christian sects. It is not my intention to paint either religion in a poor light by adopting the aggressive religion as the antagonist in ELANTRIS. However, even as a Christian, I was often troubled by the way that the peaceful Buddhists were treated by some Protestant missionaries. I was there to teach about Christ's gospel—I believe that Christ is our savior, and that people will gain happiness by following his teachings. However, I think you can teach about your own beliefs without being belligerent or hateful to people of other faiths.
The most memorable example came when I was walking in the subway. Often, Buddhist monks would set up little mats and sit chanting with their bowls out, offering prayers and chants for the people while trying—after the tenet of their religion—to gain offerings for their sustenance. Standing next to one particular monk, however, was a group of picketing Christians holding up signs that read "Buddhism is Hell." You could barely see or hear the monk for all the ruckus.
I guess this has gotten a little bit off from the source material. But, well, this is a book about one religion trying to dominate another. In the end, I don't think Hrathen's desires are evil (it's okay to want to share what you believe—it's even okay to think that you're right and others are wrong.) His methods, however, are a different story.
In other words, I think we should be able to preach Christianity (or whatever you happen to believe) without being complete jerks. (Sorry for that little tangent. I'll try to keep the rants to a minimum in the future.)
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Some other small notes. First, the proverb about the Lion. It's actually a Korean proverb, one which always stood out to me because it was almost identical to our proverb 'Speak the name of the devil, and he will appear,' referring to someone who arrives right when you were talking about them. The Korean version says "If you say the name of the tiger, he will appear." I embellished this a bit with use of my handy creative licence, and you get what we have here.
Actaully, from what I've seen, you'd be surpised at how many proverbs span cultures. They may sound a little different, but the meanings are often very similar.
And, in Kaise's 'Why did YOU have to get sick,' line, you can see a remnant of the cut scene I talked about in the last Sarene chapter. Kaise and Daorn were supposed to be able to go with Sarene into the city, and when I got to this scene, I thought I'd forgotten to add them. So, I came up with the sickness excuse. This was actually an error on my part, since this triad is actually happening several days after the last triad, and the twins got their permission to go with Sarene for the 'next day.' Therefore, their trip into Elantris would have happened during the intervening days.
Kaise's comment, however, seemed like a nice little nod to things happening in the world off-stage. Things like this give a nice feel to a book, so I left it in—despite the fact that the original scene it was tied to got cut early on.
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Another short, but powerful, Hrathen chapter. This is the head of Hrathen's character climax for the first half of the book. He has been questioning his own faith ever since he first met Dilaf. It isn't that he questions the truthfulness of the Derethi religion—he just has become uncertain of his own place within it. I wanted this moment, when he's semi-consciously watching the eclipse, to be the moment where he finally decides upon an answer within himself.
This is a major turning-point for Hrathen. His part in the book pivots on this chapter, and the things he does later are greatly influenced by the decisions he makes here. I think the important realization he realizes here is that not every person's faith manifests in the same way. He's different from other people, and he worships differently. That doesn't make his faith inferior.
In fact, I think his faith is actually superior to Dilaf's. Hrathen has considered, weighed, and decided. That gives him more validity as a teacher, I think. In fact, he fits into the Derethi religion quite well—the entire Derethi idea was conceived as a logical movement.
When I was designing this book, I knew I wanted a religious antagonist. Actually, the idea for the Derethi religion was one of the very fist conceptual seeds for this novel. I've always been curious about the relationship between the Catholic church and the Roman empire. While Rome itself has declined greatly in power, the church that grew within it—almost as a side-effect—has become one of the dominant forces in the world. I wondered what would happen if an empire decided to do something like this intentionally.
The early Derethi leaders, then, were a group who realized the problems with the Old Fjordell Empire. It collapsed upon itself because of bureaucratic problems. The Old Empire was faced with rebellions and wars, and never managed to become stable. The Derethi founders realized the power of religion. They decided that if they could get the nations of the East to believe in a single religion—with that religion centered in Fjorden—they would have power equal to, or even greater than, the power of the Old Empire. At the same time, they wouldn't have to worry about rebellion—or even bureaucracy. The people of the other nations would govern themselves, but would give devotion, loyalty, and money to Fjorden.
So, these men appropriated the teachings of Shu-Dereth and mixed them with some mythology from the Fjordell Old Empire. The resulting hybridization, added to the Fjordell martial work ethic, created an aggressive, intense religion—yet one that was 'constructed' with a logical purpose in mind. The Fjordell priests spent the next few centuries converting and building their power base. The result was the New Empire—an empire without governments or armies, yet far more powerful than the Old Empire ever was.
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"Hama," Galladon's word for grandmother, is actually another theft from the real world. One of my cousins has a little son who calls his grandmother 'Hama,' and I always thought it was a cute nickname. The really funny one, however, is when he refers to my grandmother—his great-grandmother. She's Big Hama. (In keeping with this tradition, Sarene's childhood nickname for Kiin is 'Hunkey Kay,' a child's version of 'Uncle Kiin.' This is a spin off of what that same little kid in the real world calls my mother. She's 'Hunky BaBa,' or 'Aunt Barbara.')
What did I warn you about we writers and filching things?
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So, in this chapter we get to have a nice look at the 'mathematical' style to AonDor. To be honest, I'm not really a math person. I did well in my classes, but I never pursued the skill long enough to get deeply into theoretics. That's why there aren't any specifics in these chapters—I try to give enough to imply that AonDor works like mathematical proofs, but I don't include any specific ratios or equations.
My goal was to get across the 'Feel' of the magic without actually having to get into number crunching—which is something at which Raoden's much better than I am. (Though, it's less numbers and more of an understudying of length, location, and combination.)
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Joshua absolutely hates it when I use plots like this.
I don't know why I insist on putting things like this (mistaken identities, people pretended to be someone else, that kind of plot) into my books. I think, deep down, I've got a weakness for old-school Shakespearean farces. Storytelling is just more fun when people can do a bit of pretending.
Anyway, I'd been wanting to show a real Dula ever since I started writing the book. Galladon is such a 'bad' Dula that I was very pleased when I found an opportunity to work Kaloo into the plot. You've been hearing, through various asides, about Dulas for most of the book. Now you actually get to meet one. Or, at least, someone pretending to be one. (Uh. . .I hope I'm not giving anything away by letting you know that Kaloo is really Raoden. It wasn't supposed to be a surprise.)
Anyway, we'll get an explanation from Raoden later about why he didn't come clean immediately. If he were truthful, however, he'd have to admit something: Though he sometimes teases Sarene for being too fond of political games, he likes them just as much as she does. The opportunity for him to meet her for the third time for the first time was just too tempting to pass up.
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3) Some of the cultures in ELANTRIS were based, obviously, on ones from our world. (JinDo, Duladel.) Others were developed specifically for the book. (The Elantris society, most of Fjordell society.) Which culture felt the most real to you, and why?
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Talk about your process of writing; and also about how you creatively approach it.
Every writer has a different process. There’s as many ways to do this as there are writers in the world. For me, my creative process is that I’m always searching for the ideas that I can connect into a larger story. I feel that a book is more than just one idea. A good book is a collection of ideas; usually a good idea for each character—something that forms the core of their conflict—several good ideas for the setting: something that’s going to drive the economy, something that’s going to drive (for me the magic) the setting—that sort of thing—and then several good plot ideas. These all bounce around in my head—I’ll grab them randomly.
An example of one of these was for Mistborn: For Mistborn, one of the original seeds was, I was watching the Harry Potter movies that had come out, and I was thinking about Lord of the Rings, which I had just reread, and I was thinking, you know, I like the hero’s journey: young, plucky protagonist goes, collects a band of unlikely followers, face the Dark Lord… and I thought “yeah, but those Dark Lords always get, just like, a terrible, raw end of the deal. They’re always beat by some dufusy kid or thing like that,” and I thought “I want to write a book where the Dark Lord wins.”
But that was kind of a downer of a book, as I considered it, a little bit, you know, “you read this book, and then at the end the hero loses,” that’s kind of a downer. So I stuck that in the back of my mind saying “I want to do something with that idea, but it’s going to take me a little while to figure out exactly what I want to do with that idea.” And then I was watching one of my favorite movies from a long time ago—both of these ideas come from movies, many of them don’t but these two did—Sneakers, if any of you have seen it, just a, like an amazingly awesome heist story, and I thought “ya’ know, I haven’t seen a heist story done in fantasy in forever,” little did I know that Scott Lynch was going to release one, like, one year later [The Lies of Locke Lamora].
But nobody had done one, and so I said “I want to do a fantasy heist story.” The two ideas combined together in my head. Alright: world where the Dark Lord won, a hero failed; thousands of years later, a gang of thieves decided to rip the Dark Lord off and kind of try to over thrown him their way, you know, making themselves-- by making themselves rich.
And those ideas combined together. And so a story grows in my mind like little atoms bouncing together and forming a molecule: they’ll stick to each other and make something different. Those two ideas combine to make a better idea, in my opinion, together. And then character ideas I’d been working on stuck to that, and then magic systems I’d actually been working on separately. Allomancy and Feruchemy, two of the magic systems in Mistborn, were actually designed for different worlds, and then I combined them together and they worked really well together, with the metals being a common theme.
I did all of that, and when it comes down to write a book I sit down and I put this all on a page, and then I start filling in holes by brainstorming. “What would go well here, what would go well here, I need more here” [accompanying gestures indicate different “here’s”]. And I fill out my outline that way, and I fill out my “World Guide,” as I call it. I actually just got—the wonderful folks of Camtasia (it’s a software that records screens) sent me a copy of their software so that I can record a short story, and I’ll go—I’ll do the outline, and then I’ll do the story, and then I’ll post it on my website and you can see exactly, you know, step-by-step what happens. Just don’t make too much fun of me when I spell things wrong.
It’s really weird when you’ve got, like, that screen capture going on, you know people are gonna’ be watching this, and you can’t spell a word, and it’s like “I don’t want to go look it up, I can get this right,” it’s like, the writerly version of the guy who refuses to go get directions. So I like try a word like seventeen different ways, and like “Gehhhh okay,” and then Google tells me in like ten seconds. Anyway, that’s your answer and I hope that works for you. Thanks for asking.
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What stories have influenced you in your writing other than Wheel of Time?
Other than Wheel of Time? A lot of stories have influenced me. I’m both a writer and scholar—I have a Masters in English. When you’re writing, you aren’t really thinking about those things that they talked about in college. But after the fact, sometimes you’ll sit down and say ‘hmmm, what are my influences?’ and pull out the whole English professor thing.
Specifically in fantasy, there were three women who really influence me: Anne McCaffrey, Melanie Rawn and Barbara Hambly. These were the first authors I discovered in fantasy. I wasn’t a reader before I discovered fantasy, with Dragonsbane by Barbara Hambly. It just so happens that these three authors were the ones that my high school library had and the books were shelved next to each other because they all started with ‘Dragon’. That’s how I found fantasy, by going from Dragonsbane to Dragonflight to Dragon Prince.
Eventually I read everything these women had produced. I see a lot of influence. Melanie Rawn, for instance, had a very interesting rule-based magic system in her Sunrunner series, which I’ve always loved. Looking externally, it has had a deep influence on how I do magic. Anne McCaffrey’s method of doing sequels—you’ll notice when you read my books often I haven’t done any really truly continuous sequels. I finish a book and then, in the Mistborn series, there’s a period of a year in between, or in other sequels they’re about different characters: we’re jumping hundreds of years. That’s an Anne McCaffrey thing. Again I’m seeing this after the fact, looking externally, but I haven’t done, yet, any true sequels after the Robert Jordan method where we go right into the next book. I plan to do that with Way of Kings but I haven’t, yet. So those are certainly deep influences.
Someone came to me the other day and said, ‘Why are there always ballroom sequences in your books? You always have balls. You’ve got ninjas, you’ve got fighting and you’ve got these ballroom scenes.’ I realise it’s probably because I just really, really like things like classic Jane Austen novels, novels of manners. I have a deep love of that sort of thing and I end up incorporating it into my books. Now, granted, they’re separated by action sequences, but I’m very influenced. Another classic that has influenced me are Les Misérables. I am deeply influenced by Les Mis as my favourite classic.
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You’re very philosophical in your writing. I’m currently reading Warbreaker: I’m finding a lot of philosophy is coming out there.
Yes. I was a philosophy minor in college.
Do you think that’s linked to Les Misérables?
I think so. Certainly I love that book, I’ve read it a number of times. What I love about Les Misérables is that Victor Hugo had this brilliant way of characterizing both heroes and villains so that they felt very, very real to you. Then there is this true heroism in the everyday things they did. More than, I think, epic fantasy has. We need to learn this better. Some of the true heroism is in the little heroisms. We deal with saving the world, and I love doing that—I write epic fantasy. But some of the most heroic moments in fiction and in real life are not about saving the world, they’re about the little sacrifices that people make. I think that those are, in some ways, a more true and more real and more honest way of telling stories. So I try to let myself be influenced by stories that do a good job at that.
Joss Whedon in Angel: Angel says something about nothing that we do has meaning, so the smallest thing that we do has the most incredible meaning because we’re not doing it for a reward. Is that kind of what you’re saying?
That’s something we have in common. I got into Firefly and then from that–
You got into Buffy and Angel?
Yes.
I keep meaning to. My friends are all Buffy addicts, they say ‘you’ve got to watch this, you’ve got to watch this!’ and I say: ‘Where’s the tiiime?’ There’s something like six seasons of that and six seasons of Angel. But someday.
Seven seasons of Buffy, five of Angel.
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You were a missionary in Seoul.
I was.
Has this cross-cultural experience influenced your writing?
Yeah, it has, quite a bit. One of the things you notice is that once you go live in a different culture, it opens your eyes to the different ways people can think, and how varied it is. Learning a new language and being immersed in it really opens your eyes to how language can affect thought and thought process.
Beyond that, growing up as a white male American, I never had to be the outsider. Living in a culture where suddenly you are, even though I was a privileged minority, not an underprivileged minority—I don’t know if there is a place you can go in the world where a white male American is an underprivileged minority—but just being a minority changes things. I think my writing grew much stronger.
I would suggest to every American, particularly, that this is an experience that would be very good for them. We Americans do tend to be a little bit turned inward. In Europe you have to experience dual cultures and things like that. I don’t know how it is in Australia, but in the States it’s pretty easy to forget the rest of the world. That’s a criticism that is levelled against the States quite reasonably. Going among another culture, serving the people there and forgetting yourself for a while, is just a wonderful experience. Absolutely wonderful.
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On the origins of the Mistborn series and his writing process:
"I'm always searching for ideas that I can connect into a larger story. I feel that a book is more than just one idea. A good book is a collection of ideas, a good idea for each character, something that forms the core of their conflict. Some ideas come from the setting, or something that's going to drive the economy, something that's going to, for me, drive the magic [system]."
Brandon continued to explain his process by demonstrating how the Mistborn series came together. "I was watching the Harry Potter movies and I was thinking about The Lord of the Rings and while I like the idea of the hero's journey, I began thinking about how the dark lord in these stories gets the raw end of the deal. So I wanted to write a book where the dark lord wins. Although that's kind of a downer."
Brandon explained that he shelved that idea until he could figure out how to make a story where the villain wins not be so bleak. "It took me a little while to figure out what to with that idea. Then I was watching one of my favorite movies, Sneakers, and started thinking about how I hadn't seen an amazing heist story in fantasy ever. Little did I know Scott Lynch was going to release a great one only a year later!"
The two ideas combined, Brandon continued, "like atoms that combine to create a molecule that's something different." The magic system in Mistborn was the same way, according to the author. Allomancy and Feruchemy were magic that had been designed for different worlds but worked really well together with the story of Mistborn.
So Brandon set to work, filling out the gaps in the story by brainstorming along the way.
One audience member noted that Brandon has a pattern of having his characters working towards a goal only to have that goal turn out to be the incorrect one, which prompted the author to discuss how he thinks of plot twists. "To figure out a good plot twist you want the reader or viewer to be surprised that it happened and then, as it's happening, realize they should have seen it coming. You can't always pull that off but when you can they're really great and that's what I'm shooting for."
"I don't twist my plot just to twist it. My hope is that the more that is revealed, the more that you experience a hidden depth to the characters and their journeys. It's like life. Everyone you meet you make a snap judgment but then the more you get to know them the more depth they reveal. I want readers to experience that with my books. Part of why I like writing epic fantasies is because the story gives you the room to develop and explore that depth. Everything is about more than one thing."
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You have made a distinction between "hard" (defined) and "soft" (undefined) approaches to the use of magic in fantasy novels and suggest you ere more on the harder side. Why is that?
One reason is that it's just what I enjoyed reading. Many of the magic systems earlier in fantasy's history were very soft. There were wonderful stories there, but I felt that that ground had been tread very well. It wasn't until the '90s that I read people who were doing harder magic systems, and I really liked them; they clicked with me.
I have a bit of science background. I started in college as a biochemistry major before jumping ship to English, where I found things a lot more fun. What interests me about fantasy is not necessarily doing whatever you want but changing a few laws of physics and exploring the ramifications upon the people and upon the world itself. That fascinated me; it interests me.
It's one that that fantasy can do that no other genre can. We ask the "What if?" and I like to explore that. I've made kind of a name for myself doing that. I'm certainly not the only one, but a hallmark of my style is that I build a system of magic that doesn't ignore the laws of physics. I'm not a physicist, so there are going to be some flaws, but it's fantasy. At the end of the day, it is fantasy; it's not physics with a different name on it. We're doing something fantastical, but I do try and consider the scientific ramifications and write a story that explores those.
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Robert Jordan was a great man, and was the single greatest influence on my development as a writer. What I have done these last five years has been an attempt—a sometimes flawed but always earnest attempt—to show my appreciation. This entire genre owes him an enormous debt. My debt to him, and to Harriet, is greatest of all.
Mr. Jordan, may you rest in the Light. Everyone else, take a breath and get ready for the end. May you find his final words as satisfying to read as I did when I first picked them up five years ago. The very last scene is his, touched very little by me, as are significant chunks of the ending at large. I have achieved my goal in writing the books so that they pointed toward this ending he wrote, allowing us to include his words with as little alteration as possible.
Once again, thank you. May you always find water and shade.
Brandon Sanderson
Written July 30th, 2012
Posted August 1st, 2012
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I intentionally hit the setting very hard in this chapter. People bring a lot of preconceived notions to fantasy, and sometimes it's difficult to shake them free. With this book, I don't want people to assume an immediate time period or culture for this world. In realty, I've stolen from all over the place. My hope is that I'll be able to destroy people's conceptions quickly, then instead build my own world in their mind.
So, here we have a land where the sun is red, ash falls from the sky, mists come upon the land at night, and plants are brown rather than green. In addition, we have a slave population who live like very rural peasants—but, at the same time, Lord Tresting checks his pocket watch in the first scene. Later on, you'll see gothic cathedrals mixing with people in near-modern clothing. It's all just part of the image I'm trying to create—a place that isn't set in any particular time. In fact, it's a little bit frozen in time, as you'll find in later books.
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This introductory scene, where Dox and Kell meet on the city wall, has just the right feel for me. I wanted this book—particularly at the beginning—to have the feel of a heist movie. Something like Ocean's Eleven, Sneakers, or Mission: Impossible. I thought a couple of senior thieves getting together on the wall and talking about the team they are gathering would fit in just perfectly.
That was, by the way, one of the major inspirations for this book. I've mentioned that I stole the concepts for Allomancy and Vin's character from other books I wrote. The plot came from a desire to write something that had the feel of a heist movie. I haven't ever seen that done in a fantasy novel—a plot where a team of specialists get together and then try to pull off a very difficult task.
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In MISTBORN PRIME, there were no such thing as Mistings. Allomancy's practitioners were called Mistborn, and they could use all of the various abilities, depending on which metal they ingested.
When I started work on this incarnation of the book, however, I felt that I wanted to involve a specialized team of Allomancers. That meant including people who were really good at one specific thing, but who couldn't do other things. It's a staple of the heist genre—you want specialists. So, I split up Allomancy, allowing lesser Allomancers to exist. These people, who only could do one of the many Allomantic powers, would be very good at the one thing they do. And, since Mistborn were so rare, you couldn't really make an entire team of them. You'd be lucky to even get one. (Though Kelsier's team just got a second one.)
Soon, you'll get to meet the rest of the crew, and will be able to see how I split up Allomancy. One thing of interest, however, is that there was no emotional Allomancy in MISTBORN PRIME. I added Soothing and Rioting—the ability to make people less or more emotional—into this book because I felt I needed something that would be more. . .sneaky. These are skills that don't relate to fighting, and I think they'd be very helpful for the sort of political intrigue I want to do in this book.
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Okay, so I lied. I thought the fight scene came in chapter six, but it came in five. I'm better at pacing than I thought!
The truth is, this is one of my least favorite fights in the book. I put it in primarily because it gave a good, quick showing of the basic concepts in Allomancy. You got to see Kelsier enhance his strength with pewter, his senses with tin (including using it to help him focus), and then use both steel and iron in a variety of different Pushes and Pulls. The thing is, it wasn't that exciting because it wasn't really a fair fight. As soon as Kelsier got ahold of that ingot, those soldiers were toast. I did spice up the fight a bit by giving them shields—something that was missing from the original draft of the fight. Even still, this seems like a kind of brutal combat, not the more poetic and flowing battles I generally envision for Allomancy. (This is, by the way, the only fight I ported over from MISTBORN PRIME. There was a similar scene in that book where the protagonist took down a group of men with only an ingot. Again, I decided to grab it because of how well it introduced the concepts of Allomancy. It was quick and dirty.)394
As I re-read this chapter, I'm realizing just how obvious I made it here that Renoux is a kind of Mistwraith. Maybe I overdid it a bit. One problem with this novel in alpha reads was that many of my readers had also read MISTBORN PRIME, and so they understood the nature of kandra, and immediately knew what Renoux really was. It's not an extremely important surprise, however, so it probably doesn't matter that people can figure it out.
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Once I was to this point in the book, I knew that I had something. I needed a book to follow ELANTRIS—one that did all the things that ELANTRIS did well, but then expanded and showed off my strengths. In other words, I needed a "You haven't seen ANYTHING yet" book.
MISTBORN is, hopefully, that book. I took the best magic system I've ever developed, and put it together with two killer ideas and some of my best characters. I cannibalized two of my books for their best elements, then combined those with things I'd been working on for years in my head. This is the result.
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We've now seen Sazed preach a couple of religions to members of the crew. You may be interested in my process of coming up with his character.
It actually began when I was watching the movie THE MUMMY. Yes, I know. Sometimes it's embarrassing where we come up with ideas. However, my inspiration for Sazed was the moment when the oily little thief character gets confronted by the mummy, and pulls out a whole pile of holy symbols. He goes through each one, praying to each god, looking for one that would help him.
I began to wonder what it would be like to have a kind of missionary who preached a hundred different religions. A man who, instead of advancing his own beliefs, tried to match a set of beliefs to the person—kind of like a tailor looking to fit a man with the prefect and most comfortable hat.
That's where the inspiration for the entire sect of Keepers began. Soon, I had the idea that the Lord Ruler would have squished all the religions in the Final Empire, and I thought of a sect of mystics who tried to collect and preserve all of these religions. I put the two ideas together, and suddenly I had Sazed's power. (I then stole a magic system from FINAL EMPIRE PRIME, which I'll talk about later, and made it work in this world. Feruchemy was born.)
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Why do I have the ball scenes in this book? Isn't this supposed to be an action story? Well, the absolute truth is I like party scenes like these.
It's kind of odd. I don't particularly like parties myself, but in books, they add quite a nice contrast to the dark skulking type of activities Vin has been about so far. It's nice to show the lavish side of life in Luthadel. The ball scenes in ELANTRIS were some of my favorite, since they allowed for some relaxed—if important—verbal sparring and witty commentary. So, when I was planning MISTBORN, I knew I had to have some parties at the noble keeps.
So, that meant I had to get Vin to said parties. That meant she had to pretend to be a noblewoman. That's where this whole plot cycle started—with me wanting an excuse to have ball scenes in this book.
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Interesting. There will be Parshendi viewpoints in the second book, and you will be able to see a lot more of that.
Are Parshendi like a hive mind sort of culture?
They are not a hive mind. I thought people might assume that.
But because of the singing, it seems like...
There is a connection. It's more Union than Hivemind. You know about Jung?
Not particularly.
Jung's philosophy was that all people are connected.
Oh, like the dream psychologist?
I believe that collective unconscious was one of his terms. So it's not hive mind, but there is—there's something the Parshendi can tap into.
With the singing?
Yeah, like with the singing, where one sings over here, and one sings over there, they are actually in beat with one another even if they start at different times. So there is something there, a connection.
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It's a fantasy War And Peace, a story not only of individuals but also of cultures clashing across a continent. It will take at least three more books to finish. I worry that someone will walk up to me and say, 'I want an end to it now or I'm going to bash your head in.' On the other hand, I've had people threaten to desecrate my grave if I die before I finish it!
But if the main thrust of the story's already mapped out, couldn't another author complete it from Jordan's notes?
If I die, my computer's hard drive will be reformatted four times. I defy anybody to pull anything off it after that, and I've made arrangements that anyone who tries to finish the series after my death will have their kneecaps removed.
That's an ironic attitude for an author who gained kudos for his additions to Robert E. Howard's Conan saga, surely?
If he could reach us, I'm sure Howard would strangle me, Andy Offutt and all the rest of us. But I don't want somebody messing around with my characters, putting their boots all over my world.
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"The Wheel of Time" is in effect a recreation of the source of legends. I gathered together a lot of legends, fairy tales, and folk tales from around the world and stripped away the cultural references, so that just the bare story was left. The I reverse-engineered them.
You might recall a game: I've heard it called "Whispers," I've heard it called "Telephone"—a child's game. If you remember, the last child in the row stood up and said aloud, and what actually happened is what's on the piece of paper. So I've reverse-engineered to try and get back to something like what the piece of paper says. King Arthur is there, but most people don't recognize him right off. And there are a lot of other myths and legends too, although King Arthur is the most easily recognizable. As a matter of fact, I was shocked that some people didn't realize that Arthur was in the books until they read the third volume.
The story begins with The Eye of the World. That's the first book. And it begins in a very pastoral setting, with people who are very...well, innocent is the word. They are rural, they are themselves pastoral. And I tried to make the beginning almost Tolkienesque, as a homage, and as a way of saying, "This is the foundation that we're all jumping off from." But it begins to change, because I'm not trying to do a Tolkien pastiche in any way. And as we leave that pastoral setting, things begin to change. You begin to move away from the style of Tolkien. The characters begin to learn more about the world. They become more sophisticated, in the sense of having more knowledge, and thus they see the world in a more sophisticated way. They're not as innocent, as time goes on, as the books go on, as they were in the beginning. And so the tone of the books changes slightly with their worldview.
As to where the books are going—I know that exactly. I've known it from the beginning. I've known from the beginning what the last scene of the last book was going to be. I know how I intend to tie up the major threads. I know who's going to be alive, who's going to be dead, who's going to be married to whom, all these things. I know the details. I could have sat down six or seven years ago, and written the final scene of the books. And there wouldn't be a great deal of difference in what I'd write when I actually do reach that point.
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I also asked him if the character of Verin had any mythological parallels.
He said that he doesn't know and would have to see if there is anything in the notes. He also said that most of that stuff was done by RJ but he did add some of his own. He specifically mentioned that Perrin getting wounded in the leg in Towers of Midnight was his own addition. He didn't elaborate but there are a number of deities (particularly blacksmiths of some sort) like Vulcan and Perun who were wounded in the leg.
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Well, you know, fortunately I have listened to radio interviews that Robert Jordan did, and someone asked him that. And so I can just give his answer. His answer for the Wheel of Time: the Wheel of Time is about what it's like to be told when you're just an ordinary person that you have to save the world, and it's about the journey that an ordinary person makes, becoming the person who has to ultimately probably sacrifice himself, his life, in order to save the word. And I think that's an eloquent way to put it.
In a more general term, I can talk about fantasy for those who haven't read it, what it is and what it means to me. Because I came to fantasy kind of late; I discovered it as a teen. I wasn't reading it when I was very young, and it is the genre of imagination. And I worry that sometimes, in our modern-day lives we get so hung up on what is that we forget that, as human beings, part of our job is to, you know...part of our souls is to imagine what cannot be, and fantasy books in my vision are kind of like push-ups for your imagination. We tell stories about what maybe could be, what we wish could be, what could not be but we imagine could be, and that's what the Wheel of Time is really about. It's about that imagination, about creating a place that feels real while you read it, completely real with its own history and its own culture, its own everything, and for those brief moments, making that place is impossible become something real.
And it's got strong elements of mythology that feel as though they're drawn on European models, Asian models...
Yes.
There's a lot about....well, the Wheel of Time is to do with the cyclical nature of time that I guess we associate with Asian, mystical religions, I suppose. There's a creation story in there that sounds a little bit like the Christian story.
Yep. He was very much a mythologist; Robert Jordan studied myths and legends, and the Wheel of Time is fascinating in that what he tried to go about is, the characters in these books he implied are founding myths that will eventually become stories and legends during our time, as the Wheel turns back to our time, and yet, things they reference in their lives were myths started by our time. It's cyclical, and so they'll talk about ancient legends that you pick out are them talking about the Cold War, America and Russia, except they become giants that threw spears of light at each other, and things like this, and yet we have people who are fulfilling things like the Odin mythology and the Loki mythology, kind of on the sly. You don't even figure it out unless you know mythology, and you're like, "Wait a minute. These people then found myths that, during our day, are our stories and legends, and yet we are their stories and legends." It can be kind of mind-breaking to try and parse it all together and figure it out.
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"There are bits and pieces (of Charleston) here and there, though I continue to stress that the Two Rivers (home of the series' three main protagonists) has no relation between the Ashley and the Cooper, but of course things filter through. It's impossible to write without keeping who you are and where you're from out of it," says Jordan.
"History is mutable. It's so dependent on who you remember and what you remember. For instance, with the American Revolution, Charleston was written out of the history books because of the secession. You know, during the Boston Tea Party, we sent more food and aid to Boston than any of its neighboring colonies. But that's not something that children read about in school. The solid tones of the past are not that solid. They are a thin facade placed by partisan observers," he says.
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Somewhat inevitably, perhaps, Jordan ended up being compared to fantasy's other master—J.R.R. Tolkein, of Lord of the Rings fame. And from a powerful source, too.
"Jordan has come to dominate the world that Tolkien began to reveal..." crowed the New York Times. Perhaps it was his battle scenes, which portray a realism that only one who has experienced battle—Tolkien in the World Wars and Jordan in Vietnam—can truly contemplate, although Jordan says he reached further back for his sources.
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But it was more likely something deeper. Tolkien had a great mastery over the world in which his characters lived. Indeed, that was why he wrote his stories at all. As a master linguist who was utterly fascinated by ancient British and Norse mythology, his goal was to create a separate world. He even created a language to go along with it—Elvish—which anyone with a great deal of time and inclination can learn.
Jordan, too, has created a new world, but his world is a byproduct of his story.
"The beginnings of the story came first, then the world began to grow." he says.
"I was rather shocked by the write-up in the New York Times comparing me to Tolkien. We have totally different backgrounds. He has an English voice and drew strongly from English and Norse traditions. I have a Southern voice. He had two women of note—Arwen and Eowyn. In my world's mythology, women tell half the story. I grew up around strong women. Women killed and ate the meek men in my world," he says.
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Another thing that sets Jordan apart from Tolkien is an ever-present sense of hope—something that has kept readers reading for 7,000 pages and will keep them reading 'til the end of the series, which Jordan says will take a minimum of two more books. No matter how bad the odds are against his characters, no matter that the world draws ever closer to its final battle with the Dark One, Jordan slips in enough events to stop readers from becoming fatalistic.
Tolkien, on the other hand, was a profound fatalist himself. And, indeed, while his characters did, for the most part, achieve their ends, there is a sense of bittersweetness that pervades his works. His attitude is evident even in his relationships with the young children he left at home while off fighting World War II (and dreaming up his master work). Speaking metaphorically of the war with the Germans, he wrote his youngest son Christopher, saying, "We are attempting to conquer Sauron with the Ring. ... The War is not over (and the one that is or the part of it, has largely been lost.) But it is of course wrong to fall into such a mood, for Wars are always lost, and The War always goes on; and it is no good growing faint."
It would be hard to picture Jordan announcing that wars are always lost to a young child; instead, he has a childlike sense of wonder and enjoyment of the world around him that his predecessor lacked.
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The culture and magic in his works, such as the epic fantasy The Way of Kings were inspired by Chinese numerology and the Confucian social order, Sanderson said in a recent interview with CNA.
"The concept of the relationships between leaders and followers, fathers and children were fascinating to me," said the 36-year-old American author who lived for three years in South Korea, where Confucianism is observed.
"It created a core order for a very organized culture," he said.
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The Way of Kings, released in 2010 and the first in a scheduled 10-novel series titled "The Stormlight Archive," follows the story of three individuals from different strata of a society through a medieval feudal world thrashed by violent storms.
The author said he also drew heavily on the concept of numerology in Chinese culture to create his magic, because numbers in Chinese have diverse meanings.
"In English a one is a one but in Chinese each number and character has multiple meanings, so the idea of numerology as a superstition and almost as a science was very fascinating for me," said Sanderson, known for the complexity of his magic systems.
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Calligraphy has also made it into Sanderson's novel.
At the end of The Way of Kings, one of the characters paints a calligraphic symbol on the ground then burns it.
"You paint it and set it on fire, and that is a prayer in this world," Sanderson said. "That is something I drew from the Chinese culture."
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On every visit abroad, Sanderson said, he takes notes and tries to write down a story that inspired him, to be used as a "seed" for later stories.
For example, an exhibit of necklaces and armors made out of coins that he saw nine years ago in the Middle East inspired him to create "coin armors" for the characters in his new book A Memory of Light, which is scheduled to be launched in fall this year.
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He began all his books with the wind blowing. Breath, to instill life into his characters. In the Bible, Job 33:4 says, "The Spirit of God hath made me, and the breath of the Almighty hath given me life." When other writers would talk of their characters taking on life of their own, and controlling the story, he said, "I am an Old Testament creator: My fist is in the middle of my characters' lives."
Oh, dear, dear man. And what a creator he was! And, as Scott Card said of The Eye of the World, what a powerful vision of good and evil.
On January 8 you will see the final turning of his powerful vision. It comes to you with his love. And mine.
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How was the Old Tongue created?
Jim had books on almost every language in the world in his study. He drew inspiration from those.
A lot of it comes from those and at the same time a lot was just his own creativity in adapting that into this world which he has created.
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Will anything be done specially for those who won the contest to have their names in the book?
In The Gathering Storm, many fans stated that the names felt off, and Brandon agreed. Robert Jordan's character names were inspired by the real world, such as Ogier St. in Charleston, his stove, medications he was taking, etc. There had been a fundraiser for one person to have his name included in one of the books, and that was being continued. Brandon decided to increase this, and put many people in the final two books. The short answer: Nope, the name in the book is the something special.
(Note: Later, I happened to be sitting up front when the person who asked this question came to the front, with his wife and an absolutely adorable two-year-old little girl. Turns out, he had his daughter's name placed in the book instead of his own. Brandon signed the book at the place where she was mentioned.)
419
Did Charleston have a lot of influence on the Ogier?
The Two Rivers? Ogier Street?
Actually, it was later revealed that Ogier was a subconscious thing, as Jim wanted something close to the term "ogre".
And, Jim grew up in a small town, much the same as the Two Rivers in their treatment of strangers.
420
Seems like RJ was a King Arthur fan? Names seem so familiar.
It was consciously done.
421
"These papers document not just the context, contributions, and creativity of one very significant Charleston writer, but will be used by researchers exploring a popular global phenomenon," says Harlan Greene, the senior manuscript and reference archivist of special collections at the Addlestone Library. He thinks this collection could have as much popular appeal as the books themselves. "One of the most interesting parts of archival life is not knowing how the materials we preserve may be used by researchers," Greene adds. "Will fans want to touch the manuscripts? Will scholars want to see how plot and characters changed, or how Jim's editor Harriet influenced him? Will students of Arthurian legends want to check out Jim's sources? Or will others studying the effects of technology come to see if Jim's writing style changed as he moved from handwritten script to typing to computers?"
422
Let me answer that in reverse. The whole fan name thing, where it came from is, I wrote the first book, The Gathering Storm, and I got several notes from Maria that said, "You know, a lot of your names don't feel right. They don't feel like Wheel of Time names." And it was one of the areas that, fans noticed it too when the book came out. I named people like I name people, and so for Towers of Midnight, I felt, "I need to radically change the way I name. I need to use Robert Jordan's methods." So while talking to Maria and Harriet, Harriet told me this wonderful story where...you think he named someone after...(to Harriet)...a washing machine, was it? You remember you said, like there's a little name on one of the washing machines...was it you?
The stove.
The stove is a Jenn Air, and every time I looked at it, I would think of the Jenn Aiel. [laughter]
And at one point I was taking allergy medicine, and whoever considered Corianin's surname—Seldane?
And there's an Ogier St. in Charleston. And beyond that, Robert Jordan was naming a lot of characters in the books off of mythological figures, with some twists. And so I felt—I actually said, "I'm going to grab a phone book, and I'm just going to go looking for names and try and tweak those names to start naming in the Wheel of Time." And when I did that, I stopped and thought, "Wait a minute. I had a list of names; it's in the list of the names of the fans who were part of this one charity drive we did." So I just started grabbing their names; that's as random as the phone book for me, and that's where the naming [characters] after fans thing came from. It was me forcing myself to try and do something different in the way that I'd been naming.
Now, back to the original question, did I name anything after myself: Actually, there's a cameo by Robert Jordan in the books, of Robert Jordan. Do you guys know what it is? If you know, raise your hands. If you don't know...most of you do know? No, most of you don't know. There is a statue of Robert Jordan in the books. It is discovered among the ter'angreal that were originally in Rhuidean, right? Rhuidean? No, Ebou Dar; that's right, it's the Ebou Dar cache. See, that's why I looked at Maria, and I'm like, "Where did they come from?" And there's a man that has the contents of many stories contained, and that was described to look like Robert Jordan.
I gave myself a similar cameo to that, in that, one of the times when I was visiting Charleston, Wilson—who was Robert Jordan's cousin, and they were very dear friends, like siblings—was taking Robert Jordan's weapons collection, and figuring out what to do with, and he had so many weapons. [laughter] It was really awesome to go walking through his workshop, so to speak—where he'd work—and see all these weapons, and see all of the different versions of the ashandarei that he had, and you can just imagine him swinging them about and deciding how he was going to do this, and describing certain weapons. He had everything, and so he'd use it. And Wilson was doing this, and he said to me, "Brandon, go out there and pick one, anything you want. Go grab one." And so, I couldn't pass up an opportunity like that, stunned though I was, and I went out there and I found at the very back a katana with a scabbard that had a red-and-gold dragon on it, twisting around the scabbard. And I don't know if the idea for Rand's dragons came first, and then he bought the scabbard and the sword because it looked like that, or if that was part of the inspiration. I suspect it was the former, that he saw that and thought, "Wow, that's just like the..."
But either way, I picked that one, and then I wrote that sword into the books, which you will find if you look around; that sword is mentioned. So that's my cameo, is I put my sword in. It now hangs on my wall, inside a case—my wife had it, got a case and a little plaque that says "Let the Dragon ride again on the winds of time," underneath. And it hangs on my wall with Robert Jordan's birthdate underneath it.
423
It was based on a lot of different languages. He had shelves and shelves of language books—every language, practically, known to man—but it was a lot of creativity on his part to put it all together.
Another fun story here. At one point, when I was visiting Charleston, I was talking about the mythological significance of certain things, and I'm like, "I can't figure out the mythological significance of the ashandarei." I knew pieces of Mat's mythological significance—not based on language, but the mythology—and Harriet said, "Oh, I know where it came from." She ran out to his library, selected a specific volume, came back with it and gave it to me and said, "It's this chapter right here." And showed me a chapter in that book that I could read that talked about the mythological significance of that specific piece of the Wheel of Time world. And so, there are all sorts of things like that that he used.
424
My name is Anthony Gould. I've been reading the series quite a bit. I've read 1-13 ten times. [murmurs, woos] And so...and I actually planned to read A Memory of Light ten times in a row before I read any other book...[laughter]...just so I have something to say instead of saying, "I've read every other book ten times, and I've read this one once." That'd be bad.
But yeah, so my question I think is directed at Harriet, mostly. I was thinking, well, is the character Mat Cauthon—did Robert Jordan base that character on him?
Maria was saying something earlier today that would suggest what you think he did...? (looks at Maria)
Somewhat.
Somewhat. I would go for that. He told somebody, I think more than once, that all the female characters were based on me. [laughter] In the same way, I think that perhaps he based all the male characters on him, including Padan Fain and the like. [laughter]
Traits he had in common with Mat: There's one point Mat's talking to Olver about turtle shells, and Mat's thinking about a turtle shell he had. Jim—Robert Jordan—had a shelf of turtle shells in the office, and he did like to play cards and other games. [laughter] Yeah, there were aspects of Jim in Mat.
And to quit a job as a civilian engineer working for the United States Navy in order to write fiction...if that isn't the act of a gambler, I don't know what is. [laughter, applause]
Alright, well thank you then!
425
Thanks, Bob. You rock.
So what kind of prewriting did you do for A Memory of Light @BrandSanderson?
Lots of practicing character viewpoints. I also make a huge outline, which started on big sheets of butcher paper.
Is there anything specific process-wise you learned from completing WoT that you will apply to future projects?
I'm in awe of RJ's subtlety and hope to be able to transfer my understanding of that to my own works.
Did the ending of A Memory of Light influence the end of Emperor's Soul?
Not intentionally, but it's hard not to be influenced by projects like this.
For example, I wrote Rithmatist while developing the revision for The Way of Kings, and both ended up with a redhead artist.
Did the confrontation between Vin and Ruin in Hero of Ages influence the Rand v Dark One scenes?
Everything I do influences everything else, so I'd say yes—but in this case, I had RJ guiding me as a greater influence.
How does it feel now that the Wheel of Time is over?
Sad. Awesome, but sad.
Is it tough knowing you can't continue the story?
Yes, and no. I feel the ending is the right one. And I can imagine in my head what happens, so for me, that is enough.
426
Although I think you're right—we are getting into kind of details, but I do want to come back to the worldbuilding a little bit later in the conversation. But without giving too much away about the final book–there's a lot of fighting because, you know, it is the Last Battle, right?
Yes.
And I know that your husband had a military background. Can you talk about that, and how it may have influenced his writing?
Yes, he served two tours in Vietnam, in the Army. He was a helicopter door gunner.
And a Citadel graduate, right?
Yes, he was. He went to The Citadel as a Veteran student, and loved that institution and the Army with–with all his heart, you might say. A friend of his said to me once, "Some people take off the uniform, and that's that. Other people, the uniform sinks right into their skin." And my dear husband was one of the latter.
And it really shows in the books. There's a lot of tactics, a lot of military strategy.
Yes, it does. The New York Times said at one point that the books reflect the last 30 years of American experience, including war, in the way that Tolkien's book reflected the last 30 years of the English experience when he was writing during World War II, that Robert Jordan's battle scenes are pretty wonderful.
That's an interesting parallel to Tolkien actually.
The New York Times' article on Tolkien and Jordan, published in 1996, can be read here.
427
When I first emailed you, Brandon, I indicated to you that my sons are readers. One out of three is not so much an avid reader, but they were captivated by the book that probably gave you a national name, and that was Elantris. And in there, there were themes of a Utopia, and then the opposite. What happens when Utopia crashes, or there's the fault line, there's a crack in it? And then we go to Mistborn, and with your permission to sum up kind of shortly, it was, some said, "A revolution of a new generation against someone in power, and yet they don't even understand the consequences of what they are beginning." So there are underlying themes that you are hitting as you move forward in your writing. Are these themes that you set out, you think, "This is something that is important to me as an author and I want to explore it?" Or does it evolve through the characters that you develop?
It's much more an evolution, the second one you mentioned. I'm not one of those who sits down and says, "I want to write a book about X." I don't go and inject any sort of philosophies or theories into my book. I sit down and say, "I want to write a book about this character. Well what's going to be important to this character? What's going to make them tick?" What makes them tick actually tends to be things that I am worried about, or I am concerned about, or I like to think about and so, the two do cross. You'll end up... In my fiction you will often find me exploring concepts and ideas that I am interested in, but that will be because my characters are interested in them.
428
429
430
Did the name "s'redit" have anything to do with "editor"?
No, she didn't think so; however, she told the story... The Ringling Brothers (I think) circus came to town and she & Jim went to watch the elephants being unloaded. It was quite an impressive sight, and she indicated that was when he decided to put them in the books. Also, watching the (incredible!) acrobats, she's pretty sure that's when the ideas for Luca's menagerie etc. came into being.
431
What are the top three characters in which her personality dominated that character's personality?
(joking) Graendal, Moghedian, ... (lots of laughter) Probably Nynaeve. Harriet remarks that she has several home remedies for any ailment. She states that Robert Jordan said all of the women characters stem from her and makes a comment about nagging Robert Jordan to take out the trash.
432
How did reading The Wheel of Time inspire his magic systems?
The first influence was Robert Jordan's focus on human characters over fantastical ones. He felt that Jordan's concept of weaving was complex and interesting, as opposed to magic systems of authors such as David Eddings. With the Wheel of Time, the rules and restrictions on magic made characters more clever and interesting. He didn't want to modify the WoT magic system but he did explore two aspects of it using ideas he had as a teenager: the World of Dreams and gateways. He avoided adding new weaves because the series was coming to a close.
433
What were Robert Jordan's influences for the creature that Padan Fain became?
Just his own work and imagination. There were no outside influences that she knows of.
434
435
A fan asked him if Alivia's role in the epilogue was her fulfillment of Min's viewing and he said that it was very clear that that was all that that viewing meant. He said that fans are speculating that she played a part in the body swap but she did not.
Brandon went in to little detail about the body swap, saying he knows as much about it as we do and the notes just didn't give more. He asserted that he has to do with the balefire streams touching and the fact that Moridin no longer wanted to continue to exist but that Rand very much wanted to continue to exist.
436
Most of the questions during the Q&A centered on the writing process in one way or another, either of these last three Wheel of Time books or of his other works. I had never before had a grasp on the sheer size of what Mr. Jordan had thought about and committed to (digital) paper about this series, all the details that will probably never see the light of day, until Brandon commented that his attempt to put Jordan's massive document onto his own computer resulted in it crashing after 32,000 pages. If we ever need a metric to relate how real the world Jordan created was, that is as good as it gets.
Brandon also shared the funny and idiosyncratic way Mr. Jordan would get his inspiration for names; it wasn't all just Norse and Hindu myth all the time, but apparently also everyday objects—streets in his home town (Ogier Street!), his washing machine, and random strolls through the phone book. If you've lived in Charleston in the past 23 years, who knows, you may have made an appearance as an Andoran Noble or the Old Tongue name for an Aiel warrior society!
437
When Jordan died of a rare blood disease in 2007, he left copious notes for concluding his renowned Wheel of Time series to Harriet McDougal Rigney, his wife and editor. Rigney searched for an author to finish her husband’s work and chose Sanderson after reading a heartfelt eulogy to Jordan from Sanderson's blog as well as his first Mistborn book.
"The beautiful eulogy he wrote made me see the necessity of checking out his stuff," says Rigney. “Brandon's world—his characters and their situation—were all very clear to me. I saw that he could do it."
"Robert Jordan had this beautiful way of looking through someone's eyes, that when you were reading their viewpoint, you felt like you knew them," Sanderson says. "As an early writer, I would study that and say, 'How is he doing this?'"
438
Although he is now a six-time best-selling author known for creating relatable characters, vivid settings, and unique magic systems, Sanderson was not a bred-in-the-womb writer. Like many adolescent boys, he avoided reading. But when his eighth-grade teacher convinced him to pick a book off her shelf, he chose Dragonsbane, by Barbara Hambly—because of its cool dragon cover.
"It was like the story of my mom, except in a fantasy world with dragons, and that was just awesome," Sanderson says. "It had all the action and adventure, and it had all the relate-ability."
Sanderson went on to read every fantasy book in his high school.
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441
(Concerning the crystals collapsing into the hill after the battle) Have you heard of a myth about Merlin in a crystal cave and the Holy Grail? We all know what its other name is.
Yes but there are many layers there. The sa'angreal was shaped like a cup (-which I did notice earlier-). And Bao the Wyld, think about the name, it sounds like Beowulf (-looks like I should read that for more theorizing-).
442
Then Kiley had a question. She's very soft-spoken so I'm not sure I got it all down right.
So how much, either consciously or unconsciously, do the diary entries from the Lord Ruler reflect the Rand-type characters?
That's the pitch to myself for Mistborn, years ago: "What if Rand failed, and decided to take over the world instead?" basically. It's more than that, though; it's, you know" "What if Frodo kept the ring? What if the hero from the monomyth failed, and instead became the tyrant?" And so, I consciously evoked that.
So did you ever see in that through the end, so that Rand didn't go....like, this is really similar, ever?
Not specifically, but you know, I was basing the idea off of that, yeah.
It was like, "This could be Rand's diary," you know.
443
Um...did you notice...(in a louder voice)...has everybody standing around me read the book?
Okay, spoiler! Just warning you.
Spoilers! Okay, did you notice any good foreshadowings for Egwene's death aside from Guinevere and the Year of the Four Amyrlins?
Um...(laughs, looks at Jenn)....those are very good. I mean, it's mostly, you know, the Guinevere myth and things like that, but there's...(to Jenn)...there's others, aren't there?
The Year of the Four Amyrlins is the only, like, really nice one that I've latched on to, you know? Because it's like, she's talking about, "It's almost like now..." and it's like, "Everybody came to grief in the end...." And it's like...yeah.
Mmmhmm.
(laughs)
444
The name...how do you pronounce it? Is it no-tay, or no-tie?
Oh, it's...you pronounce the K.
Oh, you pronounce the K!
....according to Alan, who is the Old Tongue expert, who corrected me on it even though I named him.
So say it!
k'no-tie. But Alan can correct me, because Alan is the expert.
Does it have any mythological basis that you know of?
No, it does not that I know of, because that one, as most of the names—not all of them, but most of them that I named, because I named him—came from me writing something in English, and saying, "Alan, give me the Old Tongue."
Okay.
And so, there are times where he'll find something, and I'll be like, "Oh, that sounds like this! Let's use it. Oh, this sounds like this; let's use it." Most of the time, it's...he comes up with the direct translation.
Like, Shaisam, actually...
Yeah.
Yeah, I mean that's easy to figure out for us, right?
Yeah. And there are some where I say, "Let's find something that feels like this..." and then, you know, of course, Perrin's hammer, right?
Yeah.
That's one where you're like, you know, let's find an Old Tongue translation that works for what the mythological symbolism is.
And that works well. It's hard to pronounce though.
Yeah, it is a little hard to pronounce though.
Can you pronounce it?
MAH-HAHL-in-ear? Eh...ask Alan.
(laughs) Okay.
445
Was Min's "three ships sailing" inspired by the Niña, the Pinta, and the Santa María?
I don't believe so. Wow, but I don't know, so I can't say on that one...
Oh, it wasn't yours?
Uh, no....ah...
It was in the last book: three ships sailing, insect in the darkness, red lights....
Yeah. It's not the Niña, the Pinta, and the Santa María....
Yeah, well I thought it might have been inspired by that...
We'll have to dig into the notes on that one.
Allllll-right.
446
Do you see Robert Jordan’s characters coming out in your writing?
No. That may happen unconsciously, but my goal is not to have that happen, because I want to tell different stories. It would be like if Kelsier started coming out in Dalinar. It's just not something we want to have happen as a writer. We want everyone to be their own individual.
447
The [offscreen] conversation between Tuon and Hawkwing, can you tell us anything about that?
I can tell you that it did take place, and that Hawkwing is more inclined to agree with what's going on in Seanchan than I think what fans expect him to be. Now, remember that Hawking was not fond of Aes Sedai. Part of that was not his fault, but he was not fond of them. He is not just King Arthur, he is Alexander the Great. King Arthur ruled through justice. Artur Hawkwing ruled through justice and ruthlessness. It will certainly be a conversation filled with emotion and passion, but I don't think everyone expecting Hawkwing to take their side is understanding who Artur Hawkwing is.
448
Having been so involved in these books over the last five years, and as an author with your own projects in the works, how hard is it to separate the heart and soul of Robert Jordan and the Wheel of Time from your own stuff?
You know, this is something you just learn as a writer. To juggle projects. And writing is my passion, and I don't usually have trouble mixing up projects. Now that said, I do sometimes get influenced by certain projects, or end up repeating myself, and that's something you have to really watch out for as a writer. Where you've got to be careful not to let the same themes and ideas make you do the same thing over and over again. But that's a different question. Separating myself from the Wheel of Time was not as hard as you might think, because it's something I had to learn to do when I first started writing. Because the Wheel of Time was a dominant force in my writing from the beginning, I had to say let's write something that doesn't just copy the Wheel of Time. And I think every writer learns to separate themselves from their influences. Our first stories are usually derivative. And we learn over time, hey here's how to express my own voice. My first novel, the first one I finished, I went back to it years later, just a couple of years ago. I went back and I dug it out and looked at it. And it started with the wind scene, it started with an omniscient view of the wind blowing across something. I'm like, oh I've totally lifted that from RJ. But, you know, that's okay on your first novel. It's something you learn.
449
Having worked on this project after somebody else, how will this affect your future writing style?
Well, I think I gained a lot of insight, working on this project, and that has changed my writing style. I don't think that necessarily, the work on it normally has, because I, like I said, studied the Wheel of Time, and learned about managing influences early in my career. And yet, working on this, being able to see the things RJ did, and gaining a better admiration of some of the things that he managed to pull off. His level of subtlety and foreshadowing for example, really made me say wow, I can see what he's doing and I can see it even better, and it's challenged me to be a better writer. So, I think, as to be better at working with multiple viewpoints, lots of different characters.
450
I don't think it's necessary at all. The writer's own fascinations—whatever they are—can add to the writing experience. But yes, some philosophical ideas worked into my fiction. Plato's theory of the forms has always fascinated, and so the idea of a physical/cognitive/spiritual realm is certainly a product of this. Human perception of ideals has a lot to do with the cognitive realm, and a true ideal has a lot to do with the spiritual realm.
As for more examples, they're spread through my fiction. Spinoza is in there a lot, and Jung has a lot to do with the idea of spiritual connectivity (and how the Parshendi can all sing the same songs.)
Not completely sure where Spinoza comes in. I guess the shards are part of the natural world and have no personality without a human wielder.
Yes on Spinoza there, and also the idea of God being in everything, and everything of one substance. Unifying laws. Those sorts of things. (Less his determinism, though.)
451
452
All of the keeps in the Mistborn series are based on real structures I've visited. The mists are based on a trip to Idaho, were I drove through a fog bank at high speeds.
Warbreaker's setting was inspired, in part, by a visit to Hawaii.
Much of Roshar is inspired by tidal pools and coral reefs.
453
Just wanted to ask how you come up with all your different universes?
You know, it’s hard to say where specifically where they come from. You can point to certain ones and say, Mistborn, Mistborn came from me driving through a fog bank at 80 miles an hour and saying, “Wow that looks cool, can I use that?” And you can point at Warbreaker with me saying, “I’ve done this whole world of ash and I need to do something colorful, let’s build a color based magic system.” Way of Kings is definitely influenced by tidal pools and things like that. And so, each one’s different, it’s just things I see that I think will make interesting stories and settings.
454
When you were working on this project did it all feel like you were cheating on your world? Maybe feel like you were cheating on a spouse?
[Laughs] That's an interesting way to put it. Not cheating on a spouse, but cheating on my hobbies. I was still able to release Way of Kings, which is my big capstone epic I'd been working on up until that point. I was still able to do a book in the Mistborn sequence. I had to put a lot aside, but it didn't feel like I was cheating because I view these characters as closely to my own as possible. Beyond that Jordan, even though I never knew him, was a mentor to me. His writing is what I studied when I was trying to figure out how to be an author. I picked up Wheel of Time and tried to figure out, how is he doing this? I wouldn't have said yes to anything else, but I said yes because it was Wheel of Time and I was so familiar and attached to these characters.
455
It's a really interesting thing. When I got to college, I decided I wanted to be a writer, and I started reading the books that I loved as a youth and studying them and trying to figure out how to do writing. Because . . . I love my professors, but writing teachers don't actually teach you how to write. I don't know if any of you guys have taken writing classes, but they're like well, let's explore your inner voice. And I'm like, you're telling me I have to hear voices? Well, I already do but they're not telling me how to write. How do I write? How do I make a character cool? And teachers aren't really big on teaching you how to make characters cool. They like to teach you how to develop your style.
And so I started reading books, and I was actually very very disappointed because some of authors that I read—I won't mention names—but some of authors I read as a youth did not hold up when I was an adult. And they were perfect for me at the age, but as I tried to inspect them as an adult writer trying to develop my style, I didn't find the depth that I wanted to dig into that I thought would teach me how to write. Robert Jordan still did. In fact, Robert Jordan was the one that I would dig into and find how much I'd missed. I constantly tell a story about as a 15 year old reading these books, you know, there's this character Moiraine who's just like always keeping the boys down and not letting them . . . She's always giving them orders, and I was always like, Moiraine, just leave them alone, they need to go off and do cool things! And then I read the books as an adult and I'm studying them and I'm like, you stupid kids, listen to Moiraine!
[laughter]
There's this depth to Wheel of Time books that the various characters are all expressed on very different levels. And Moiraine has an entire story going on behind the scenes that you don't see because you don't see through her viewpoints. And there's a little subtlety and detail. I mean, maybe I'm dense, but I didn't get the whole thing with it being our world, and there . . . and who was it? Not Buzz Aldrin, um—
John Glenn.
John Glenn being in the book referenced, and America and Russia and the Cold War being referenced in legend. I didn't get that stuff till I was in college, and I'm like how did it miss that? You know, it's like a smack to the face, right, the first time you realize that Egwene is Egwene al'Vere, which is Guinevere. And you know, I didn't get this as a kid, and building these things out and understanding them and seeing the depth of writing that he was capable of—the really wonderful sentences that evoke so much feeling, emotion, and description.
I started studying the Wheel of Time to learn how to write. It became my primary model, just on a prose level, of how to do this thing that no one could teach me how to do. I spent the next . . . I decided I wanted to be a writer—actually, I was serving mission for the LDS church in Korea. The reason is I . . . I really wanted to be a writer before then, but my mother convinced me that writers don't get scholarships, and that I should be a doctor instead. And so I actually applied to BYU—I grew up in Nebraska—to go be a chemistry major, because that got scholarships. And then I got into college and realized what they do to all those people who just said they want to be chemistry majors to get a scholarship, is they put them in a really hard chemistry class that other people don't have to take their freshman year to show you what chemistry is like.
And I then went to Korea and was so happy to be on a different continent from chemistry. I did not enjoy that freshman year, but I did spend a lot of that time writing. And I decided I missed writing so much, but I didn't miss chemistry, that I had made the wrong choice, and I decided to start writing a book on my days off during my missionary work, and I just started writing in a notebook. And I completely fell in love with the process. I'd known since a kid this is what I wanted to do, but that's the first time that it clicked for me, that what I loved to do should be my job, right? That I could spend eight hours working on a story and come out of it feeling awesome and have not missed that time at all. I get the same thing from a lot of my friends who are code monkeys. It kind of scratches the same itch—that you get into it, and you're creating something, and it's working, and it's clicking. And yes, it can be hard but you love it at the same time. That's what I wanted to do.
Over the course of the next eight years I wrote 13 novels, trying to break in. And I eventually sold Elantris, my sixth book. And I sold it to Tor books. And when I got an offer from Tor . . . It was funny, I called up my agent. He said, well, I want to take this and I want to shop it, because usually you can get a better offer if you have one offer from somebody. This is basic business philosophy, right? And you go to everyone else and say, well, we got this offer from this company, will you beat it? And I said no, you can't do that. And he's like, but we can get more money. And I said, Tor is Robert Jordan's publisher. [laughter] We're not going anywhere else. When you have an offer from the top you just take it, and I did. And he, to this . . . not to this day, because things have kind of changed in my career, but there were many years where he would say to me, you know, I still wish you'd let me taken that, I bet we could have, you know, got a bigger launch, and yada yada yada. And when I did start working on the Wheel of Time, I actually called him and I said, so do you still wish? And he's like ah, you know, ah . . .
[laughter]
456
During Towers of Midnight, Rand says "How I wish I had listened to Gilgame..." while he and Min are in Far Madding. Was Rand going to reference Gilgamesh before Min interrupted him?
He finished the word, I believe. Gilgame is the person referenced.
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Read them all. Loved them. The characters are extremely realistic. I'm jealous, really I am. I want to steal your ideas so badly (but won't of course).
Hi Cpt_Life,
As long as you don't copy+paste text, I don't think you should feel bad about "stealing" ideas. Stealing memes, stories, and characters is a time-honoured tradition, and even the stories in the Bible are in effect various tales that circulated all around the Near East, and were constantly enhanced, improved, and incorporated into larger epics. Some of my own stories are crazy crossovers/mash-ups of various characters, plot elements, ideas, concepts, and phrases from various sources: Ayn Rand's The Fountainhead, the Bastard Operator from Hell, the "Friends" television series, Buffy, Star Trek The-Next-Generation/Deep-Space-9, Dumas' The Three Musketeers, Illuminati and Elders of Zion conspiracy theories, the television show Sabrina The Teenage Witch, Sesame Street, the film The Princess Bride, the Jewish Bible and the Jewish "Midrash" (= "to study", "to investigate"), etc. etc.
If you look at the wikipedia entry for Milady de-Winter—who is featured in Dumas' The Three Musketeers (and is a truly formidable, resourceful, and awe-inspiring antagonist—and as a result a very attractive and captivating character), you can see that he borrowed her from characters by previous writers about this. Back in the 19th century, copyright only applied to texts, not to characters or concepts or worlds in the story, and I have decided to place all of my original things of those under CC-by.
I'm not saying you should do blatant plagiarism, but you should feel free to incorporate some of those in different variations in your stories. Ideas can not be copyrighted—only patented, and patents on such non-tangible things such as software, business practices, or on storylines or plots (see this Slashdot.org post titled "USPTO Issues Provisional Storyline Patent") are absurd and given the current United States patent regime, are hard to avoid, and you probably should not worry about them.
Regards,
-- Shlomi Fish (a.k.a "Rindolf").
Shlomif is right. Every author is influenced by what they've read. Mistborn was deeply influenced by my love of heist movies, and you can trace where characters came from if you watch enough of them. Let yourself be inspired by what you read, just make sure to take your own spin on it.
Thanks for reading!
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Wait wait, so it is a book [Steelheart] about a magical upper class and a lower class who rebels against them? But I already read Mistborn!
You know, I honestly worry about this a lot. Perhaps more than I should. I don't want to start repeating myself.
This was one of those "Write it by instinct" books. The idea was too awesome to ignore. Basically, it's the story of what happens if people in our world started getting superpowers, but only evil people got them. Story is about a group of people who fight back by assassinating people with superpowers by researching their weaknesses, then laying a trap and taking them out.
However, it DOES share similarities to Mistborn. Much as Warbreaker and Elantris share a worldbuilding premise. We shall see, after readers get it, if I'm repeating myself too much. It's hard when you've got an awesome story you want to tell, but also want each series to have its individual identity.
| what happens if people in our world started getting superpowers, but only evil people got them
Is that the case, or rather a more cynical approach to 'power corrupts, absolute power corrupts absolutely'?
That very question is actually a plot point in the story.
Oh wow. The book's not even out, and I managed to spoil it...
Ha. No, you're not spoiling it. What I mean is, very early in the book, people ask the same question you did. Is the way they act caused by them having too much power, or is it because certain types of people got the powers in the first place. It's not a spoiler to ask the question.
The origin of this story has to do with me, driving along, and getting cut off in traffic. I thought to myself, "Buddy, you're glad I don't have superpowers, because I'd totally blow your car off the road right now."
My immediate reactions made me start thinking about what would actually happen if some people had those kinds of powers.
This sounds really cool and I look forward to reading it! One thing I wonder about though, is how you fit this into the shard multiverse? I'll be honest and admit I'm not totally up to speed on all your books and all the meta-lore, but as far as I knew you had a pre-set number of possible worlds, all created by some unique piece of shard from a larger whole, right?
So for this idea, did you happen to have a specific shard available that fit with the world, did you have an "undefined" shard you could use, or is this something separated entirely from the multiverse setting? Really curious about this as this whole concept as I know of it of the multiverse is really intriguing.
Anyway, thanks for being an awesome writer, from a fan!
So far, most of my deviation novels (Alcatraz, Steelheart, The Rithmatist) have not been part of the shared universe. Part of taking a 'breather' is letting my mind run free without continuity restrictions.
Often, good restrictions can make for a more impressive story, but sometimes you have to be able to do whatever occurs to you, even if it doesn't fit the shared cosmology. So, Steelheart is not a shard novel. I HAVE set apart plenty of places that are less defined that I can tell shard stories in, but this isn't one of them.
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Just realized what Shardblades remind me of...
In my head, they remind me a lot of Keyblades from Kingdom Hearts. The blade appearing out of nowhere when you hold out your hand seems rather similar. They're also both highly coveted in their universes and for both types each blade is different from the next (I think). Just wanted to see if anyone else noticed this or if I'm just crazy and have had way too much time to think waiting for Words of Radiance.
Shardblades aren't inspired by keyblades specifically, though there is a core inspiration that might be shared by both myself and the creators. While I did play the first kingdom hearts game when it came out, the first draft of The Way of Kings was well under way when the game was released.
However, I did play all of the Final Fantasy games—I had the first on original Nintendo, so get off my lawn, you kids. The origin of Shardblades relates to fantasy games and art in general, and the concept of the stylized sword which is also horribly impractical.
In a lot of my writing, I react toward or against the fantasy archetypes of my youth in the 80s and 90s. When designing the Stormlight Archive, one of the things I asked myself was, "Can I make a situation where these oversized, over-stylized blades are actually practical? Why in the world would you need a weapon like that? And how do you actually use one?"
Making the blades summonable seemed one of the only ways that carrying one around would be reasonable.
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Oh, my question was does Perrin lose a body part in the book, since Mat has lost one, Rand has lost one, does Perrin lose one next?
Perrin’s body part was the knee, where he got shot through the leg with the arrow. Because the mythological symbolism is with Mat- it’s the Odin mythology, and Odin lost an eye. Perrin is actually the blacksmith mythology, which if you’ve read in Hephaestus and Perun and of the various blacksmiths, they usually have a bad leg. I wasn’t going to chop off his leg. I had that wound, and he kind of feels a phantom wound, if you’ll read in the last book there are several times where his leg aches even though he was healed. That’s the symbolism there.
So, did you just decide to [inaudible] or was that..?
No, Robert Jordan had done that, that was him.
I wasn’t sure if I was just coming up with a fantasy or not.
Though I knew he had to be wounded in the leg, I didn’t know how or how badly so I kind of came up with how it happened.
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I don't know if you know the history of The Rithmatist.
No, I don’t.
In 2007, before Harriet [McDougal] called me about the Wheel of Time, I was writing a book that wasn't working. It was called Liar of Partinel. You've never seen it. No one's ever seen it. It just happens to writers: once in a while you write a book and you know something deep is wrong with it, like it's fundamentally broken in some way. I was bored while writing it. This wasn't writer's block—that's something different. Across two months, every chapter I would go through the motions, but I wouldn't feel any passion to the chapters. Eventually, halfway through, I said, "I just can't do this anymore. I need something I'm excited about."
I sat down and started sketching. I don't do a lot of drawing. The last time I did some sketching that started a book was Elantris, where I did all the symbols for the Aons. I just started sketching, and I started imagining this story where people would duel with these chalk circles. You draw this chalk circle around yourself, and then you draw little beasties, little creatures that would crawl across the ground and attack your opponent's circle, and when your circle got breached that was the end of the thing. It's like a magical version of a tower defense game or something like StarCraft. I imagined these kids playing this game and thought, "Where do I go from this?"
It was one of these purely creative experiences where I was just drawing and making notes at the side and coming up with things in order to not have to do this other book, which I found so boring. Over the course of a month, instead of doing what I was supposed to be doing, I wrote The Rithmatist. It's one of those books that just flowed out of me. It just came out like it is, basically, right now. We've done revisions and so on, of course, but the revisions are all minor.
It's hard to even explain why it happened, but it came from those sketches. I just started drawing.
When I finished The Rithmatist, Harriet called me [to ask Sanderson to complete the Wheel of Time series]. I was really relieved that I didn't have to go back to that book that I didn't like anymore. I turned my attention toward the Wheel of Time.
I love The Rithmatist. Great system of magic. You do these unique systems of magic, and yet you say all your worlds are related.
Yes, they are all related, but I didn't connect The Rithmatist to that.
Oh, okay.
Because The Rithmatist has connections to Earth, and I don't want the Earth books—anything on Earth—to be related to the big system of everything else, because it adds too much. Does that make sense? It adds too much baggage.
So The Rithmatist is its own contained world. I wanted to play with Earth history. I just wanted to do wacky things. The JoSeun Empire, which is the old name of one of the Korean dynasties, has conquered Europe at various points, and so European food is very Asian influenced. You'll eat spaghetti with chop sticks, and things like that.
I'm not trying to do true alternate history. True alternate history is when people say, "What if this arrow had hit this guy in this battle and instead . . . ?" That's not what I'm doing. What I'm doing is alternate world, where we're reimagining everything and just letting it be fun.
I've shrunk the planet. It's much smaller. You can take a train to Europe. The United States are a bunch of islands instead, and people duel with chalk, and my hometown in Nebraska is the source of all evil in the world, with a magical tower the monsters come out of.
By the way, all the Rithmatic defenses are named after friends of mine from Nebraska, or people I knew, or things from Nebraska history. There's something called the Osborne Defense. Well, if you're from Nebraska, you know that Tom Osborne was the great coach of the Nebraska Cornhuskers for many years. All the defenses are named after things like that, just for fun.
How about your parrot?
My parents?
Parrot. Didn't you have a parrot in there?
I did. Well, it's a cockatiel. He's called Beaker, because he sounds like the Muppet. All sorts of random things from my life. Like Professor Layton, the math teacher, is a good friend of mine who was the best man at my wedding and who is a math teacher in real life. You know, you can do fun stuff like that in a book set in our world that's not our world, things that you just can't do in something like The Way of Kings where you want it to be a little more serious and epic. It has to take itself seriously. You've got to maintain continuity. Oftentimes, when I'm escaping from something like that, I write something like The Rithmatist, which I don't need to be quite as serious with. In some ways, it's a release valve from writing the big epics. They're my true love, but there are things you can do in a book like The Rithmatist that you just can't do in The Way of Kings.
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Great answer. I have to be honest, Brandon. I'm not a big fan of superhero fiction—but Steelheart blew me away. I described it as a "mind-blowing" experience. Do you recall where the original seed of inspiration for this novel, and series, came from?
That's very cool to hear! Approaching this book was in some ways very difficult for me because I have read superhero prose, and it usually doesn't work. I came to it with some trepidation, asking myself, "Is this really something you want to try?" A lot of the superhero tropes from comic books work very well in their medium and then don't translate well to prose. So for my model I actually went to the recent superhero films. Great movies like The Dark Knight or The Avengers have been keeping some of the tropes that work really well narratively. Tropes that feel like they're too much part of tradition—like putting Wolverine in yellow spandex—work wonderfully in the comics. I love them there! But they don't translate really well to another medium.
I think part of the problem with superhero fiction is that it tries to be too meta. It tries very hard to poke fun at these tropes, trying to carry them over into fiction, and it ends up just being kind of a mess. But the genre has translated wonderfully well to film through adaptation. So when I approached Steelheart, I actually didn't tell myself, "I'm writing a superhero book." In fact, I've stayed very far away from that mentally and said, "I am writing an action-adventure suspense-thriller." I use some of the seeds from stories that I've loved to read, but really, Steelheart is an action thriller. I used that guide more than I used the superhero guide. I felt that adaption would be stronger for what I was doing. Comic books have done amazing things, but I felt this was what was right for this book.
As for the original seed that made me want to write this story, I was on book tour, driving a rental car up the East Coast when someone aggressively cut me off in traffic. I got very annoyed at this person, which is not something I normally do. I'm usually pretty easygoing, but this time I thought to myself, "Well, random person, it's a good thing I don't have super powers—because if I did, I'd totally blow your car off the road." Then I thought: "That's horrifying that I would even think of doing that to a random stranger!" Any time that I get horrified like that makes me realize that there's a story there somewhere. So I spent the rest of the drive thinking about what would really happen if I had super powers. Would I go out and be a hero, or would I just start doing whatever I wanted to? Would it be a good thing or a bad thing?
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How did you become interested in being a writer?
My start as a writer can be traced back to when I was fourteen years old. I was not a very distinguished student, so to speak: Bs and Cs in all my classes. I really didn't have any direction, either; there was nothing I really loved to do. I was also what they call a "reluctant reader". My reading skills were not fantastic, so when I tried reading Lord of the Rings for the first time, it was just completely over my head, and I assumed that all fantasy novels were boring. It was a teacher who handed me the very first fantasy novel I ever really finished reading. The book was called Dragonsbane by Barbara Hambly, and it had this gorgeous Michael Whelan cover on it which immediately caught my eye. I read the book and absolutely fell in love with it. I became an avid reader, mostly of fantasy novels, over the next couple of years. Soon I began to think, "You know, somebody out there is making a living at this, and it seems like it's something that I would really enjoy doing." That's when I found some purpose and direction.
There were certain influences in my life, my mother primarily, who convinced me that being a writer was hard to do, and she was right. It's one of these jobs where not everybody who tries it actually makes it. She convinced me to go into chemistry during college because I had done well in the sciences all throughout high school, thinking I could write in my spare time and have a real, solid job. It wasn't terrible advice; I'm just not sure it was the right advice for me at that time. I served a mission and during that time I was very, very pleased to be on another continent, away from chemistry. I really missed writing, though, because I'd been doing it for fun all through that freshman year before I left. I actually started my first novel when I was fifteen, but it didn't go anywhere. It was rather derivative and all those things that you expect from the majority of novels written by guys in high school. Knowing I could actually produce something, though, gave me some encouragement. Of course I didn't show it to anybody. I hid it behind the painting in my room because I didn't want anyone to see the pages I'd printed out and make fun of me.
When I got back from my mission, I thought, "You know what? I'm going to give it a try." It sounds kind of stupid, but like I said, there are people that get to do this for a living, and I decided that I was never going to be happy unless I gave it a shot. So I changed my major to English because I assumed that's what you did if you wanted to be a writer. I've since learned that that's not the only way to go about it, but it did work for me. It gave me a much better grounding in the classics. I was able to take some creative writing classes too, as a part of my required credits. I got a job working the graveyard shift at a hotel, which was great for my writing because I was there most weeknights from 11 pm until 7 am, and the only requirements that they put me to were, "Just don't fall asleep. Do whatever you want, just don't fall asleep. We need you awake in case there's an emergency or if anyone comes in." I ended up spending a lot of my time working on novels during those early morning hours, and that's how I was able to pay for school, attend it full-time, and still have time for writing. I did that for about five years until I eventually decided that I would go back for a master's degree. It was sort of a way to delay having to make the inevitable decision of what I was really going to do with my life. My backup career then became working as an English professor, partially because I do enjoy teaching, and I enjoy scholarship on the academic level. My parents were worried about me, though. They were afraid that I was going to end up begging for beans on the side of the road, or whatever it is that starving artists do. At least being able to tell them that I was getting a master's degree was helpful. It was also nice to be part of a community of writers and to be able to see what other people were creating.
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Your books don't have overtly Mormon characters in them, but they do contain many recognizable Mormon elements—especially in book three of the Mistborn trilogy, The Hero of Ages. How do you feel that your faith has influenced your writing?
Being an author, the story is what is most important to me. Theme and message are really secondary. I don't go into a book saying, "I'm going to write a book about this." In other words, I don't want to preach with my books. What I want to do is have compelling, realistic characters who care about different things. Some care about religion, others don't. By writing compelling characters who care about issues, I realize that what the characters care about tends to be influenced by what I care about. As for my faith, it is what primarily influences me because it makes me interested in certain topics. For instance, religion does tend to be a theme in my books. Yet if you read Elantris, my first published work, the religious figure was the primary antagonist. People have asked me, "Brandon, you're religious—why are you painting religion so poorly in this book?" And my answer for them is that I'm not painting religion poorly. The misuse of religion is one of the things that scares me the most in life. Someone who is taking faith and twisting it and manipulating it is doing one of the most purely evil things that someone can do, in my opinion.
With the Mistborn books, I wasn't ever trying to be overtly LDS. Yet my values shape who I am and what I determine to be important. I then end up having characters who deal with these same things, and I think there are a lot of LDS things going on. But of course I think there are a lot of Buddhist things going on as well. I served my mission in Korea and have a lot of respect for the Buddhist religion. Because of that, I think some elements of Buddhism show up in my writing. Not because I set out to say, "Okay, I'm going to use Buddhism here," but because it seems to happen when I'm developing a character who cares about something. That's one of the tricks about being a writer.
One of my main goals is that any time I put a character in whose beliefs are different from mine, I want to make sure that I'm making them realistic, that I'm painting their ideas and philosophies as accurately as possible. I think it's important for all authors to make their characters actually feel real and not just portray them as talking heads who are there to learn a lesson. Another author, Robert Jordan, once said that he loved it when his books made people ask questions, but that he didn't want to give them the answers—he believed that they should come up with their own. That's what I try to do, too.
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You mentioned that one of your most popular series is the Mistborn trilogy. How did those books come about?
The evolution of a novel is such a complicated, complex, and strange creative process that it's hard to step people through it. I don't think even I can fully comprehend it. But by the time I was writing the Mistborn books, I was in a different situation with my career. I'd sold Elantris by that point and the publisher was saying, "We want something else from you." Rather than taking one of the thirteen books that I'd written before, I wanted to write something new. I wanted to give people my newest and best work. At that point I had time to sit down and ask myself, "What do I want to be the hallmark of my career? What am I going to add to the genre?" I want to write fantasy that takes steps forward and lets me take the genre in some interesting direction. At first I wanted to play with some of the stereotypes of the genre. That's a dangerous thing, though, because, as any deconstructionalist will tell you, when you start playing with stereotypes, you start relying on something that you want to undermine, and that puts you on shaky ground. I was in danger of just becoming another cliché. A lot of times when people want to twist something in a new way, they don't twist it enough and end up becoming part of the cliché that they were trying to redefine. But I really did want to try this and went forward with it anyway.
A lot of fantasy relies heavily on the Campbellian Monomyth. This is the idea focusing on the hero's journey. Since the early days of fantasy, it's been a big part of the storytelling, and in my opinion it's become a little bit overused. The hero's journey is important as a description of what works in our minds as people—why we tell the stories we do. But when you take the hero's journey and say, "I'm going to make this a checklist of things I need to do to write a great fantasy novel," your story goes stale. You start to mimic rather than create. Because I'd seen a lot of that, I felt that one of the things I really wanted to do was to try to turn the hero's journey on its head. I had been looking at the Lord of the Rings movies and the Lord of the Rings books and the Harry Potter books, and I felt that because of their popularity and success, a lot of people were going to be using this paradigm even more—the unknown protagonist with a heart of gold and some noble heritage who goes on a quest to defeat the dark lord. So I thought to myself, "What if the dark lord won? What if Frodo got to the end in Lord of the Rings and Sauron said, 'Thanks for bringing my ring back. I really was looking for it,' and then killed him and took over the world? What if book seven of Harry Potter was Voldemort defeating Harry and winning?" I didn't feel that this story had ever really been approached in the way I was imagining it, and it became one idea that bounced around in my head for quite a while.
Another idea I had revolved around my love of the classic heist genre. Whether it's Michael Crichton's The Great Train Robbery or the movies Ocean's Eleven and The Italian Job, there are these great stories that deal with a gang of specialists who are trying to pull off the ultimate heist. This is the kind of feat which requires them to all work together and use their talents. I hadn't ever read a fantasy book that dealt with that idea in a way that satisfied me or that really felt like it got it down. So that bounced in my head for a while as well.
One more of the ideas for the Mistborn series happened when I was driving home to see my mom. She lives in Idaho Falls, and after passing Tremonton on the I-15, I just went through this fog bank driving at seventy miles an hour. Even though my car was actually driving into the fog, it looked like the mist was moving around me instead of me moving through it. It was just this great image that I wrote down in my notebook years before I ended up writing Mistborn.
After a while, all these different ideas, like atoms, were bouncing around in my head and eventually started to run together to form molecules (the molecules being the story). Keep in mind, a good book is more than just one good idea. A good book is twelve or thirteen or fourteen great ideas that all play off of each other in ways that create even better ideas. There were my two original ideas—a gang of thieves in a fantasy world, and a story where the dark lord won—that ended up coming together and becoming the same story. Suddenly I had a world where the prophecies were wrong, the hero had failed, and a thousand years later a gang of thieves says, "Well, let's try this our way. Let's rob the dark lord silly and drive his armies away from him. Let's try to overthrow the empire." These are all the seeds of things that make bigger ideas.
After I outlined the book, it turned out to be quite bit longer than I expected, and I then began working through those parts that weren't fully developed yet, changing some things. I ended up downplaying the heist story in the final version of the book, despite the fact that it was a heist novel in one of my original concepts. But as I was writing it, I felt that if I was going to make it into a trilogy, I needed the story to have more of an epic scope. The heist was still there, and still the important part of the book, but it kind of became the setting for other, bigger things in the story, such as the epic coming-of-age of one of the characters, the interactions between the characters, and dealing with the rise and fall of the empire. But that happens in the process of writing. Sometimes the things that inspire you to begin a story in the first place eventually end up being the ones that are holding it back. Allomancy, the magic system in the book, was a separate idea that came about through these revisions.
I wrote the books in the trilogy straight through. I had the third one rough drafted by the time the first one had to be in its final form so that I could keep everything consistent and working together the way I wanted it to. I didn't want it to feel like I was just making it up as I went along, which I feel is one of the strengths of the series. I don't know if I'll ever be able to have that opportunity again in a series, but it certainly worked well for the Mistborn books.
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What are you currently reading and how is it affecting what you write?
I just finished a friend's book, which is as of yet unpublished. It's different enough that I am not worried about influence worming its way into Words of Radiance—but reading Promise of Blood (which is what I read just before) did make me want to go write more Alloy of Law era Mistborn stories.
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Not sure if this question has already been posted. Which author would you say has influenced your writing the most? From deciding to be an author to making you write like you do. You are my favorite author right now and therefore what made you decide to start and to have the style of writing that I so love.
It's really hard to judge the MOST influential. Dragonsbane by Barbara Hambly was the book that got me into fantasy, and the Dragonriders of Pern books kept me there. My favorite classic is Les Miserables. Tad Williams, Robert Jordan, and Melanie Rawn were very influential on me during my early years as a writer.
My style came as a mix of many of the things I was reading, as a reaction against some elements—and toward others. Brent Weeks, I've noticed, has a very similar style to my own, particularly in his Lightbringer books. I believe we're both products of the same era and books.
Did you read any Steven Brust? He's got a recurring character who cameos in every book, and a repeated number with great mystical significance (17, not 16). And, of course, lots of snarky conversations.
I don't read as much Brust as I should, but what I have read has been excellent.
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Why are the Epics, the people with the power, all evil?
So the idea for this story came when I was driving along on the freeway and someone cut me off in traffic, and my immediate instinct was, "You're lucky I don't have any superpowers because I'd blow your car up right now." This is what happens when you're a fantasy writer, right? You have weird instinctual reactions like that. I was very frightened, though, because I'm like, "Wow, I can't believe that's inside of me." It's probably a good thing that I don't have superpowers because I don't know that I could be trusted not to blow people off of the road when they cut in front of me. And that led me down the natural progression to what would happen if people really have superpowers. Would people be good with them, or would they not? And if my first instinct is to use them in this sort of awful way, what happens if everyone starts abusing these powers?
And that led me down the road to the story of, the idea of, there being no heroes—there being a story about a common man with no powers, trying to assassinate a very powerful superpowered individual. It's weird talking about this in the terms of superheroes, though, because as I was writing the book, my focus was on sort of an action-adventure feel—definitely using some of the superhero tropes, and the comic book tropes. But I have found that in the fiction I've read, it's better to do kind of a strong adaptation–kind of like movies do. I like how movies have adapted comic books and kind of made them their own, and turned them into their own action-adventure genre. And that was what I was kind of using as a model for this. And so yeah, I wanted to tell the story of this kid—I say kid, he's eighteen—this young man, who wants to bring down the emperor of Chicago, and doesn't have any powers himself, but thinks he might know what Steelheart—that character's—the emperor's weakness is.
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"I cheated a little bit in Legion and based each personality off an actor." He pointed out that his favorite personality was JC, who was based on [Adam] Baldwin from Firefly. He also related that Ivy was based on Gwyneth Paltrow. The fan commented that he envisioned Brandon having a folder on each personality, which Brandon confirmed.
When asked how he approaches writing a novella as opposed to an epic, Brandon reiterated that he was an "architect" style writer, and viewed novella writing as an opportunity to practice his pre-writing skills and his "discovery writing."
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All right. Who are you a fan of, maybe one who has inspired you? In what way?
Well, the obvious answer is Robert Jordan who's been a big inspiration to me through my life. But I would say some of the most inspiring works I've read are the works of Victor Hugo. I love his abilities to characterize real people with all of their scratches and their flaws, but they are still heroic at heart. This is the sort of thing that I really love to read.
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So when you come to events like this and you sit on the panels, do you do it more so the fans can understand you more as a writer or do you do it to help out young aspiring writers and try to give them some tips and tricks?
You know, it's a little bit of both. When I was young—I was 17—I went to my first convention and Katherine Kurtz was there and she sat down with me. And I was just a young, teenage, aspiring writer, and she talked to me for a good half hour on the business, how to write, and other advice. I've remembered that ever since, and I thought if I ever get in this position where I can do the same thing, I want to be available.
Becoming a writer, so much of it is solitary. You have to spend all this time sitting, writing on your own, and practicing that when you can actually connect with someone who has gone there before, it can mean more than basically anything else in your writing career—save just practicing. So I like to be available.
I'm at this place in my career where my fans support me. They read the books and that makes it possible for me to do what I do, and I want to be available for them. I use the metaphor that—I guess it's more of a simile—you're like the people in the 19th century. If you wanted to be an artist you had to find a wealthy patron to take care of you. And my wealthy patron is the fandom, right? I exist with them supporting me actively. I mean these sci-fi and fantasy fans are well connected. They can all go pirate the books—they all know how to. But instead they buy them and support me. So I want to be available.
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You often talked about the influence that Robert Jordan had on you as a writer, so how do you feel about now being the same influence that RJ was to new young writers?
This is just amazing to me. I became a writer in the first place because reading the fantasy books that I love had such a profound effect on me emotionally that I said, "I have to learn how to do this. I have to." Now being able to talk to people and realize its working and inspiring another generation—and you know, people react against or toward me in the same way I'd react against or toward the things that came before —that's cool. You're part of something—part of something big. Part of this genre I love. It makes me really excited.
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Where did you get the idea of a world ravaged by fierce storms?
The original seed of an idea was the storm of Jupiter, this massive persistent storm. Of course, that's a gas giant. The physics are very different. But I remember one day staring at a picture of Jupiter and thinking about a storm that circled the world that was massively powerful. That was one of those seeds that stuck in my brain. This sort of thing happened over months and years until that seed grew and developed and mixed with other things I was thinking of, and the result was Roshar.
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The use of spren are a brilliant idea, what was the inspiration for these creatures?
In part, they stem from the underlying cosmology and overarching rules, the dictates of the magic systems of my shared universe. I was looking for a manifestation of that in Roshar. I also was searching for something that would give Roshar a different feel from things that I'd done before. I wanted this book and this series—and everything about it—to feel different from fantasy worlds in the past. I wanted it to be fantastical, but I wanted it to be unique. I wanted something that could consistently remind the reader, "Oh, I'm in a different place. Wow. Their emotions manifest visibly when they feel them strongly. This place is bizarre." That was one of the main inspirations. Looking in our world, one inspiration is certainly the Eastern concept in Shinto mythology of everything having a soul, every rock and river and tree having something living inside of it that is a manifestation of it. Since I was working with the idea of Platonic realms and the like, I spun that off into the spren.
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1. With Steelheart every superhero I've worshipped as a kid, was pretty much blown to bits and replaced with the scariest bunch of "supers" I've ever seen. How did you come up with the idea to take superheroes (and even today's, not even close to epic level, villains) and make them so amazingly evil?
I was on book tour, driving a rental car up through West Virginia when someone aggressively cut me off in traffic. I got very annoyed at this person, which is not something I normally do. I'm usually pretty easygoing, but this time I thought to myself, "Well, random person, it's a good thing I don't have super powers—because if I did, I'd totally blow your car off the road." Then I thought: "That's horrifying that I would even think of doing that to a random stranger!"
Any time that I get horrified like that makes me realize that there's a story there somewhere. So I spent the rest of the drive thinking about what would really happen if I had super powers. Would I go out and be a hero, or would I just start doing whatever I wanted to? Would it be a good thing or a bad thing?
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2. Newcago was a HUGE surprise for me. I expected to see Chicago, but roughed up in a dystopian way. Instead you took a major city we all know, and made it completely new and interactive. The catacombs, in particular were really interesting to me. Did you base Newcago's catacombs off of a "real" place?
Newcago's catacombs were actually based more off of mid-eighties cyberpunk stories where you've often got this sort of techie underground, and I love that visual. I intentionally didn't want to take Steelheart in a dystopian direction, even though it technically is a dystopia. I just feel that the whole "wasted world" dystopia has been done so well by so many writers that I wanted to have something that felt new and different.
When I gave Steelheart this sort of Midas power to turn Chicago into metal, I thought it would be cool to have these catacombs dug underneath it because the visual was so different and cool. The catacombs I've visited in various cities are, of course, awesome, but really I'm looking back at those cyberpunk books.
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Generosity and fame
Sanderson doesn't just create worlds in fiction; he also helps others create their own fictional worlds. With his friends Dan Wells, Mary Robinette Kowal and Howard Tayler, Sanderson puts out the weekly (and Hugo Award-winning) Writing Excuses podcast. He also teaches one creative writing class at Brigham Young University each year.
In 1994, when Sanderson was a senior in High School in Nebraska, he went to a local science fiction fan convention called Andromeda One.
"The guest of honor was Katherine Kurtz, a great writer," he said. "She sat down with me when she heard I wanted to be a writer and she talked with me for about an hour on what to do."
Later, after Sanderson served a mission in Korea for The Church of Jesus Christ of Latter-day Saints, he took a class on science fiction and fantasy offered at BYU from author Dave Wolverton (who also writes as David Farland).
"Dave took a 'pay cut' to teach us," Sanderson said. "It was something he did to help us. Both of those situations were so incredibly helpful to me and so wonderfully useful that I basically got published because of things like this—authors spending their time. ... These chances I got were so useful to me that I think I would be remiss if I didn't do it myself."
But as successful as Sanderson has been, he tries to keep that success in perspective. Although huge lines and crowds will, if past events are any indication, gather for his book launch at midnight on March 4 at BYU Bookstore in Provo, fame isn't a motivator.
"Fortunately, writers don't get that famous; even famous writers don't get that famous," he said. "Like if you were to walk out on that street and say, 'Hey guys, Brandon Sanderson is in this room,' I can guarantee that nobody would care. There might be one person who might say, 'Hey, I've heard of that guy. Didn't he write those books?' Nobody would care. ... And so it is very easy to keep well-grounded as a writer."
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1. People he knows (Sarene is based on a friend, etc; also includes character conflicts).
2. Cinema, especially when it does something poorly and he wants to do it better.
3. Video games may be an influence, unsure.
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The epigrams in this section of the book should look familiar. Not because you've read them before, but because—assuming you have any familiarity with fantasy—you've read this kind of story before. The young peasant hero who rises up to fight the dark evil. I suspect that the jacket flap, if you've read it, gives away much of this storyline. This is one of the foundational concepts for the book, however. I've read too many stories about young peasant boys who save the world. I wanted to tell one about a world where the prophesied here came, then failed!
This concept, of course, evolved. The original idea was for the Dark Lord to defeat the peasant boy. Instead, however, I found the concept of the peasant boy becoming the dark lord more interesting.
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Hope I'm still in time! In London, I forgot to ask: why do you so often include some sort of religious government in so many of your worlds? Is it something that comes from looking at how history developed on Earth, or do you think your religious faith influences the way you write/worldbuild? Thank you very much!
There are a lot of reasons. One is because it happened that way so often in our world. Another is my fascination with religion, and wanting to explore what people do with it. The biggest one, however, is related to how I worldbuild. I like things to be very interconnected, as I think that's how real life is. So, when I build a religion, I ask myself what its political ties are, as well as its relationship with things like the magic, economics, and gender roles of the culture.
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I'm blown away by all the different types of people you portray in The Stormlight Archive (different cultures, social classes, genders, varying levels of...morality). What kinds of things help you create such diverse casts of characters? I'm imagining that you have a secret encyclopedia somewhere that helps you keep all your cultures and customs straight!
I do, actually, have a secret encyclopedia. It's a wiki on my computer, filled with information. That helps me keep things straight. However, specific inspirations are often in the people I meet. I do spend a fair amount of time looking through the internet for blogs/forums populated by people who think very differently from myself. This helps me create realistic portrayals.
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What was your inspiration for Kaladin? Do you plan any European signings—we will be trilled to have you here!
I was just there last week! :) (In spain and the UK.)
Kaladin was inspired originally by reading about surgeons in the middle ages.
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My wife is curious about where your inspiration comes from when coming up with names of people, places, magic systems, etc. what would you say?
They come from all over! Inspiration is a tough thing to pin down. I've had casual meetings, long-time friends, movies I loved, movies I hated, passing something interesting on the freeway, visits to museums, and basically anything else give me an idea. I'm generally looking for some kind of interesting conflict.
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Hi Brandon. Firstly I would like to say thank you for coming to Manchester last week. I really enjoyed the readings and book signing. I am currently reading The Way of Kings and my question is Do you get inspiration for the settings in your books from anywhere?
Settings are often inspired by something I've seen in our world, then taken to the extreme. The storm on Roshar, the mists on Scadrial...even Elantris was based on my readings about leper colonies.
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I was especially intrigued by Alcatraz's super power. I have to ask, was the super power of being able to break anything based on your own kids?
I didn't have kids when I wrote Alcatraz versus The Evil Librarians. It's more based on my mother who was really not that great with electronics and seems to be able to mess things up in a really bizarre and interesting way a lot of the time. Though, being late to things, which is Grandpa Smedry's super power, he’s magically late to appointments. That's based on me. I'm pretty good at being late.
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I appreciate the time you take to communicate with your fans and your prolific and consistently excellent work.
1. In honor of Sir Tery Pratchett's passing, which of his works has most impacted you as a writer?
2. What has been your favorite Magic draft format?
3. At what point did you first realize that you had fans scouring your works for hints of the Cosmere?
4. Can an Awakened form a nahel bond with a spren on Roshar?
5. Are spren bound to Roshar or can they travel to other worlds? Could they do so if they were bound to someone that traveled to other worlds?
6. Will we eventually see a collection of short stories from various worlds in the Cosmere like Shadows for Silence and Sixth of Dust?
1. I'd say The Truth, which was the first Pratchett that really got its hooks into me. Something about newspapers, the quest for what was true, and the themes of writing.
2. If cube counts, cube. If not, triple ROE followed closely by Innistrad. (Have set cubes of both, now.) Shards block was fun too, as was original Ravnica.
3. Right around Mistborn Three's release--while I was working on Warbreaker, I think--where people started to realize this "Hoid" thing was relevant.
4. Depends on the spren!
5. RAFO. Excellent question, though.
6. Yes, you will. Tor is trying to pin me down on one as we speak, actually, but I'm not sure when I can promise one. (I'd want a collection to have at least one new story, original to it.)
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Yes, I smile inwardly as I say that, because I know that--indeed--I don't use a lot of dragons. I do like reading about them, but I haven't found myself eager to put them into my works. I think it's because I've read so many excellent dragon books, I figure, that area of fantasy is being covered by others--and I should try different things.
That said, Dragonsteel has dragons, and so you will eventually see them there. I don't know that I'll do them before.
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